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Re: SDNW5 Discussion Thread I

Posted: 2012-10-05 10:57pm
by Panzersharkcat
Simon_Jester wrote:Well, why don't you just sort of leave things on the back burner, poke in with whatever amuses you, and come back a while later when you feel you have the time.
I suppose. I do have further ideas on how Bastet should look like (six towers around the equator stretching 30000 kilometers into the sky and connected by a great ring) and changed my mind on what the appearance of the Bastians should be like (they'd resemble bipedal cheetahs rather than bipedal domestic cats).

Re: SDNW5 Discussion Thread I

Posted: 2012-10-05 11:14pm
by Esquire
How's that going to be explained? A simple retcon's too boring; we'll need galactic amnesia brought on by some really bad Vegetarion IV tofulope steaks, or something.

Re: SDNW5 Discussion Thread I

Posted: 2012-10-05 11:42pm
by OmegaChief
It's quite simple, the Elysians stopped off on Bastet, and got into a drunk bar brawl with the kitties, then punched one of them so hard it retconed what his entire species looked like.

Re: SDNW5 Discussion Thread I

Posted: 2012-10-06 12:01am
by Skywalker_T-65
Oooohhh...I like that Omega. :D

Re: SDNW5 Discussion Thread I

Posted: 2012-10-06 12:46am
by Shinn Langley Soryu
I'd rather not have those bloody wankers involved any further than they already are. The Elysians are a punchline to a joke that has long since ceased to be even mildly humorous.

Possible compromise: Different subspecies of Bastian. One resembles the domestic cats we're already accustomed to seeing, the other resembles the common cheetah.

Re: SDNW5 Discussion Thread I

Posted: 2012-10-06 04:51pm
by Zor
I got some stuff cooking in the Imperium.

Zor

Re: SDNW5 Discussion Thread I

Posted: 2012-10-06 06:37pm
by Simon_Jester
Shinn Langley Soryu wrote:I'd rather not have those bloody wankers involved any further than they already are. The Elysians are a punchline to a joke that has long since ceased to be even mildly humorous.
:(

You really think so?

Personally, my philosophy was to avoid involving the Elysians in any events of PLOT importance; they exist to do strange and irrelevant things, not to force anyone else to 'recognize' their existence or behavior.

Re: SDNW5 Discussion Thread I

Posted: 2012-10-06 09:39pm
by White Haven
You live in a very sad, uninteresting universe, Shinn. The Elysians are loads of fun; you never have to interact with them, they just exist on their own, doing their own things. The fact that those things are some of the most hilarious shit I've read in a while, well, that's just icing on the cake.

Re: SDNW5 Discussion Thread I

Posted: 2012-10-06 11:36pm
by Panzersharkcat
Shinn Langley Soryu wrote: Possible compromise: Different subspecies of Bastian. One resembles the domestic cats we're already accustomed to seeing, the other resembles the common cheetah.
I guess that'd work, since I think I gave the Emperor black fur.

Re: SDNW5 Discussion Thread I

Posted: 2012-10-10 11:48pm
by KlavoHunter
Hey, White Haven, sorry we never got around to the storyline we had planned, want to try again sometime soon?

Re: SDNW5 Discussion Thread I

Posted: 2012-10-12 12:20pm
by White Haven
Give me a week to finish up my Unix final script project. Then, I'll have XCOM sorted out and UNIX sorted out and actually have free time.

Re: SDNW5 Discussion Thread I

Posted: 2012-10-23 04:30pm
by Skywalker_T-65
Not really story related, but I'm playing around in Blender to try and design ships, and it DOES have quite the learning curve. Oh well, I'll manage. :P

EDIT: Speaking of which...how do you get Blender Models onto say, Photobucket? I want to be able to post things eventually but the website isn't being helpful.

Re: SDNW5 Discussion Thread I

Posted: 2012-10-23 06:31pm
by OmegaChief
Have you tried the age old 'Print Screen and paste to paint' trick? :P

Re: SDNW5 Discussion Thread I

Posted: 2012-10-23 06:48pm
by Skywalker_T-65
:lol:

Nope, but it should work at that. :P

Re: SDNW5 Discussion Thread I

Posted: 2012-10-23 08:11pm
by Imperial528
If you feel up to it, you can use lights and stuff to make renders of your models. They save as images.

Re: SDNW5 Discussion Thread I

Posted: 2012-10-23 08:23pm
by Skywalker_T-65
I've been monkeying around with the renders. So you can save those as images? That's a relief...

Currently building the ugliest X-Wing in history for one of my friends on TFN. :P

Re: SDNW5 Discussion Thread I

Posted: 2012-10-23 08:44pm
by Imperial528
Well, renders ARE images. They can save as just about any image format for a single-frame render, or video for multiple-frame renders of an animation. You can also do stuff like render multiple frames and save those as images instead of a video.

Re: SDNW5 Discussion Thread I

Posted: 2012-10-23 08:46pm
by Skywalker_T-65
Good to know. Once I get decent enough to actually render my own ships (design I can do, render is another thing) I'll start posting them too.

On the story front...working on another Arcadian post (and actually the Space Swedes this time, not the VIKINGS).

Re: SDNW5 Discussion Thread I

Posted: 2012-10-23 08:49pm
by Imperial528
Rendering is pretty simple, actually. I'm not entirely sure what the finer points to it in blender is, but in all render capable programs the idea is the same. You creation and adjust light sources (I use an omni light for a sun, you can use lots of different types of lights though, like directionals with a volume effect to do things like beam weapons or engine glow) and you create and position cameras to use for the render.

Re: SDNW5 Discussion Thread I

Posted: 2012-10-23 08:52pm
by Skywalker_T-65
Well in this case, I meant render as in 'make the design'. Still not used to using the terms correctly I guess. :P

Re: SDNW5 Discussion Thread I

Posted: 2012-11-13 04:00pm
by Skywalker_T-65
Don't have another post worked up yet, but I did just spend a couple hours designing one of my ships in Blender. Specifically the Serana class Frigate (which I decided is 'Blade' in the complete gibberish Furling language :P )

Since I don't know how to shrink pics, I'll just link to my thread over in AMP:

http://bbs.stardestroyer.net/viewtopic. ... 4&t=156855


It be very basic, but I'm still new at Blender, so I'm okay with that :P

Re: SDNW5 Discussion Thread I

Posted: 2012-11-14 05:57am
by Simon_Jester
Great! Making good progress.

So, how does anyone feel about story posts?

Re: SDNW5 Discussion Thread I

Posted: 2012-11-14 07:39am
by Imperial528
I'm trying to work up the motivation to finish one I am working on.

Re: SDNW5 Discussion Thread I

Posted: 2012-11-14 09:15am
by KhorneFlakes
Was going to go ahead and do something, but given how things seem to be rather quiet I decided to wait and see if the pace would pick up a bit closer to Christmas. It's not fun playing by yourself.

Re: SDNW5 Discussion Thread I

Posted: 2012-11-14 09:34am
by Skywalker_T-65
I can probably work something up quickly. Its just a matter of finding someone to work it up for. :P