Simon_Jester wrote:The troops... I'm just going to assume their net value is 5000$/point, from the way you described them.*
I had them at (20,000*1,500)/4 So "Elites" with x4 Kit.
Simon_Jester wrote:So, yes, if you want the ships to be combat-capable you do have an issue. It's certainly legal to make ships with one point direct combat value and one point troop carriage- they'd be pretty vulnerable to antiship weapons of their own, and still physically large enough to carry a small brigade or reinforced regiment of troops, but the concept works and there's nothing in the rules that says you can't do it.
Their only role is to literally slam into other ships like a torpedo, but drop off a boarding party of super elite combat troops to capture a ship. They agile fast, and tough, but in no way useful without fire support.
Then also to land these troops on the ground in strategic locations. The inspiration for these are 40k drop pods that can be used against other ships and for planetary invasions.