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Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-17 03:25pm
by Kartr_Kana
Yup sorry I didn't reply sooner, I missed that post and thought I was still waiting on you. As for the post I promised to put up at the beginning of the week well unpacking has taken longer than I expected so it may be a little while longer. However I do have posts forming, just a matter of finding the time to flesh them out and get them up.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-17 03:45pm
by Steve
Agent Sorchus wrote:Hey steve do you have a idea of all the times the UN has been active (ie actively stomped on someones war like the Chamarans)? Cause I have half a mind that all the activity was in a short period of time.

Darkevil has the kitty-girls showing up in the 31st Century, but I imagine the UN's been around since about the 26th or 27th, at least as we know it now, with it's military predominance demonstrated against the Chamarrans. I'm not sure of their involvement in any wars other than the Chamarran, though.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-17 03:47pm
by Steve
You do know that it's going to take over 2 days to get to Pendleton, right?

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-17 03:47pm
by Force Lord
The UN nearly intervened in the Second Centralist War, but the anti-war faction in the Centrality seized power and ended the conflict to prevent UN action.

EDIT: This happened around the second half of the 31st century.

I'll have Forg communicate with Kordis from HMS Challanger, Steve. But I still have the Black Berets to deal with.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-17 04:02pm
by Steve
That works. Though they won't be able to make face-to-face communication until the Kuun-Lan comes out the other end of the Gap.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-17 04:21pm
by Agent Sorchus
I am going to get the history of the Centrality-Commons-Commonwealth conflict (or as I am certain that someone will note, the CCC combo conflict) up. It needs quite a bit of polish as it stands.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-17 04:26pm
by Force Lord
PM me if you need any help Sorchus, but expect some lag at least. My schedule's been a bit erratic these past few days.

EDIT: And don't forget about Zor. :)

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-17 04:31pm
by Shroom Man 777
Another everyday correspondence between the Bragulan Star Empire and the Karlack Swarm. 8)

Now I'm going to sleep, y'all. :P

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-17 05:23pm
by KlavoHunter
Fingolfin_Noldor wrote:The Imperium-Tau war probably holds the record for the number of worlds subjected to exterminatus by sheer bloody mindedness.

It also involved elements from the Empire of Suzumiya Haruhi as well.
And almost certainly Klavostani mercenaries, albeit in relatively insignificant numbers.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-17 09:41pm
by Agent Sorchus
Okay, Zor and Force Lord I have a draft of the History up if I need to change anything tell me.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-18 02:57am
by Shroom Man 777
Man, Steve. That was good stuff. Crazy royal intrigue princess bitch of the universe. NEW GAYMANS. MCMEISTERVATERBURG! And WEIRDO ROBOTS!

fluid exchange as a disgusting organic thing.

Seriously the last bit was what the hell. Very weird and odd and intriguing and curious and funny and amusing. As Simon said, I didn't know you had it in you. OUTRAGEOUS! :D

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-18 11:04am
by Simon_Jester
[Pictures the Prussians sending a proud battle squadron to aid the Imperium]

[Pictures Byzantine commander looking at 300-point Prussian battleships]

"Go away, little boy, and do not bother the men while they go to war."

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-18 11:08am
by Fingolfin_Noldor
Simon_Jester wrote:[Pictures the Prussians sending a proud battle squadron to aid the Imperium]

[Pictures Byzantine commander looking at 300-point Prussian battleships]

"Go away, little boy, and do not bother the men while they go to war."
Well, technically, they could fight in the rear...

But whether their help is needed, well, that is a subject of debate between Siege and I...

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-18 11:11am
by Shroom Man 777
If it took the Anglians 80 hours to go from Lochley's to Pendleton, I think by the time the Prussies get to the Koprulu Zone all the combatants will either be moldy old men, polar Bragulans 'cause their furs have turned white from age, and rusted down Collector killbots. :P

ALSO, I edited my article in the History thread. Photobucket couldn't handle the might of Heracules in pictograph form, he violated the terms of use like an unwilling whore subject to his glourious manhood. So I got a slightly smaller picture (so his hanging balls won't be so obvious). :D

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-18 11:28am
by Simon_Jester
The shoals separating all the Koprulu Zone powers are going to enormously slow down transport between the sides. It really ought to take a few days travel time just for ships to pick their way through the shoals. So honestly I don't think a major war between them could (or, in gameplay terms, should) be settled in less than a few months. Especially if no one does anything stupid and marches their fleet off into the woods to get eaten by Bragulans or anything.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-18 11:32am
by Fingolfin_Noldor
Simon_Jester wrote:The shoals separating all the Koprulu Zone powers are going to enormously slow down transport between the sides. It really ought to take a few days travel time just for ships to pick their way through the shoals. So honestly I don't think a major war between them could (or, in gameplay terms, should) be settled in less than a few months. Especially if no one does anything stupid and marches their fleet off into the woods to get eaten by Bragulans or anything.
Warfare between all powers has typically been a case of leapfrogging between systems within Wild Space. After a while, we all get tired and go back to either drinking, making merry, or eating each other.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-18 11:35am
by Shroom Man 777
The Koprulu shoals may not be as thick as other shoals. After all, Wild Space is chock full of traders and whatnot. These may be relatively more permeable shoals than the normal ones like, say, in the Outback, etc. MAYBE.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-18 11:46am
by Fingolfin_Noldor
And the adventures of Jaunt and Tyrus continue...

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-18 11:54am
by Steve
I would imagine Wild Space has a number of hyperlanes through it, connecting the powers to each other and providing strategic points for wars.

Also, it took 80 hours for ships to get from Lochley to Pendleton because it involved a complicated trip through spider-web hyperlanes as well as a 48 trip through the Gap - that is, going directly through shoals - with 8 hour engine checks on either side (well, probably just 4 hour on the other end). IOW, it took 60-64 hours of those 80 to just deal with the Bannerman Gap, without which (that is, if the Gap were a proper hyperlane) the trip would've been more like 24 hours.

I'm presuming that moving along at cruise hyper through the "black" sectors, or inhabited claimed ones, takes about a day per sector for military ships.

Still, it'll take 10 days for Prussian ships to get to Imperium space after leaving Prussia, and it'll take another 4 to get to Sector T-26. I'm not sure where Tannheuser is either.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-18 11:59am
by Shroom Man 777
T-haus is in U-27.

I still think shoals have varying intensities and currents. So you can have meteorologists in weather stations inside meteors who will read shoal currents and shoal conditions. Shoal condition 1! Shoal condition 2! Like storm conditions!

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-18 12:03pm
by Fingolfin_Noldor
Shroom Man 777 wrote:T-haus is in U-27.

I still think shoals have varying intensities and currents. So you can have meteorologists in weather stations inside meteors who will read shoal currents and shoal conditions. Shoal condition 1! Shoal condition 2! Like storm conditions!
Sounds almost like the Warp...

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-18 12:14pm
by Steve
Shroom Man 777 wrote:Man, Steve. That was good stuff. Crazy royal intrigue princess bitch of the universe. NEW GAYMANS. MCMEISTERVATERBURG! And WEIRDO ROBOTS!

fluid exchange as a disgusting organic thing.

Seriously the last bit was what the hell. Very weird and odd and intriguing and curious and funny and amusing. As Simon said, I didn't know you had it in you. OUTRAGEOUS! :D
I was trying to think of a good name for the New Gaymans capital that wasn't a terrible pun or double entendre. Since I'm, well, terrible at those. :P

Then I remembered old Melchett.... Especially his response to my, uh, diplomatic note during the Mysterian Revolution and Refugee Crisis. 8)

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-18 12:15pm
by Force Lord
Agent Sorchus wrote:Okay, Zor and Force Lord I have a draft of the History up if I need to change anything tell me.
My only complaint by now is the grammar. Mind if I spruce it up?

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-18 12:16pm
by Oskuro
Aaaaand I'm back.

Long story short, my ISP-provided router died back in July, and only yesterday did we get a replacement. Hooray for work ethic during summer! Now on to the pain in the ass that will be demanding a refund for the two months worth of connection fees.

My apologies for vanishing to everyone involved in SDN Worlds 4, and particularly to Steve, who helped me get me up to speed for the game.

Jeez, now I have quite a bit of reading to do.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-18 12:16pm
by Shroom Man 777
STEVE:

His surname is basically a weird mc-germanized pronunciation of 'masturbator'.