Page 42 of 50

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 08:19am
by PeZook
Central Alliance guys are also hard to mindfuck.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 08:23am
by Shroom Man 777
Huh? How so?

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 08:35am
by PeZook
Shroom Man 777 wrote:Huh? How so?
Coyote declared they have little ESP potential but also are hard to mindfuck because he doesn't like Jedi :D

Or something. I might be paraphrasing.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 10:43am
by DarthShady
Rubiconium? :lol: This presents some interesting possibilities... :D

Also, I'm liking Legion more and more. Sneaky bastard.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 11:08am
by Ryan Thunder
The Union has a "normal" incidence of psykers for humans, but they don't really do anything with them other than note them in a registry and tag them (with nanites) so they can have their abilities harmlessly nullified if they're, say, being pursued by the police, or trying to mindfuck someone. The nanites have no other purpose and operate for about 60 years, after which enough of them have been ejected from the body that the system can no longer function effectively.

The military does not have specific positions or roles for psykers, passing them over in favour of MADNESS Land Systems' war robots.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 12:59pm
by Shroom Man 777
Eat 200 gigatons.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 01:11pm
by MKSheppard
Rancor RAEP.

Hmm. Was that done for reals or was it all through special effects?

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 01:14pm
by Shroom Man 777
Perhaps animatronics with vibrators. This is a definite possibility, I can assure you.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 01:32pm
by Simon_Jester
DarthShady wrote:Rubiconium? :lol: This presents some interesting possibilities... :D
Somehow I thought you'd like it.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 01:38pm
by Shroom Man 777
We Bragulans call it vegemite. Because it is colored green and grows, just like a vegetable, but a mineral vegetable. Harrumph! *crosses arms*

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 01:46pm
by Simon_Jester
Bragulan vegemite! It's nearly as lethal as the Australian version!

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 02:27pm
by Siege
Aaand a point is made.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 02:49pm
by Shroom Man 777
God damn the Sovereignty has such balls! :twisted:

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 02:52pm
by Force Lord
Forg decides to leave the Black Berets to the wolves, and tells his men to join in the fun.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 03:16pm
by Shroom Man 777
Nice. What a colossal fuckup! The Republican guards killing people! Niceness. Mayhem! Bloodshed! :D

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 03:18pm
by PeZook
Huh...well, I would inform Siege that Legion doesn't actually have Collector technology at his disposal, but that would ruin the entire awesome sequence of events, so I'll just modify the character a bit :P

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 03:42pm
by Shroom Man 777
PeZook wrote:Huh...well, I would inform Siege that Legion doesn't actually have Collector technology at his disposal, but that would ruin the entire awesome sequence of events, so I'll just modify the character a bit :P
We need to make that technoir backstory work for him too. :P

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 04:12pm
by Steve
Force Lord wrote:Forg decides to leave the Black Berets to the wolves, and tells his men to join in the fun.
I've left Corbas' survival up to you. But since you were rather vague over how the execution happened, I felt it'd be interesting if the Black Berets had rushed the job a bit and there were survivors.

Looking at your info, the Black Berets, if your Elites, are 50,000/$1 training value with x3 kit. Royal Marines are 25,000/$1 and x5. So I presumed that they're qualitatively superior by quite a bit to the Berets.

If you want to write anything of the Berets' POV as they're ground down by the Marines and the Datton crew, go ahead. I just figured we'd kept the suspense up for enough and we were at a natural point to commence wrapup.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 04:53pm
by Force Lord
Steve wrote:
Force Lord wrote:Forg decides to leave the Black Berets to the wolves, and tells his men to join in the fun.
I've left Corbas' survival up to you. But since you were rather vague over how the execution happened, I felt it'd be interesting if the Black Berets had rushed the job a bit and there were survivors.

Looking at your info, the Black Berets, if your Elites, are 50,000/$1 training value with x3 kit. Royal Marines are 25,000/$1 and x5. So I presumed that they're qualitatively superior by quite a bit to the Berets.

If you want to write anything of the Berets' POV as they're ground down by the Marines and the Datton crew, go ahead. I just figured we'd kept the suspense up for enough and we were at a natural point to commence wrapup.
You'll have to wait a bit. I'm a bit slow typing, remember. And I soon have to shut down for the day.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 05:16pm
by Steve
Force Lord wrote:
Steve wrote:
Force Lord wrote:Forg decides to leave the Black Berets to the wolves, and tells his men to join in the fun.
I've left Corbas' survival up to you. But since you were rather vague over how the execution happened, I felt it'd be interesting if the Black Berets had rushed the job a bit and there were survivors.

Looking at your info, the Black Berets, if your Elites, are 50,000/$1 training value with x3 kit. Royal Marines are 25,000/$1 and x5. So I presumed that they're qualitatively superior by quite a bit to the Berets.

If you want to write anything of the Berets' POV as they're ground down by the Marines and the Datton crew, go ahead. I just figured we'd kept the suspense up for enough and we were at a natural point to commence wrapup.
You'll have to wait a bit. I'm a bit slow typing, remember. And I soon have to shut down for the day.
That's cool. I'm not going to impatiently tap my foot waiting for you to post something, after all. :mrgreen:

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 06:04pm
by Steve
Wow, Shroom, reaction to that insane SW alteration goes beyond the STGOD participants.

From an AIM chat going on:
[17:50] magithis: Oh God, Shroom has remakes of Star Wars in the STGOD.
[17:50] Mayabird1C: Back. I have water boiling for mint tea now.
[17:51] stgarrettjr: Written by Peregrine Toker actually.
[17:52] stgarrettjr: For their old setting on Siege's world-building forums.
[17:52] stgarrettjr: Shroom adapted it to the STGOD setting.
[17:52] stgarrettjr: Have fun reading it.
[17:53] magithis: I already got to the part about zero g sex.
[17:54] jamesihunter: Oh, it gets worse. :D
[17:56] magithis: Soul merging!?!
[17:56] Mayabird1C: Mint tea is good.
[17:57] magithis: 40K Starships?
[17:58] magithis: Great God Rancor did WHAT!?!
[17:59] magithis: A scene of the emperor taking a crap? Why would you do that?
[18:00] jamesihunter: Why not?
[18:01] AthalZelaht: Well, it's almost unprecedented, you could say that. ;P
[18:01] magithis: Because A: it contributes nothing to the story or the character. B: It's gross C: What the hell?
[18:02] Mayabird1C: You don't understand True Art!
[18:02] magithis: Luke becomes Emperor!?! Demi-gods? Aaaaggghhhhhh!
[18:02] Mayabird1C: Sometimes artists need to be smacked.
[18:02] magithis: SHHHHRRRRROOOOOOOOMMMM!
[18:03] stgarrettjr: LMFAO
[18:03] stgarrettjr: Mind if I post the log? :-D
[18:03] magithis: Go for it.
[18:04] magithis: Remind Shroom that if he gets the urge to touch Farscape I can hit a man size target from 700 meters. Just saying.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 06:37pm
by Agent Sorchus
I don't know if the image views correctly, I am having some problems with it.
ed: I think I just fixed it.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 07:09pm
by Steve
Okay, it's been two and a half months now. People who have been dormant for the entirety of the game, or for a prolonged period, have until next week to post something, anything. Then i delete their nations from the map and if they want to come back in they have to pick a new point.

Coyote, Oskuro, Thanas, LoC9, Pollux, and Wilkens are exempt because they've either played roles in the game's balance or because they have justified excuses for not posting a single damned thing.

Since a list was requested, here:

Karmic Knight, Vyraeth, Dark Hellion, and grif. loomer and Setzer are also being watched for activity.

As for the people I've listed as exempt, I reserve the right to convert them to NPCs if need be due to lack of PC-related activity.

Seriously! It does not hurt to post one IC bit a week. You don't have to create a massive storyline to participate.

Edit: Karmic hasn't even posted on SDN since the STGOD start and grif has been gone since early August. You know, I'm going to bring this up again. It doesn't hurt to drop a PM saying "Oh, I'm going to be too busy for the next [x amount of time] and can't participate". Magister gave us that benefit and things went well. And I know via IM and people meeting him that Skimmer is extremely busy, plus his absence isn't as sorely missed because he's in a high-activity area but off to the side, so his absence isn't as debilitating. But seriously, we have an entire quadrant of the map that's quiet because too many of the people there are completely dormant, meaning those still hanging around and looking to do things don't have as much chance for interaction, and it's becoming irritating to me.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 08:37pm
by Simon_Jester
LoC9's last post was less than two weeks ago, and he's already given me one major event to react off of. I have no complaints about his level of participation to date. I don't think he should need an exemption.

Personally, I've got enough potential activity to deal with to run me ragged, unless I put my own sideplots on permanent hold.

I'll also vouch for Timothy C; he and I do have something fairly extensive planned (and more or less fully plotted, too), and I'd truly like to do it, but we're not ready to start posting segments left.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-09-16 09:26pm
by Steve
Simon_Jester wrote:LoC9's last post was less than two weeks ago, and he's already given me one major event to react off of. I have no complaints about his level of participation to date. I don't think he should need an exemption.

Personally, I've got enough potential activity to deal with to run me ragged, unless I put my own sideplots on permanent hold.

I'll also vouch for Timothy C; he and I do have something fairly extensive planned (and more or less fully plotted, too), and I'd truly like to do it, but we're not ready to start posting segments left.
As I said, I'm not really concerned with players in the "right" side of the map, but on the left side we have a number of people who've dropped off the face of the Earth.