Battletech in World War I

SF: discuss futuristic sci-fi series, ideas, and crossovers.

Moderator: NecronLord

Post Reply
User avatar
Straha
Lord of the Spam
Posts: 8198
Joined: 2002-07-21 11:59pm
Location: NYC

Battletech in World War I

Post by Straha »

Let's suppose that a year before Arch-Duke Ferdy gets shot an assorted cluster of Clan Omnimechs, complete with blue-prints, repair equipment, extra weapons, blue prints, extra ammo AND loyal German pilots show up in Germany. Moltke, after realising what these things are decides to keep it an in-house secret so that other nations (aside from, maybe, Austria-Hungary) don't know what has just fallen into German hands. So, after everything else runs its course and WWI begins, how would these Mechs change the War?
'After 9/11, it was "You're with us or your with the terrorists." Now its "You're with Straha or you support racism."' ' - The Romulan Republic

'You're a bully putting on an air of civility while saying that everything western and/or capitalistic must be bad, and a lot of other posters (loomer, Stas Bush, Gandalf) are also going along with it for their own personal reasons (Stas in particular is looking through rose colored glasses)' - Darth Yan
Adrian Laguna
Sith Marauder
Posts: 4736
Joined: 2005-05-18 01:31am

Post by Adrian Laguna »

A smart German commander would leave them as a back-up rather than using them at the beginning of the war. So as the German advance stalls and the fighting begins to become inmobile, the mechs come out crash through the enemy trenches and possibly help the Germans win.

However a real German commander would most likely use them to gain an advantage at the start of the war. However, the element of surprise is eventually lost and various mechs are lost to artillery barrages. They might help them win the war, but I doubt it.
Adrian Laguna
Sith Marauder
Posts: 4736
Joined: 2005-05-18 01:31am

Post by Adrian Laguna »

I don't mean to say that real German commanders aren't smart, just that they are under certain political pressures (both military and civilian) which would probably prevent them from using those weapons as trump cards to use in the event that the actual armies couldn't do the job themselves.
User avatar
Zor
Sith Acolyte
Posts: 5928
Joined: 2004-06-08 03:37am

Post by Zor »

Somehow, i don't see ww-I Germany being able to make spare parts for said mechs. How Many Mechs and of what type?

Zor
HAIL ZOR! WE'LL BLOW UP THE OCEAN!
Heros of Cybertron-HAB-Keeper of the Vicious pit of Allosauruses-King Leighton-I, United Kingdom of Zoria: SD.net World/Tsar Mikhail-I of the Red Tsardom: SD.net Kingdoms
WHEN ALL HELL BREAKS LOOSE ON EARTH, ALL EARTH BREAKS LOOSE ON HELL
Terran Sphere
The Art of Zor
User avatar
Straha
Lord of the Spam
Posts: 8198
Joined: 2002-07-21 11:59pm
Location: NYC

Post by Straha »

Zor wrote:Somehow, i don't see ww-I Germany being able to make spare parts for said mechs. How Many Mechs and of what type?

Zor
Which is why I said they come with them. A cluster=~5 Trinaries which each equal ~3 stars which each equal ~5 Mechs. So the Germans would have 75 mechs of various size/weight/speed to deploy as they wish.
'After 9/11, it was "You're with us or your with the terrorists." Now its "You're with Straha or you support racism."' ' - The Romulan Republic

'You're a bully putting on an air of civility while saying that everything western and/or capitalistic must be bad, and a lot of other posters (loomer, Stas Bush, Gandalf) are also going along with it for their own personal reasons (Stas in particular is looking through rose colored glasses)' - Darth Yan
User avatar
Stark
Emperor's Hand
Posts: 36169
Joined: 2002-07-03 09:56pm
Location: Brisbane, Australia

Post by Stark »

If kept in reserve until later, wouldn't the mechs have problems with the broken terrain between the lines of trenches? I wonder what the reaction time on WWI artillery is... :)
User avatar
Thirdfain
The Player of Games
Posts: 6924
Joined: 2003-02-13 09:24pm
Location: Never underestimate the staggering drawing power of the Garden State.

Post by Thirdfain »

The mechs would slaughter the enemy. The beasts have pretty short range weapons, but the armies in WW1 didn't have antitank weapons until much later. Additionally, mechs are canonically pretty good with broken terrain, not to mention far, far more reliable than armored vehicles of the era.

Oh, and the reaction time on the arty would not be great- not enough to act in an anti-armor role against machines capable of moving at 70 kmh.

Fritz marches through Paris in the shade.
Image

Under capitalism, man exploits man. Under communism, it's just the opposite.
John Kenneth Galbraith (1908 - )
User avatar
Darth Wong
Sith Lord
Sith Lord
Posts: 70028
Joined: 2002-07-03 12:25am
Location: Toronto, Canada
Contact:

Post by Darth Wong »

They would sow chaos and confusion the first time they arrive, but countermeasures would be quickly devised. Landmines, traps, etc. And there's no telling how much of a .50cal HMG barrage those things can take before somebody gets the pilot.
Image
"It's not evil for God to do it. Or for someone to do it at God's command."- Jonathan Boyd on baby-killing

"you guys are fascinated with the use of those "rules of logic" to the extent that you don't really want to discussus anything."- GC

"I do not believe Russian Roulette is a stupid act" - Embracer of Darkness

"Viagra commercials appear to save lives" - tharkûn on US health care.

http://www.stardestroyer.net/Mike/RantMode/Blurbs.html
User avatar
Antares
Padawan Learner
Posts: 489
Joined: 2003-12-04 03:13am

Post by Antares »

I guess in open field they would have a problem with artillery (if we take the ingame ranges of B-tech weapons serious)

However in "close-combat" scenarios like in cities, B-tech weapons range would be sufficient and they could take advantage of all the buildings and other obstacles due to their fast moving speed.

There was not a single heavily armored combat vehivcle in WWI, that could sustain a speed of at least 60km/h, i suspect.

Additonally, i would only use them defensivly such that you can combine them with other troops more easily and keep them as long as possible in a good shape. They should only take out the targets that normally requires an enormous amount of conventional material (=troops + equipment).
This will keep supply ways short and also make it possible to use them at different points "at the same time". Even the slowes mechs could move through Germany within 2 days on streets and flat terrain if no further infrastructure like railways is available.
Using them on your well known terrain could also mitigate the risk of loosing them to luring and traps.

Meanwhile one can use the saved troops for defense in offensive actions which will clearly be an advantage.

If i would use them offensivly, then i would deploy them only at night using hit and run tactics. The mechs sensory will make it possible to evade enemy forces and strike whereever you like within a certain distance (depending on mech speed)

Weapon equipment should only be based on energy weapons. Not a single ammo based weapon should be used. Even though the tracking system of mechs might limit the effective weapons range particles and photons just dont stop after about 600m.

I guess the mechs will defentily change the wars outcome.
User avatar
MKSheppard
Ruthless Genocidal Warmonger
Ruthless Genocidal Warmonger
Posts: 29842
Joined: 2002-07-06 06:34pm

Post by MKSheppard »

The mechs get killed by artillery firing point blank over open sights, and then by anti-tank rifles firing
tungsten cored bullets. :twisted:
"If scientists and inventors who develop disease cures and useful technologies don't get lifetime royalties, I'd like to know what fucking rationale you have for some guy getting lifetime royalties for writing an episode of Full House." - Mike Wong

"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
User avatar
MKSheppard
Ruthless Genocidal Warmonger
Ruthless Genocidal Warmonger
Posts: 29842
Joined: 2002-07-06 06:34pm

Post by MKSheppard »

Thirdfain wrote:Additionally, mechs are canonically pretty good with broken terrain
Bullshit. That's a myth by mecha fanatics; the real
reason people are so efficient at moving over broken
terrain is that they are only 2-3 feet wide, versus 20
to 30 feet wide for a tank.
"If scientists and inventors who develop disease cures and useful technologies don't get lifetime royalties, I'd like to know what fucking rationale you have for some guy getting lifetime royalties for writing an episode of Full House." - Mike Wong

"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
User avatar
MKSheppard
Ruthless Genocidal Warmonger
Ruthless Genocidal Warmonger
Posts: 29842
Joined: 2002-07-06 06:34pm

Post by MKSheppard »

Patrone SmK Kurz 7.92 mm

Spitzgeschoss mit Kern, a steel cored rifle bullet designed to be fired from a standard Mauser infantry rifle. It was the German answer to the tank in World War I. At the time, British tanks sported 8 mm of face hardened armour all round, and the "K" bullet could penetrate a maximum of 12-13 mm at 0 to 100 metres (0 Degrees inclination). This gave the "K" bullet a 33% chance of penetration with a direct hit on an oncoming tank. As every soldier in a front line position was issued 10 rounds of "K" bullets, there would be a large number of these armour piercing projectiles hitting the target. As a result, "K" bullets accounted for a large number of tank crew casulties, and vehicle losses in the early days of tank warfare.
"If scientists and inventors who develop disease cures and useful technologies don't get lifetime royalties, I'd like to know what fucking rationale you have for some guy getting lifetime royalties for writing an episode of Full House." - Mike Wong

"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
User avatar
SAMAS
Mecha Fanboy
Posts: 4078
Joined: 2002-10-20 09:10pm

Post by SAMAS »

Darth Wong wrote:They would sow chaos and confusion the first time they arrive, but countermeasures would be quickly devised. Landmines, traps, etc. And there's no telling how much of a .50cal HMG barrage those things can take before somebody gets the pilot.
It would depend on the design of the mechs. A Madcat, eith it's WWII Bomber-esque cockpit would get it pretty badly, bit with some of those designs, the head/cockpit isn't all that visible.

Plus, there's the matter of return fire.
Image
Not an armored Jigglypuff

"I salute your genetic superiority, now Get off my planet!!" -- Adam Stiener, 1st Somerset Strikers
User avatar
wautd
Emperor's Hand
Posts: 7580
Joined: 2004-02-11 10:11am
Location: Intensive care

Post by wautd »

I think their psychological effect alone would be devastating for WW1 troop morale. The Germans panicked when they first encountered tanks. Imagine the effect when they see bigass mechs running towards them
User avatar
Plekhanov
Sith Marauder
Posts: 3991
Joined: 2004-04-01 11:09pm
Location: Mercia

Post by Plekhanov »

wautd wrote:I think their psychological effect alone would be devastating for WW1 troop morale. The Germans panicked when they first encountered tanks. Imagine the effect when they see bigass mechs running towards them
The first time out there would be major panic in the ranks but a few people would keep there heads & keep on firing, once the troops see that Mechs aren’t all that difficult to stop the terror effect would be much diminished in future engagements. Those serving in the trenches faced a great many horrors they dealt with those & they’d handle the mechs as well.
User avatar
Thirdfain
The Player of Games
Posts: 6924
Joined: 2003-02-13 09:24pm
Location: Never underestimate the staggering drawing power of the Garden State.

Post by Thirdfain »

MKSheppard wrote:
Thirdfain wrote:Additionally, mechs are canonically pretty good with broken terrain
Bullshit. That's a myth by mecha fanatics; the real
reason people are so efficient at moving over broken
terrain is that they are only 2-3 feet wide, versus 20
to 30 feet wide for a tank.
Regardless, throughout Battletech literature, mechs move through heay terrain and up and over hills and mountains.
Image

Under capitalism, man exploits man. Under communism, it's just the opposite.
John Kenneth Galbraith (1908 - )
HemlockGrey
Fucking Awesome
Posts: 13834
Joined: 2002-07-04 03:21pm

Post by HemlockGrey »

Their effectiveness would dimish later in the war but in the early stages they might be just the thing the Germans need to break the French lines and capture Paris.
The End of Suburbia
"If more cars are inevitable, must there not be roads for them to run on?"
-Robert Moses

"The Wire" is the best show in the history of television. Watch it today.
User avatar
Thirdfain
The Player of Games
Posts: 6924
Joined: 2003-02-13 09:24pm
Location: Never underestimate the staggering drawing power of the Garden State.

Post by Thirdfain »

HemlockGrey wrote:Their effectiveness would dimish later in the war but in the early stages they might be just the thing the Germans need to break the French lines and capture Paris.
Precisely. Early on, the French have no anti-tank weapons- and bear in mind, some of these machines are capable at moving 50+ kmh while firing accurately.
Image

Under capitalism, man exploits man. Under communism, it's just the opposite.
John Kenneth Galbraith (1908 - )
User avatar
Dark Hellion
Permanent n00b
Posts: 3554
Joined: 2002-08-25 07:56pm

Post by Dark Hellion »

Accurately is not a term used to describe anything Btech mechs do. Their accuracy is appalling, coupled with range, this would make them quite easy to kill once you figured out how weak they really are.
The main thing would be psychological effect and the abundance of AP weapons that some varients field. This would be very effective in the opening stages of the war.
A teenage girl is just a teenage boy who can get laid.
-GTO

We're not just doing this for money; we're doing this for a shitload of money!
User avatar
PainRack
Emperor's Hand
Posts: 7579
Joined: 2002-07-07 03:03am
Location: Singapura

Post by PainRack »

1. Where are the technicians to repair the mechs? Not to mention, reload the beasts after a mere 3 minutes of combat? And after a hard day of firing those pesky lasers, to load up on liquid coolant? Methinks that you need to mod the OP to include them.
Darth Wong wrote:They would sow chaos and confusion the first time they arrive, but countermeasures would be quickly devised. Landmines, traps, etc. And there's no telling how much of a .50cal HMG barrage those things can take before somebody gets the pilot.
Wolves on the Border...... Natasha Krensky noted that rifles could not hurt mechs, unless it damaged sensitive communications and sensor antenna. Game mechanics for their equivalent of .50cal also suggest likewise, although the difficulty of scaling between Btech and Mechwarrior weaponery is inconclusive.

Although, one should note that at sustained rates of fire , Clan MGs may fire up to 24 rounds per sec. Cyclic suggest 4800 rounds per second, as per MG and AMS calcs.
MK wrote: Bullshit. That's a myth by mecha fanatics; the real
reason people are so efficient at moving over broken
terrain is that they are only 2-3 feet wide, versus 20
to 30 feet wide for a tank.
Question? Do we take in physics, or do we go full SOD and take situations? There are ample historical situations in Btech where they could and did go through broken terrain.
Accurately is not a term used to describe anything Btech mechs do. Their accuracy is appalling, coupled with range, this would make them quite easy to kill once you figured out how weak they really are.
The main thing would be psychological effect and the abundance of AP weapons that some varients field. This would be very effective in the opening stages of the war.
Accuracy is rather poor, compared to modern day tank gunnery. But I suspect they would be better than WW1 and WW2 accuracy, considering the speed at which mechs get destroyed in some battles.
Let him land on any Lyran world to taste firsthand the wrath of peace loving people thwarted by the myopic greed of a few miserly old farts- Katrina Steiner
MrAnderson
Padawan Learner
Posts: 392
Joined: 2003-06-06 10:48am

Post by MrAnderson »

Darth Wong wrote:They would sow chaos and confusion the first time they arrive, but countermeasures would be quickly devised. Landmines, traps, etc. And there's no telling how much of a .50cal HMG barrage those things can take before somebody gets the pilot.
Wish I had my BT books. There was no consistency to determine how powerful mechs are.

By the game the MG of the game can damage a mech. By the Star League sourcebook when the first mech was built its less than inch thick armor stopped with no damage at all main gun tank rounds from contemporary a MBT of the era.

So which has greater authority? Game data or storyline data?
That is the sound of inevitability.
User avatar
Batman
Emperor's Hand
Posts: 16351
Joined: 2002-07-09 04:51am
Location: Seriously thinking about moving to Marvel because so much of the DCEU stinks

Post by Batman »

MrAnderson wrote: By the game the MG of the game can damage a mech. By the Star League sourcebook when the first mech was built its less than inch thick armor stopped with no damage at all main gun tank rounds from contemporary a MBT of the era.
So which has greater authority? Game data or storyline data?
BT weapons have abysmal range, projectile weapons have no recoil worth mentioning and ammunition weights completely incompatible with their stated calibres, and their armor weight is a joke. Wether you take the game data or the novels BT 'Mechs are outclassed by just about any force that's advanced enough to have internal combustion engines.
'Next time I let Superman take charge, just hit me. Real hard.'
'You're a princess from a society of immortal warriors. I'm a rich kid with issues. Lots of issues.'
'No. No dating for the Batman. It might cut into your brooding time.'
'Tactically we have multiple objectives. So we need to split into teams.'-'Dibs on the Amazon!'
'Hey, we both have a Martian's phone number on our speed dial. I think I deserve the benefit of the doubt.'
'You know, for a guy with like 50 different kinds of vision, you sure are blind.'
User avatar
Typhonis 1
Rabid Monkey Scientist
Posts: 5791
Joined: 2002-07-06 12:07am
Location: deep within a secret cloning lab hidden in the brotherhood of the monkey thread

Post by Typhonis 1 »

Hmmm I see the mechs helping the Germans at first , then once the fear and shock go down.Once Pierre and Tommy realise the damage they can do to a mech . Then the advbantage will be gone
Brotherhood of the Bear Monkey Clonemaster , Anti Care Bears League,
Bureaucrat and BOFH of the HAB,
Skunk Works director of the Mecha Maniacs,
Black Mage,

I AM BACK! let the SCIENCE commence!
User avatar
Lancer
Sith Marauder
Posts: 3957
Joined: 2003-12-17 06:06pm
Location: Maryland

Post by Lancer »

MrAnderson wrote:
Darth Wong wrote:They would sow chaos and confusion the first time they arrive, but countermeasures would be quickly devised. Landmines, traps, etc. And there's no telling how much of a .50cal HMG barrage those things can take before somebody gets the pilot.
Wish I had my BT books. There was no consistency to determine how powerful mechs are.

By the game the MG of the game can damage a mech. By the Star League sourcebook when the first mech was built its less than inch thick armor stopped with no damage at all main gun tank rounds from contemporary a MBT of the era.

So which has greater authority? Game data or storyline data?
general rule of thumb is to go with the story data. Games have to have this pesky detail called "balance" in order to be successful. Unless you want to believe that in Starcraft, a marine can shoot down a Battlecruiser, and in Halo, a pistol outranges and is more accurate than an assault rifle with a drastically longer barrel.
User avatar
AdmiralKanos
Lex Animata
Lex Animata
Posts: 2648
Joined: 2002-07-02 11:36pm
Location: Toronto, Ontario

Post by AdmiralKanos »

And what if the story data makes no sense? They describe the armour in sufficient detail for us to state that there's nothing about it which would make it orders of magnitude stronger than any known metal.
For a time, I considered sparing your wretched little planet Cybertron.
But now, you shall witnesss ... its dismemberment!

Image
"This is what happens when you use trivia napkins for research material"- Sea Skimmer on "Pearl Harbour".
"Do you work out? Your hands are so strong! Especially the right one!"- spoken to Bud Bundy
Post Reply