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Re: SDN World 3 Commentary Thread I

Posted: 2009-12-02 10:25pm
by Steve
In what way? I doubt he uses the Canal, stuff going to Europe can leave from Buenos Aires and stuff going to Asia can leave Valparaiso and such. And even if he did I doubt the Canal Board will be happy with Colombia doing such short of an actual war.

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-02 10:27pm
by K. A. Pital
Which can lead to war, thus justifying the fears of the anti-commie conference (not that their fears are that unfounded).

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-02 10:42pm
by Steve
Bah, we know you Commies are out to overthrow all of our governments and social systems and replace them with Communist ones! Don't deny it! :P :mrgreen:

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-02 10:49pm
by Ryan Thunder
Stas Bush wrote:Which can lead to war, thus justifying the fears of the anti-commie conference (not that their fears are that unfounded).
Oh, sure, their fears aren't unfounded--but only because their policies make them self-fulfilling. :roll:

Furthermore Colombia is socialist with a technocratic bent, not communist. That technocratic bent comes with all the authoritarian, elitist, and even fascist overtones associated with classical technocracy. :P

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-02 10:52pm
by K. A. Pital
Incidentally, perhaps Colombian pilots need practice over the skies of Manchuria? I mean, where else you'd find a foreign war that would allow you that? ;)

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-02 10:54pm
by Steve
Ryan Thunder wrote: Furthermore Colombia is socialist with a technocratic bent, not communist. That technocratic bent comes with all the authoritarian, elitist, and even fascist overtones associated with classical technocracy. :P
Clearly Commie propaganda meant to trick us as to your true intentions! I'm on to you! :wink:

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-02 10:57pm
by K. A. Pital
What time is it, in-game? Should me forces be shelling the outskirts and defensive emplacements near Hailar already?

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-02 11:02pm
by Ryan Thunder
Stas Bush wrote:Incidentally, perhaps Colombian pilots need practice over the skies of Manchuria? I mean, where else you'd find a foreign war that would allow you that? ;)
rofl. Our air force is in its infancy. In fact, it technically doesn't exist yet. :P

We'd be a hindrance more than a help, in that regard. On the other hand, we may be able to build something and ship it to you via Europe, like tanks or something. I dunno what'd actually be viable, if anything, though.

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-02 11:11pm
by Steve
Stas Bush wrote:What time is it, in-game? Should me forces be shelling the outskirts and defensive emplacements near Hailar already?
Well, it was like 60 miles away from the front, and the Manchurian forces could have settled in strength enough around it that the Soviets haven't gotten within arty range.

You need to get AIM. Then we can get into an AIM chat and roll for success and failure in these things. :P

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-02 11:40pm
by K. A. Pital
I have the ICQ, but only at home. Yeah, I'm sure they'd stage some sort of defence of Hailar, meaning a large huge land battle.

I'm not sure what forces will be battling what - I'm positively sure there'd be around 12-13 Soviet rifle divisions in the South attacking on the Hailar direction (I'm not sure how to behave - one division would by then be knocked out, regardless of whether it would still be listed as a unit - the accumulated losses of all divisions would be equal to one full division, but usually divisions are not "excluded" but sent to back for re-formation), two "tank" units which are each below divisions size, but larger than a brigade, four cavalry divisions and some auxillaries, for a total of 215 000 men (accounting for the loss of roughly 1 division worth of men).

Beowulf said there'd be 137 thousand men on the Western Front defending Hailar or something. I'm pretty sure the attackers would have dispersed or destroyed slightly less than 1 division worth of Manchurian soldiers after they broke through defensive lines; that single division was standing right at the breakthrough point (Beowulf so specified).

There's around 100 heavy tanks in my South-Western Front (not all of them active though thanks to their extreme weight, some were knocked out by Manchurian heavy artillery), and 200 light (likewise a little lower now), probably ~250 in total given all the losses due to enemy action and machinery failures. Manchurians have ~250 tanks total as well, some light some medium probably - I'm not sure how many of his tanks will Beowulf have lost - probably those which are at breakthrough point, some of which will become my trophies... Too bad he can't participate, but the minutiae can be figured out later.

That's a pretty large land battle if you ask me - though not the Battle of Moscow surely.

In the North, Beowulf has 125 000 at the front, whereas my attackers will be reinforced to 250 000 shortly.

The 1000 km wide border along Argun will probably see diversion attacks and major artillery shelling from the ~320 000 Soviet forces left to defend that border in the region, so that Beowulf cannot remove forces from there. And of course, as of mid/end-May (not sure of the timescale), there's 3 900 000 men mobilizing in the Soviet Union, of which c.800 000 are already mobilized and either participating in the Soviet Manchurian war or being kept in close reserves.

The battle of Hailar could be a nice post. It can also be done it "back-time" once we roll the dice for a simple outcome and then figure out the small details.

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-02 11:51pm
by RogueIce
So I've finally posted up my USN in my OOB post at least. And begun working on my construction que stuff.

EDIT: And no, I didn't list tonnage numbers. If you're anal enough you can look 'em up, but I already showed the numbers to Steve and he OKed them. I just didn't want a lot of clutter. I'll list tonnages and such in my construction que posts though.

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-03 12:01am
by CmdrWilkens
So couple notes:

There are more than enough buyers for all the shares of the canal so here is the thing: I've already mentioned this will be first come first serve so I'm just waiting to hear from a few of the first comers as to how much they want to be served before I sell them off. WHat I am NOT going to do is raise the price of each share, the reason is simply because I figured this to be a 150 IBP project and so it shall be, adding to the share cost would increase the allocaiton and I think or realism sake there shoudl be a finite amount of resources that can be thrown even at mega projects.

Now having said that, once you have bought shares there is nothing stoping you from selling them to the highest bidder so long as the share ownerscontinues to provide the proejct with the appropriate IBP support. Put another way I'm almost expecting a secondary market where share holders can "sell" their stakes to non share holders, how those transactions go down, well there is no NASD here so free markets for the win.


On the matter of the 1927 series Battleship I don't have SpringSharp or my files on the work laptop but once I get back off the road tomorrow night I'll send it over. Again its still a WIP but the matter of the huge zone of invincibility I can shoot the calcs based on data from the 16"/50 super heavy APC round with it.

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-03 12:10am
by Steve
Well, I've already allocated the necessary 20 IBPs to the project in my budget, so....

Stas, if you don't want to get AIM, do you have someone you'd pick that has it and can roll for you?

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-03 12:12am
by K. A. Pital
You can just decide success, failure, limited success, etc. Steve, and roll for it if necessary (or?). Like I said, I'd work out the minutiae with you and Beowulf later, he's kinda busy now.

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-03 01:07am
by Steve
Okay Stas, how did you do it? How did you do it?! :P



[00:58] sbbigsteve: Okay, and away we go.
[00:58] sbbigsteve: //roll dice 2 6
[00:58] sbbigsteve: sbbigsteve rolled 2 6-sided dice: 6 6
[00:58] sbbigsteve: Oh shit!

RogueIce can verify this. Actually, so could Alyrium, KlavoHunter, Phong, and anyone else paying attention in the nightly chat.

Sorry, Beo. Soviet forces will enter Hailar and it will become a battleground between the Soviet advance and Manchurian reinforcements moving up. You two can thus write epic battles as Manchurian forces strive mightily to try and force the Soviets out of the city.

Perhaps it shall be the Verdun of our timeline? :wink:

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-03 01:12am
by Steve
Extra note: Soviet forces have not taken Hailar. They have entered it. The city itself is a battlefield now.

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-03 01:19am
by Steve
Heh, Rogue's starting to doubt the fairness of AIM's dice generator. He's constantly rolling 6 and higher. 8)

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-03 01:21am
by K. A. Pital
Yup, I understand the difference between taking a city and entering it ;) I'll wait for Beowulf to explain just what he has where, and won't press on him (I think we should fully describe what forces we have and where, because trying to simulate fog of war in a text RPG is kind of silly). The Battle of Hailar will be written in unreal time.

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-03 01:35am
by Steve
Stas Bush wrote:Yup, I understand the difference between taking a city and entering it ;) I'll wait for Beowulf to explain just what he has where, and won't press on him (I think we should fully describe what forces we have and where, because trying to simulate fog of war in a text RPG is kind of silly). The Battle of Hailar will be written in unreal time.
OOC knowledge vs. IC knowledge really. IC your characters shouldn't know entirely what they're up against, OOC you do because it keeps everyone honest. Abuse the OOC information... and then I get cranky. :P

And I know you know that difference, but I wanted to clarify that the result of the roll was Soviet forces entering Hailar, not complete seizure.

Oh. And Rogue finally rolled a 3 in playing with the AIM Generator. :mrgreen:

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-03 02:11am
by RogueIce
RogueIce wrote:So I've finally posted up my USN in my OOB post at least. And begun working on my construction que stuff.
And now, all 120 aircraft of my mighty air fleet (90 in the USAAS, 30 for the USN) have been posted. I'll deal with the Army itself later.

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-03 10:41am
by Raj Ahten
About the Freedom conference: Unless anyone has anything pressing they want to have said at it I'm probably going to close it soon. The only real thing to come of it will have been the international intelligence sharing agency and perhaps a vague letter of support for nations "fighting communism".

On another note, Lonestar my pilots refuse to be put under an army general (The two volunteer brigades are a different story though)! Besides, they are already in country, combat ready and better organized than most of the volunteers coming from places like Cascadia :P.

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-03 12:53pm
by Norseman
Brazil is a great threat?! Sheeze! This is a country who is straining like crazy just to maintain naval parity with her neighbours and whose army is basically a defensive militia, and yet I'm held up as a Big Bad? Why is no one afraid of Columbia or Peru?

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-03 01:02pm
by Steve
Given the volunteers from Cascadia could probably be counted on two hands.... :P

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-03 01:33pm
by Ma Deuce
Norseman wrote:Brazil is a great threat?! Sheeze! This is a country who is straining like crazy just to maintain naval parity with her neighbours and whose army is basically a defensive militia, and yet I'm held up as a Big Bad? Why is no one afraid of Columbia or Peru?
Your overt interference in other peoples' revolutions (even if you only do so after they start on their own is irrelevant as far as I'm concerned), and now your open support of Soviet aggression? Frankly, the only reason I can think of why Brazil would not have aided Madagascar's failed revolution is because you were too busy in Congo at the time.
Raj Ahten wrote:About the Freedom conference: Unless anyone has anything pressing they want to have said at it I'm probably going to close it soon. The only real thing to come of it will have been the international intelligence sharing agency and perhaps a vague letter of support for nations "fighting communism".
Yeah, I think the conference has run it's course. The only loose thread in that segment of unreal time would be what happens when your fleet intercepts the retiring Brazilian fleet, and weather or not they'll allow my ship to link up with them.

Re: SDN World 3 Commentary Thread I

Posted: 2009-12-03 02:56pm
by Thanas
Coyote wrote:It had been mentioned in one of my earliest posts, but if need be I can edit it.
Please do. I have my own way of dealing with Hitler and it does involve Munich....