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SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 01:52am
by Steve
On to OOC thread three! Well, technically thread four, but the first thread was also heavy on planning. :)

And in case people missed it, LoC9 isn't looking to fight with the Karlacks. Though, honestly, I still maintain he wouldn't even be in range yet, but around T-19 or U-20.

That said, Shady needn't delete his post. His fleet could be moving to intercept them as they arrive in the region; the Prussians get the update that the standoff ended and turn away before the Karlacks engage.

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 01:54am
by Shroom Man 777
To be fair, unless there are freaky Karlack splinter fleets lurking in deep space roaming around and stuff, I think the Prussies could just kick up some speed and outrun the monstrosities and return to the safety of Prussian space.

But maybe that's what the Karlacks want. To send them a message. Come to the K-Zone, expect to be challenged.

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 03:21am
by Siege
I agree that LoC shouldn't really be there yet. In fact I doubt he'd have made it halfway across the map by the point the crisis resolved itself.
Lord_Of_Change 9 wrote:I don't want to play, particularly insofar as it involves fighting a battle against massively superior ships.
With respect, but one wonders what you were moving toward the K-Zone for then. All our ships are like that.

To put this in perspective, your heaviest battleship comes in at 300 points, with the next-largest coming in at 100. My smallest capital warcraft clocks 75 points and is regarded as a glorified picket; my cruiser/destroyer hybrid is 150, and battleship analogs don't start 'till you hit 400. Shady's and Fin's largest supercapitals mass 1,000. I don't want to beat our own collective drum here, but really... For better or worse, in terms of individual warship tonnage the K-Zone is in a league of its own. If you want to play in our sandbox you better bring a lot of ships, and be prepared to lose a lot of them too.

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 03:26am
by Shroom Man 777
BTW, happy birthday Siege. :)

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 03:37am
by Shroom Man 777
Word from MiniFor was that the Prussians hadn't been taking Umeria seriously lately, and the top brass was trusting Antoni to help make sure they started paying attention again.

Command had been nonspecific as to how.
Man. Chernov did NOT like the Prussians fucking with him

DOES DOCTOR MAXIM CHERNOV LOOK LIKE A BITCH?!

THEN WHY DID YOU FUCK HIM LIKE A BITCH?!

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 09:21am
by DarthShady
Steve wrote:And in case people missed it, LoC9 isn't looking to fight with the Karlacks. Though, honestly, I still maintain he wouldn't even be in range yet, but around T-19 or U-20.

That said, Shady needn't delete his post. His fleet could be moving to intercept them as they arrive in the region; the Prussians get the update that the standoff ended and turn away before the Karlacks engage.
Fine by me. I'll leave the post standing, and as far as I am concerned we scared off their fleet on their way into the Koprulu Zone. The Prussians can consider this a friendly warning, if you come to the K-Zone then you better be ready to play by Koprulu Zone Rules. :D
Shroom Man 777 wrote:But maybe that's what the Karlacks want. To send them a message. Come to the K-Zone, expect to be challenged.
Exactly. That and we were hungry. :wink:

Also: Happy Birthday Siege! :D
KlavoHunter wrote:And if the Karlack decide to have their sauerkraut now rather than later, how many of those destroyed Prussian ship hulks are in condition enough to be hauled home to be infested with shipworms ( ) and eventually turned back upon their once allies?
The dinner got away. :P Still anyone fighting the Karlack can expect such a fate for their ships.

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 09:38am
by PeZook
DarthShady wrote: The dinner got away. :P Still anyone fighting the Karlack can expect such a fate for their ships.
Hmm...

A Final Solution to the Karlack Problem presents itself thusly ;)

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 09:48am
by Fingolfin_Noldor
PeZook wrote:
DarthShady wrote: The dinner got away. :P Still anyone fighting the Karlack can expect such a fate for their ships.
Hmm...

A Final Solution to the Karlack Problem presents itself thusly ;)
It simply means another crusade is in order.

*plots to remobilize the entire Imperium economy for the purpose of war, again*

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 09:55am
by PeZook
*sigh*

You're not very subtle and crafty, even for organics :P

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 10:02am
by DarthShady
PeZook wrote:*sigh*

You're not very subtle and crafty, even for organics :P
Don't think I can't see through your sneaky plan, vile machine. You would be wise not to underestimate all organics. :wink:

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 10:13am
by PeZook
DarthShady wrote: Don't think I can't see through your sneaky plan, vile machine. You would be wise not to underestimate all organics. :wink:
We prefer not to use estimates at all, in fact. Statistical analysis FTW!

*returns to analyzing a five-dimensional data table with results of the Solarian Lotto*

Oooh...interesting!

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 10:41am
by Shroom Man 777
I think I just outdid myself.

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 10:51am
by Fingolfin_Noldor
PeZook wrote:*sigh*

You're not very subtle and crafty, even for organics :P
The Imperium is one of single minded purpose.

We aim to crush all xenos, including xeno robots. :D

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 12:09pm
by Simon_Jester
DarthShady wrote:The dinner got away. :P Still anyone fighting the Karlack can expect such a fate for their ships.
What, getting away?
PeZook wrote:*sigh*
You're not very subtle and crafty, even for organics :P
I... think I get it.

As for the Byzantines, all the subtle got burned out of them and replaced with GRIMDARK. Which is kind of sad, because they used to be so good at it. They've sacrificed so much of their old culture, like the mosaics. And subtlety.

Hmm. In real life "Byzantine" means all complicated and political. In this setting, maybe it's the rest of the galaxy's term for Koprulu Zone rules, and thus means the opposite of what it used to mean!
Shroom Man 777 wrote:I think I just outdid myself.
[reads]... Yes, Shroom, you just outdid yourself.

[shudders]

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 12:14pm
by Steve
Siege wrote:
Lord_Of_Change 9 wrote:I don't want to play, particularly insofar as it involves fighting a battle against massively superior ships.
With respect, but one wonders what you were moving toward the K-Zone for then. All our ships are like that.

To put this in perspective, your heaviest battleship comes in at 300 points, with the next-largest coming in at 100. My smallest capital warcraft clocks 75 points and is regarded as a glorified picket; my cruiser/destroyer hybrid is 150, and battleship analogs don't start 'till you hit 400. Shady's and Fin's largest supercapitals mass 1,000. I don't want to beat our own collective drum here, but really... For better or worse, in terms of individual warship tonnage the K-Zone is in a league of its own. If you want to play in our sandbox you better bring a lot of ships, and be prepared to lose a lot of them too.

And I always thought I was going big with $650-rated Command Flagships as my most powerful single unit. :P

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 12:17pm
by Fingolfin_Noldor
Simon_Jester wrote:
Shroom Man 777 wrote:I think I just outdid myself.
[reads]... Yes, Shroom, you just outdid yourself.

[shudders]
My diabolical plan succeeds! :D

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 12:23pm
by Shroom Man 777
To think, you and Shady were asking me for this even before I made my first in-game post or something. :P

Hey Darkevilme, Arri should ask Callahan what its directives are. Then the AI would show:

Image

:twisted:

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 12:34pm
by Darkevilme
Shroom Man 777 wrote:To think, you and Shady were asking me for this even before I made my first in-game post or something. :P

Hey Darkevilme, Arri should ask Callahan what its directives are. Then the AI would show:
:twisted:
I'm not denying that's true, there's a few reasons the Blades are the only ones with autonomous AI aboard after all.
But i will say Arri should be very glad that the Monolith's are not spooling up to jump right this instant.

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 01:11pm
by Simon_Jester
Steve wrote:
Siege wrote:
Lord_Of_Change 9 wrote:I don't want to play, particularly insofar as it involves fighting a battle against massively superior ships.
With respect, but one wonders what you were moving toward the K-Zone for then. All our ships are like that.

To put this in perspective, your heaviest battleship comes in at 300 points, with the next-largest coming in at 100. My smallest capital warcraft clocks 75 points and is regarded as a glorified picket; my cruiser/destroyer hybrid is 150, and battleship analogs don't start 'till you hit 400. Shady's and Fin's largest supercapitals mass 1,000. I don't want to beat our own collective drum here, but really... For better or worse, in terms of individual warship tonnage the K-Zone is in a league of its own. If you want to play in our sandbox you better bring a lot of ships, and be prepared to lose a lot of them too.
And I always thought I was going big with $650-rated Command Flagships as my most powerful single unit. :P
Yeah, well you're not LoC9. I'm pretty sure that's you-singular, not you-plural he's talking.

I don't disagree with the idea of 300$ battleships; anything designed as the primary heavy combatant and significantly larger than most probable opposition, designed for battle, is a battleship in my book.

Battle. Ship. Battleship.

But if you're not willing to risk engaging big ships with small ones, then yes you do need to take the size of opposing capital ships into account. LoC9 in particular has no excuse for not doing that because he joined the game after most of us already had published ORBATs; he has no logical reason not to know what kind of ships you see in the Koprulu Sector.

When I commissioned 400$ dreadnoughts I knew roughly what I was getting into. My fleet doctrine is perfectly willing to throw them in pairs or larger groups against heavier enemy units, and I named them "dreadnoughts" more in the sense of "they don't dread anything in space" than in the sense of "they can beat anything in space."

I'm not sure LoC9 can say the same, though to be fair he named them "battleships" and not the more ambitious "dreadnoughts." Still, though, if he's afraid to use his "battleships" to give battle against enemy line combatants, including combatants belonging to one of the nations he dispatched them to fight (the Karlacks...) one wonders what he built them for.

For that matter, unless the Karlacks sent along one of their six "World Eater" class flagships (I doubt it), nothing in their fleet will be all that much more dangerous than the Prussians' capital ships one on one.

Also...
Shroom Man 777 wrote:
Word from MiniFor was that the Prussians hadn't been taking Umeria seriously lately, and the top brass was trusting Antoni to help make sure they started paying attention again.
Command had been nonspecific as to how.
Man. Chernov did NOT like the Prussians fucking with him
DOES DOCTOR MAXIM CHERNOV LOOK LIKE A BITCH?!
THEN WHY DID YOU FUCK HIM LIKE A BITCH?!
I feel this deep impulse to parody that scene from Pulp Fiction now. God, Shroom, you do weird things to people.

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 01:38pm
by Shroom Man 777
Simon_Jester wrote: God, Shroom, you do weird things to people.
8)

I bring out the best/worst in people.

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 01:44pm
by Fingolfin_Noldor
Shroom Man 777 wrote:
Simon_Jester wrote: God, Shroom, you do weird things to people.
8)

I bring out the best/worst in people.
And with the proper stimulation, you bring out the "ack", "eck", "ARGGHHH" from people. :D

*plots more diabolical plans*

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 01:47pm
by Simon_Jester
Shit, Shroom, Bragulans are worse than Tau...

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 01:50pm
by Fingolfin_Noldor
Simon_Jester wrote:Shit, Shroom, Bragulans are worse than Tau...
The Imperium and Bragulans have some plans for the remaining Tau in Bragulan custody.

We are going to be absolute douche bags about it. :twisted:

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 02:02pm
by DarthShady
Simon_Jester wrote: For that matter, unless the Karlacks sent along one of their six "World Eater" class flagships (I doubt it), nothing in their fleet will be all that much more dangerous than the Prussians' capital ships one on one.
Luckily for us we never fight one on one. We fight dirty.I thought the whole Swarm thing would be a good indication as to our preferred tactics. :wink:

Also: Shroom, that was... :lol: I doubt things could get much worse for the poor Albino bastards...

Re: SDN Worlds 4 Commentary Thread III

Posted: 2010-09-22 02:05pm
by Fingolfin_Noldor
DarthShady wrote:
Simon_Jester wrote: For that matter, unless the Karlacks sent along one of their six "World Eater" class flagships (I doubt it), nothing in their fleet will be all that much more dangerous than the Prussians' capital ships one on one.
Luckily for us we never fight one on one. We fight dirty.I thought the whole Swarm thing would be a good indication as to our preferred tactics. :wink:

Also: Shroom, that was... :lol: I doubt things could get much worse for the poor Albino bastards...
Too late! I just fed Shroom a new idea! :D