Such is something for Bluewolf and the mods to hash out
Has he even posted the composition of these divisions? No - you did. Bluewolf hasn't even got an OOB. You're copping out.
Nice, teleporting reinforcements into the breach specifically to stop the breach from getting recaptured
How am I "teleporting" anything, don't be a moron. The reinforcements arrived daily by rail (and some are placed in defensive positions along the border since long) and there's about, wait... less than 1 km from the rail lines to the breach - these have like, 20 km to march to the other side and get involved in the fighting, done in less than 1 day actually. There's also around 20 km from the surrounding border defensive positions to the breach. Um... yeah. That's also possibly covered in less than one day on-march through my own Soviet territory.
The divisions were specified as moving at night
And trains move without sound, without light and without shit.
Damn. And I thought people could like, play this game.
My forces are not insufficient if you've got enough troops to be able to start entering Hailar.
I started shelling the city and my forward units arrived at the city.
Contrary to what you think, there's a density of 3 km per division and divisions behind the advancing ones to reinforce them; the density is enough for an offensive on such a front. I had little idea how many forces you concentrated at Hailar; it's understandable that I couldn't move the entire 200 000 or so on the very forward pinnacle of the attack.
You're being deliberately obtuse and thus the game ends.
Towards thee I roll, thou all-destroying but unconquering whale; to the last I grapple with thee; from hell's heart I stab at thee; for hate's sake I spit my last breath at thee.