CorSec wrote:On a different note, I have to wonder how a Jedi would percieve the people in the matrix. A real live person standing in front of you I would assume projects a certain aura into the Force around them. Would a Jedi be able to discern between a matrix computed Force and the real Force?
I'd just assume that for this thread, the Matrix accurately models the Force such that the Jedi can't tell any difference.
As for TK abilities intersecting... We're not sure exactly how Neo's abilities work. He didn't set the velocities of the bullets to 0, because they didn't immediately stop. So he either modified their accelerations, some other data member that isn't immediately obvious (a target_velocity or other variable that has no real-world counterpart), created a counter force, or called a Matrix function to do it for him.
In any case, there would appear to be a way for Neo to counter the Jedi's powers to some extent. Let's assume a Force push is used (some other TK attack, like a Force choke, may require more detail but follow the same principles). Depending on the method Neo uses:
1) Modify accelerations. The result of the push would set an acceleration to a non-zero value. Neo would have to set it back to 0.
2) Other data member. It would depend on the data and its use. Say if it was a target_velocity variable, Neo should change the target_velocity such that the system would do the work.
3) Create counter force. Duh. He's being pushed one way, he pushes back the other way.
4) Call Matrix function. There's no evidence that I know of that says that Neo had to actually call system functions instead of modifying values directly. If this was the case, however, Neo would have to call a function to apply counter force. Since the system is accurately modeling the Force, he should have access to those functions. Finding those new functions would be the tough part.
Later...