TheFeniX wrote:A joke I heard about DA:I, and now about ME:A, is "You have to work hard to make Frostbite look this bad."
Yeah, they definitely don't use the engine to its potential, but it's not really a deal breaker for me. I never play games on their highest graphical settings anyway, even if my computer can handle it. And let's be honest, it's not like anyone plays Bioware games for their top-of-the-line graphics.
For me, as long as the frame rate doesn't drop too low or it's not physically painful to look at, I can forgive a lot of low-quality graphics.
On the plus side, the characters in ME:A don't look like they're all covered in a thin film of bacon grease.
While it's obviously as easy way out taken for that purpose, this was never grating for me. Some people just prefer being called by their last name and/or they just got used to it, especially (in my experience) with retired military. Two different guys I've talked to had to readjust to close friends calling them by their first name when they got back after a tour.
It makes sense for some characters and situations, but not others. Wrex calling Shepard Shepard makes perfect sense for his character. As does Iron Bull always calling the Inquisitor "Boss", even when they are Riding the Bull. What makes less sense is someone like, for example, Cullen calling the woman he just married Inquisitor in a private conversation.
As far as I've heard, NPCs in ME:A using Ryder's first name only works with the default name, so it's not like Codsworth in Fallout 4. And even then, so far I've only seen people who know Ryder personally (like their father or the AI) use their first name, while people who don't have that relationship stick with the usual last name/title. Still, I consider it a baby step forward considering older Bioware games didn't even manage to do last names.
In general, I'm finding ME:A to be mechanically functional and a decent enough diversion. It's not perfect by any stretch of the imagination, but I'm not feeling cheated or anything.