No premium ships here, thankyouverymuch... It's not a major concern for me right now but it'd be nice to be able to just use the one captain rather than have to worry about training up a bunch of them.
Speaking of which. The new abilities or whatever. You have to pay one point for the first, two points for the next, right, and so forth? So if you want a third tier ability you have to level up your commander like six times? Once for the first, twice for the next, and thrice for the third? And it just gets longer if you spread stuff out on the same tier, like getting the faster switch of shell types and fire-fighting on tier 1 before you want to get the faster traverse on tier 2? How the heck do they expect people to be able to get to tier 4 or 5 abilities then... cause let's see, if each commander level is roughly equivalent to a rank level and you start at Ensign, that's one point, LTJG, LT, LCDR, CDR, full Captain, RDML for tier 3. 4 more levels and you're all the way up to Fleet Admiral. But I suppose as you start hitting the higher ranks they might give you more points to spend...
Borgholio wrote:St Louis
The St Louis is a beast. A good broadside can get you 10 shots off easily.
I KNOW RIGHT :v
Seriously though. You do have to bear in mind that since it's a cruiser... those 10 guns don't necessarily add up to as much firepower as a BB's broadside, given that the calibers are lower (152mm versus 305 on the SC) unless every turret hits and that's unlikely. So toe-to-toe against a South Carolina, the St Louis will hurt it, but *probably* lose. Against other cruisers though, it's a monster. DDs? Forget it.
Now if I can get the hang of torpedo firing with my new Phoenix that might become a favorite...
It's a strange world. Let's keep it that way.