SDNAngband

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Hendrake
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SDNAngband

Post by Hendrake »

Final Flamewar has given me ideas...

Do any of you know Angband? It is a 'roguelike' game, meaning it is very similar to Rogue and Nethack. I you want more information go to http://thangorodrim.angband.org/.

Well, since I'm a Zangband junkie and it is easy to customize monsters, items and quests, I am thinking about making a Angband semi-variant based on SD.net.

This is a call for ideas: I need monsters, items, artefacts and the like. Also, if someone knows how to modify C files somewhat and is interested, I would like some help for changing spells, races and classes. (For those who know Angband I am planning to use Zangband 2.40 and modify the edit files).

Finally, if someone wants to appear as a shopkeeper or a monster, please drop me a line. I'll probably begin modifying Zangband in October (that is, as soon as I have finished the September finals).
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weemadando
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Post by weemadando »

Argh! AngBand! Get it away from me before I lose another few months of my life!
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Crayz9000
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Re: SDNAngband

Post by Crayz9000 »

Actually, I'm considering modifying NetHack for ASVS/SD.net/Spacebattles. Only problem is, I still haven't learned C yet.
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Hendrake
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Post by Hendrake »

Crayz9000 wrote:Actually, I'm considering modifying NetHack for ASVS/SD.net/Spacebattles. Only problem is, I still haven't learned C yet.
Would be good to see. *smile*
I thought about Angband because (aside the fact that I'm a Angband Junkie) you can simply modify the Edit-files without having to touch the source code.
"It appears that our minds will never meet on this subject."
"If someone asks you why you're oppressing a world and you reply with a lot of poetic crap, no." - Lord of Light, Roger Zelazny
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Post by Raxmei »

I have a half dozen variants on my computer. I don't kow C but I do have some experience hacking the *_info.txt files in V.
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Hendrake
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Post by Hendrake »

Raxmei wrote:I have a half dozen variants on my computer. I don't kow C but I do have some experience hacking the *_info.txt files in V.
Good to see I'm not the only infected person in this bord *eg*. And I could really use some help.

I just noticed the 3.0.1 version has got the spells written in lua code, and they look like they are pretty easy to modify. So, any idea, anyone?
"It appears that our minds will never meet on this subject."
"If someone asks you why you're oppressing a world and you reply with a lot of poetic crap, no." - Lord of Light, Roger Zelazny
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