MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

View original artwork, poems, etc. that have been created by this forum's members.

Moderator: Beowulf

User avatar
Darwin
Jedi Master
Posts: 1166
Joined: 2002-07-08 04:31pm

MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Darwin » 2009-08-14 07:03pm

commission work for a friend. He describes it as a post-OYW testbed for a newtype ace pilot. Some features of this build will be a blue/black splinter camo and quite a few mods. Despite this, it's a easy build compared to the Sinanju.

Planned mods: Knuckle spikes, shield studs, mega-beam bazooka, machinepistols for close quarters, gouf heat-hawk.

Possible mods: Psycommu remote cannon bits x2, extra reactionmass/fuel cylinders

Image
Image
Image
Image

Inner frame is done! It will get primed and painted quick, some specific details picked out (Unlike the Sinanju, I'm not worrying terribly about anything that won't be visible once it's fully assembled) and then work on the armor, where the compound curved bits will get a cast texture, then paint and some custom decals. woo!

User avatar
fusion
Jedi Knight
Posts: 608
Joined: 2006-03-28 10:35pm
Location: Capital System, Mid-Childa

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby fusion » 2009-08-14 07:07pm

How big is that huge cannon in the anime compared to the Sinanju.... :shock:

Anyways, this should be fun to watch.

User avatar
Darth Yoshi
Metroid
Posts: 7322
Joined: 2002-07-04 10:00pm
Location: San Francisco
Contact:

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Darth Yoshi » 2009-08-14 09:22pm

Has the Sinanju been animated? I thought it was strictly novella.
Image
Fragment of the Lord of Nightmares, release thy heavenly retribution. Blade of cold, black nothingness: become my power, become my body. Together, let us walk the path of destruction and smash even the souls of the Gods! RAGNA BLADE!
Lore Monkey | the Pichu-master™
Secularism—since AD 80
Av: Elika; Prince of Persia

User avatar
Havok
Miscreant
Posts: 13014
Joined: 2005-07-02 10:41pm
Location: Oakland CA
Contact:

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Havok » 2009-08-14 09:38pm

Needs a bigger gun.
Image

It's 106 miles to Chicago, we got a full tank of gas, half a pack of cigarettes, it's dark... and we're wearing sunglasses.
Hit it.
Blank Yellow (NSFW)
"Mostly Harmless Nutcase"

User avatar
Stark
Emperor's Hand
Posts: 36169
Joined: 2002-07-03 09:56pm
Location: Brisbane, Australia
Contact:

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Stark » 2009-08-14 11:15pm

Needs a gun that cleans up your house. :)

How does this sort of modding work? Are the models designed in such a way as you can swap around the inner frame and outer panels, or are you being mega-crafty?

User avatar
Ford Prefect
Emperor's Hand
Posts: 8254
Joined: 2005-05-16 04:08am
Location: The real number domain

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Ford Prefect » 2009-08-14 11:51pm

fusion wrote:How big is that huge cannon in the anime compared to the Sinanju


The Sinanju is in the same height-range as the Nu Gundam or Sazabi. IE. it towers over basically all OYW Mobile Suits.

Darth Yoshi wrote:Has the Sinanju been animated? I thought it was strictly novella.


The Sinanju has been very briefly animated for advertisements. However, there is a full on Unicorn Gundam production in the pipeline.
What is Project Zohar?

Here's to a certain mostly harmless nutcase.

User avatar
Darwin
Jedi Master
Posts: 1166
Joined: 2002-07-08 04:31pm

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Darwin » 2009-08-15 01:04am

Stark wrote:Needs a gun that cleans up your house. :)

How does this sort of modding work? Are the models designed in such a way as you can swap around the inner frame and outer panels, or are you being mega-crafty?


Stole the beam cannon from Char's Rick Dom, and the triple-gat from a Gouf Custom. Everything else is going to be modding of MS-06-R1 kit parts.

User avatar
Darwin
Jedi Master
Posts: 1166
Joined: 2002-07-08 04:31pm

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Darwin » 2009-08-15 10:15pm

Started on mods today, applique armor, and some major mods for the head.

Image

Applique armor for the shield, and start on mods for the head, starting with shims to act as a backbone for the putty.


Image

Filled in the side windows. I'll be modifying this area further later, but it needs to be filled first.


Image

Double-antenna. The plastic chunks there are for placement, they'll go away soon enough. The second antenna was from the spares box, from a ZakuII F2. Luckily the old part and new part were identical.

Image

Starting to come together, some .010 plasticard roughs out the shape

Image

Then it gets plastered with squadron white.

Image

Sanded, puttied, sanded, puttied again, sanded again,


Image

And that's it for today! Still have to finish shaping the underside of the visor, as it's a fairly complicated shape too.
Saquist demonstrates his deep understanding of astrophysics
"Neutron stars will pulse after a time (serval thousand years after forming) because of the gathering of energy and matter."
Saquist on SW Canon:
"It's negated because every scene plays out the same way with nary of Meganon explosion btween a fighter and a Death Star."

User avatar
Darwin
Jedi Master
Posts: 1166
Joined: 2002-07-08 04:31pm

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Darwin » 2009-08-17 03:07am

Little update, still working on the head.

When I woke up, the visor was melty and rippled in the middle. The fix? More putty! I added wedges to the back of the visor, and things are looking good. Once everything is set up hard I'll go over it once more and probably call it done, hit it with Tamiya Surface Primer and give it a cast texture, which should conceal my hackery.

Image
Saquist demonstrates his deep understanding of astrophysics
"Neutron stars will pulse after a time (serval thousand years after forming) because of the gathering of energy and matter."
Saquist on SW Canon:
"It's negated because every scene plays out the same way with nary of Meganon explosion btween a fighter and a Death Star."

User avatar
Darwin
Jedi Master
Posts: 1166
Joined: 2002-07-08 04:31pm

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Darwin » 2009-08-19 06:53pm

Lil update for my color test. Hacked this out in GIMP last night and today.

Image

and finished the head sculpt!

Image

User avatar
Darth Yoshi
Metroid
Posts: 7322
Joined: 2002-07-04 10:00pm
Location: San Francisco
Contact:

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Darth Yoshi » 2009-08-20 02:14am

That is definitely looking good.
Image
Fragment of the Lord of Nightmares, release thy heavenly retribution. Blade of cold, black nothingness: become my power, become my body. Together, let us walk the path of destruction and smash even the souls of the Gods! RAGNA BLADE!
Lore Monkey | the Pichu-master™
Secularism—since AD 80
Av: Elika; Prince of Persia

User avatar
Darwin
Jedi Master
Posts: 1166
Joined: 2002-07-08 04:31pm

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Darwin » 2009-08-24 04:07am

Tiny update, more soon.

Zaku demands knuckle spikes. Zaku will not be denied.



Image



I found a chunk of sprue, I'm not even sure what from, chocked it into the dremel stylus there and buzzed it down to 6 little cones. Speed 2 worked just fine! Next I'm gonna lop those off carefully to attach them to the Zaku's knuckle plates.

User avatar
Darwin
Jedi Master
Posts: 1166
Joined: 2002-07-08 04:31pm

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Darwin » 2009-08-24 11:59pm

Today, I got the parts textured I want to get textured.

Used Tamiya surface primer, applied with the pictured trimmed Testors junk brush.



Image



Then each piece got a going over with junk sanding films. I got all this old testors stuff out of the clearance box at the FLHS for pennies.

Image



Knucklespikes added, some surface primer to blend them in, and ready for re-priming. I had to make about 10 spikes to get 6 good ones.. then I dropped one... had to make 4 more before getting one that matched.

Image



So here's the finished, textured head, and knuckle armor. I'm almost declaring the texture too much, it's not exactly scale, *but* it looks good in an exaggerated way, which is probably a good idea when working in 1/100.

Image



And a couple of other pieces, shoulder and rear skirt armor, to show off the texture on some larger pieces. The shield for the other shoulder is rolled/welded, so doesn't get the texture.



Image



Now I can start painting!

User avatar
Ford Prefect
Emperor's Hand
Posts: 8254
Joined: 2005-05-16 04:08am
Location: The real number domain

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Ford Prefect » 2009-08-25 03:05am

I think it looks great. With the right sort of painting, it may looks completely badass.
What is Project Zohar?

Here's to a certain mostly harmless nutcase.

User avatar
Darwin
Jedi Master
Posts: 1166
Joined: 2002-07-08 04:31pm

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Darwin » 2009-08-31 12:03am

Primary painting is done! Got main tone and first pass post-shading.

Image

It's actually darker in person.

Now I need a spare left palm though (G11) from any zakuII or Gouf 2.0 kit. I've got a bit of a problem.
Saquist demonstrates his deep understanding of astrophysics
"Neutron stars will pulse after a time (serval thousand years after forming) because of the gathering of energy and matter."
Saquist on SW Canon:
"It's negated because every scene plays out the same way with nary of Meganon explosion btween a fighter and a Death Star."

User avatar
Phantasee
Was mich nicht umbringt, macht mich stärker.
Posts: 5747
Joined: 2004-02-26 09:44pm
Location: Versace Versace Medusa head on me like I'm 'luminati

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Phantasee » 2009-09-04 05:33pm

Whoa. That looks fuckin' pimp. Way to go, bro!

I :luv: that blue, btw. What is it, exactly?
XXV

User avatar
Darwin
Jedi Master
Posts: 1166
Joined: 2002-07-08 04:31pm

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Darwin » 2009-09-05 02:03am

Phantasee wrote:Whoa. That looks fuckin' pimp. Way to go, bro!

I :luv: that blue, btw. What is it, exactly?


Thanks! Testors Model Master acryl Dark Blue 4660 Its actually a bit more subdued in person, the camera makes it look brighter than it is. Also I post-shaded and post-highlighted with darkened and lightened versions of the color which really livened it up.

User avatar
Darwin
Jedi Master
Posts: 1166
Joined: 2002-07-08 04:31pm

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Darwin » 2009-09-05 02:24am

After giving the clear plenty of time to cure, today I went and masked the parts that are getting the camo pattern, and sprayed with model master RLM64 Lt Blue (german aircraft colors just work so well for zeon mobile suits!) did a bit of subtle post-shading on it

Image



Carefully removed the mask and:

Image

the edges buffed down nicely with a cotton t-shirt.

Parts got another layer of Future+20% flat, and now I'll let this cure 24-48hrs before adding the German Gray portion of the splinter camo pattern. yay!
Saquist demonstrates his deep understanding of astrophysics
"Neutron stars will pulse after a time (serval thousand years after forming) because of the gathering of energy and matter."
Saquist on SW Canon:
"It's negated because every scene plays out the same way with nary of Meganon explosion btween a fighter and a Death Star."

User avatar
TheMuffinKing
Jedi Council Member
Posts: 2368
Joined: 2005-07-04 03:34am
Location: Ultima ratio regum
Contact:

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby TheMuffinKing » 2009-09-05 04:07am

This is looking great, I can't wait to see it finished!
Image

User avatar
Darth Yoshi
Metroid
Posts: 7322
Joined: 2002-07-04 10:00pm
Location: San Francisco
Contact:

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Darth Yoshi » 2009-09-06 09:31pm

That looks fucking awesome. I'm especially digging the shiny skeleton.
Image
Fragment of the Lord of Nightmares, release thy heavenly retribution. Blade of cold, black nothingness: become my power, become my body. Together, let us walk the path of destruction and smash even the souls of the Gods! RAGNA BLADE!
Lore Monkey | the Pichu-master™
Secularism—since AD 80
Av: Elika; Prince of Persia

User avatar
Ford Prefect
Emperor's Hand
Posts: 8254
Joined: 2005-05-16 04:08am
Location: The real number domain

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Ford Prefect » 2009-09-06 09:38pm

I'm really impressed. I'm having enough trouble smoothing down my flash, let alone something like this. :)
What is Project Zohar?

Here's to a certain mostly harmless nutcase.

User avatar
Darwin
Jedi Master
Posts: 1166
Joined: 2002-07-08 04:31pm

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Darwin » 2009-09-09 12:10am

Primary painting is done. yay!

Image



Yes I know the thigh armor is on backwards, It's fixed now.

Image



I still have a lot of weathering to do, as the commissioner requested a heavily (Appropriate for space use) weathered suit.

I'm getting yet more parts breakage, has anyone else experienced Tamiya Silver Leaf spray making parts brittle? This is through primer even, and very worrisome. so far I've had one hand made useless, the hips have gone loose, one of the feet and the arm for the shield. This is getting ridiculous. I know I'm never using this stuff again on any part that is going to be stressed.

User avatar
FSTargetDrone
Emperor's Hand
Posts: 7874
Joined: 2004-04-10 06:10pm
Location: Drone HQ, Pennsylvania, USA

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby FSTargetDrone » 2009-09-09 05:29pm

Very nice work!

Darwin wrote:I'm getting yet more parts breakage, has anyone else experienced Tamiya Silver Leaf spray making parts brittle? This is through primer even, and very worrisome. so far I've had one hand made useless, the hips have gone loose, one of the feet and the arm for the shield. This is getting ridiculous. I know I'm never using this stuff again on any part that is going to be stressed.


It's making the parts brittle?? I've seen paint that attacks the plastic such that you can see softening or crazing of the surfaces, but I've never heard of paint making plastic brittle... Is it Tamiya primer you're using, or another primer that's definitely compatible with your Tamiya paint?
Image

Droning on and on before it was fashionable.

User avatar
Darwin
Jedi Master
Posts: 1166
Joined: 2002-07-08 04:31pm

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Darwin » 2009-09-09 06:24pm

FSTargetDrone wrote:It's making the parts brittle?? I've seen paint that attacks the plastic such that you can see softening or crazing of the surfaces, but I've never heard of paint making plastic brittle... Is it Tamiya primer you're using, or another primer that's definitely compatible with your Tamiya paint?


duplicolor automotive primer, which I've been using for years.

User avatar
Darwin
Jedi Master
Posts: 1166
Joined: 2002-07-08 04:31pm

Re: MS-06 ZakuII R1N Cerebus Testbed for Newtype (Commission)

Postby Darwin » 2009-09-11 05:51am

Well decided to work on the hands a bit. I have all these spare resistors left over from the Vic Viper lighting project, and it turns out the leads from those make great repair parts. Drilled out the hand and super-glued em in.

Image

Some careful bending and fine tuning and I have a functional hand again! I need to putty and the silver paint is officially wrecked, but it's good enough.

Image



complication after complication due to that tamiya silver leaf spray making everything brittle. Argh! Anyway, I got the cables done with minimal fuss and installed. It really helps fill out the look of the head at any rate.

Image



That's no puny Zaku heat-hawk, boy!

Image



Work continues.


Return to “Art Gallery”

Who is online

Users browsing this forum: No registered users and 1 guest