SDN World 3 Points Listings

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Lonestar
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Re: SDN World 3 Points Listings

Post by Lonestar »

Steve wrote:Okay everyone. I'm closing points on Friday. Once Friday hits all points as posted will be final and you'll be stuck with what you have. Looking to start the game come Saturday.

Guess I better wrap up the whole "nuclear fire" thing for SDNW2 then, huh? :P
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Re: SDN World 3 Points Listings

Post by MKSheppard »

(5) population
4 Home
3 Colonies
4 Industry
3 economy
4 Infrastructure
5 Standing military
3 +2 Naval focus
3 Army Focus
2 Air focus

I took Lonestar's post and jiggled it.
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Re: SDN World 3 Points Listings

Post by Siege »

Lonestar wrote:(5) population
3 Home
4 Colonies
4 Industry
3 economy
4 Infrastructure
5 Standing military
3 Naval focus
3 +2 Army Focus
2 Air focus
Beg your pardon but isn't this over the 30 point limit? Even accounting for the 2 bonus population points you get from your Colony score, and assuming the 3 for Army Focus already includes the +2 Industry bonus, total points expended adds up to 32. Pretty much the same goes for Shep, who I believe spent 33 points (since his Colony score is 3, which means he gets a +1 bonus to population versus Lonestar's +2, meaning Shep'd have to expend an additional point in Population to match Lonestar's 5).

Unless I'm missing something..?
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Re: SDN World 3 Points Listings

Post by Steve »

Lonestar, you have 32-34 points spend even if one doesn't count your Pop and Focus bonuses from CT and Industry. Shep, you've spent 33-35. I put the range because Siege pointed out you could've meant "Focus 3 with +2 from industry counted", while I read it as "3 points spend + bonus added".

Please rework your points.
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Re: SDN World 3 Points Listings

Post by Slacker »

Redone Poland.
Pop: 3
Home Territory: 2
Colonial Territory 0
Industry: 4
Economy: 4
Infrastructure: 4
SML: 3
Naval Focus: 2
Army Focus: 5
Air Focus: 3 (+2 free) 5
Mobilization: 12% of Population
Manpower is 50% of Mobilization Pool

I had nothing better to spend points on but a bigger navy. Thanas, guess I'm buying more than two of those battlecruisers.
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Re: SDN World 3 Points Listings

Post by Steve »

Okay, it appears I had a miscommunication with Lonestar about his Population score. That's why he went over.
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Re: SDN World 3 Points Listings

Post by Lonestar »

Re-done because Steve really, really, really fucking mislead me in IM. :P
Lonestar wrote:
3 +2 population The population of the Grand Dominion is massive, as befitting the rulers of India and Burma. Despite the large numbers, a good portion of the population remains disenfranchised(and thus barred form military and political service).

3 Home Rules much of India

4 Colonies Burma, Bhutan, Aden, Nicobar Islands, Maldives, Sri Lanka, and the Chagos. Large portions of India are treated as a "semi-colonial" state.

4 Industry The Grand Dominionites are industrious, because industry is needed to survive against the threats of Shepistan and China.

3 economy The Brutal oppression of the natives and routine insurrections have made the Dominion Economy not as stable as it should be. The immense sums of money spent on maintaining the army and navy don't help.

3 Infrastructure Trains planes and...well, mostly trains and boats. In the wilderness areas there is virtually no infastruction, but between the cities and along the sprawling fort systems...

2 Standing military The standing military of the Dominion is rapidly mobilized in time of war.

4 Naval focus The GDN is a pale shadow of it's former self, when, a decade ago, the Battle Fleet of 34 Pre-dreadnoughts and 10 Dreadnoughts engaged the Shepistani Navy in the cataclysmic Battle of The Northern Arabian Sea. The humiliating result, and the subsequent victory over Shepistan on land, has led to the House of Burgesses to ruthlessly cut the size of the Grand Dominion Navy. One CV, 12 Dreadnoughts(none of which are less than 8 years old), and 8 pre-dreadnoughts rebuilt as coastal defense battleships are all that remains...although 2 new BBs are under construction, spurred on by the recent Shepistani expansion.

3 +2 Army Focus The Citizen-army of the Grand Dominion has defended the Dominion since the time of Ronaldus Magnus. Much of the military remains in the Grand Dominion proper, although significant forces are stationed in Burma and Aden.


1 Air focus What the Christ is a aeroplane.
Last edited by Lonestar on 2009-11-13 07:52pm, edited 5 times in total.
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Re: SDN World 3 Points Listings

Post by Lascaris »

And our final list of point for the final list of rules... after we modify it one last time to fit the deal with Raj in.

Population: 3

Starting with the original Dutch settlers and Guarani settlement the country saw wave after wave of immigration and a virtual stampede of people escaping the socialist paradises to the north and Europe on time.

Home territory: 3

Over 600,000 km2 or about the size of Japan

Colonial territory: 0

Not being fast enough to grab any we claim we don't want any.

Industry: 5

The republic set up a strong industrial sector since the time of the Sent-Simonists that helped organize the country, now it exports excellent consumer goods around the world.

Economy: 4

A strong industry combined with a hard working population and extensive trade links around the world.

Infrastructure: 5

An extensively developed road and rail network

SML: 3

Being the largest democracy of South America the republic maintains universal military service and a considerable army to protect itself from external threat.

Naval focus: 4 (1+3)
Army focus: 3
Air focus: 3

Army Technology: 4 (Army-Industry-Economy 12)
Air Technology: 4 (Air-Industry-Economy 12)
Mobilization capacity: 13,500,000 (18% of population)
Army on mobilization: 4,050,000
Last edited by Lascaris on 2009-11-06 03:46pm, edited 2 times in total.
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Re: SDN World 3 Points Listings

Post by Norade »

Population: 2 (4 with boost from colonies)
-100 million citizens, Portugal has managed to grow her populations at home and abroad with excellent incentives for immigration and a desire to expand her population internally. This drive was to fuel the growing factories and the support networks that such require.

Territory: 1
-92,000 sq/km - Consisting of the Portuguese mainland and outlaying islands.

Colonies: 4
-Approx. 1.05 million sq/km - French Guyana, Nigeria, Cape Verde, Guinea Bissau, & a port in Costa Rica

Industry: 5
-After an embarrassing fall from grace the government made a massive push to bring their nation from a second rate industrial power to a first rate nation able to fight anybody on equal technological terms. (500pts/quarter, ship size limit 50kt+)

Economy: 4
-Once manufacturing took off in Portugal they used this to export finished goods out at a high rate resulting in a surplus that not even the rapid rebuilding of a disgraced navy could badly blunt. (4 years of mobilization, + 5% PT, + 100% WT.)

Infrastructure: 3
-The terrain means that it was easy to connect the nation with rail and highways along the coast, transport from port to port by ferry is easily found, and telegraph cable and telephone cable is everywhere in Portugal's well developed coast. However aside from a few spur lines and paved if unimpressive highways the interior is not as easy to move through, nor so well connected. The colonies are also less well developed except in areas surrounding naval bases or other strong holds. Lastly sea transport between colonies and the mainland is costly but with government aid many families can move where needed in the empire if they have skills in demand. (-25% Mobilization and Deployment Time.)

Standing Military Limit: 3
-Portugal is neither lightly defended nor overly defended preferring to keep an average size of active forces and a much larger reserve. She has in her service 840 thousand active soldiers, either in active duty or on standby for rapid mobilization. This high number is due to a law stating that all men turning 16 will be enlisted for a five year term and will spend one year as an 'active' member, and the other four years in reserve. In practice many of these soldiers are deemed either unfit for duty, or are needed in other areas of society; in some areas of the empire there is a simply lack of supplies and bases for any more forces. In all cases soldiers are trained in the areas on drill, dress, deportment, and skill at arms for six weeks upon being drafted and train an additional week out of every three months when in reserve. (20% active, 80% reserves, 840,000 active, 3.36 million reserves)

Naval Focus: 2 (5 with boost from Industry)
-With colonies all around the Atlantic in Africa, and South America a strong navy was always required. However they have gone above and beyond resting their national pride on their top class navy which is highly modern after a twenty year period where it was mainly neglected as the government was in turmoil and the nation felt a sharp decline. (Total capship tonnage: 1.5m. Shipyard Total: 380,000 tons. Combined Industry/Economy level of 9)

Army Focus: 3
-Portugal, as outlined above, has a fairly large military, but not an over large force active and thus not contributing to society in other ways. Soldiers from the mainland are often cross trained as machinists or factory works to support the massive level of industry that dominates Portugal's coastline. Soldiers in the colonies are trained as farmers or laborers to feed the large population and to balance out the over industrialization of the mainland. As always those that show promise in an area not needed in on area may be given incentive to move to an area where their skills are needed. (14% able to serve, 4.2 million in service as active forces or reserves)

Air Focus: 3
-Portugal is a firm air power operating a largely modern air force. They never caught on to the Zeppelin craze and only have four in their air fleet as stable reconnaissance platforms that are large enough to mount a wireless radio. (320 planes, 4 Zeppelins)
Last edited by Norade on 2009-11-05 05:36pm, edited 4 times in total.
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Re: SDN World 3 Points Listings

Post by Steve »

Um, Norade? At Army Focus of 3 your Army is 30% of the mobilization pool (14%), not 14% of your population.

Other than that, it's all good.
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Re: SDN World 3 Points Listings

Post by Norade »

Teach me to skim by things entirely too fast while trying to get this over and done with.
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Re: SDN World 3 Points Listings

Post by Ma Deuce »

Here's my final point layout: A little more overpowered than I thought I could get or want, but hey at least I won't have to worry about Shep steamrollering me at a whim :P.
Kingdom of Madagascar

Population: 1 The population of Madagascar is a bit more than 25 million, the majority of which are descendants of African mainlanders who immigrated to the island as manual laborers in the 19th century. Despite social reform many remain poor, and the native Malagasy (though now a minority) continue to hold most of the important positions in government and business, despite the advent of free and fair elections.

Home Territory: 2 (581,540 km²). Home territory consists of the entire island of Madagascar.

Colonial Territory: 1 (about 7,650 km²). Most of the islands and archipelagos surrounding Madagascar, including the Seychelles, Mauritius, Reunion Island, the Comoros, and the Mozambique Channel islands. These islands host numerous military outposts including airstrips and naval anchorages, which serve to enforce sovereignty over Madagascar's fishing grounds and sea based resources, and to provide early waring to the approach of enemy fleets.

Industry: 3 Madagascar industrialized over the course of the 19th century, fueled by the wealth of it's mineral resources and cheap labour from the African mainland. Today it sports a relatively small but advanced industrial base, including steel mills and shipyards.

Economy: 3 Madagascar now sports a robust and diverse economy whose development was was funded by the mineral exports that still make a significant portion of the country's GDP. Economic development has also seen the emergence of not only manufacturing, but service industries such as banking.

Infrastructure: 4 Concurrent with the island nation's industrialization was the development of modern infrastructure. Madagascar today has a modern system of railways, paved roads, and electrical grids.

Standing Military Limit: 3 Madagascar has been a highly militarized nation since the war with France, and maintains a relatively large standing army for a nation of it's population, though much smaller than in the past, before the rise of the Navy. 80% of the army's manpower are reservists. (Mobilization pool = 14% of population or 3.5 million)

Naval Focus: 3 (+1) Madagascar possesses a large and modern navy for a nation it's size and relative youth, including several dreadnoughts. This navy was the fruit of a massive buildup program that followed the French invasion of 1894, whose expenditures resulted in an attempted Communist revolution in 1918. Although its first warships were built abroad, Madagascar now has the ability to design and construct it's own. As an island country, the Navy is the Madagascar's senior service, though it remains untested in battle.

Army Focus: 5 (Tech Level = 3) While the standing army is relatively small at 350,000 men, some 1.4 million trained reservists can be mobilized upon the outbreak of war (standing army = 20% of mob. pool). The standing army is primarily defensive in nature, manning the numerous fortifications and coastal defense batteries on Madagascar's shores and outlying islands, with the reservists coming into play in case an enemy was successful in landing troops on the island. Since funding priority has shifted to the Navy, the army has had to make do with older model equipment and weaponry.

Air Focus: 5 (Tech Level = 3): After the combat debut of the airplane, the military recognized it's value for scouting and support of armies and fleets, and so bought many from around the world to serve in the Army Air Corps. The Navy also operates scout and spotting aircraft, including off the deck of the Mangoky, once Madagascar's only armored cruiser, since experimentally converted with a full-length flight deck. Still, the aeronautical engineering expertise of Madagascar is lacking, and combined with the Navy's funding priority forces the Air Corps to rely on older aircraft or imported foreign designs
Last edited by Ma Deuce on 2009-11-05 03:30pm, edited 1 time in total.
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Re: SDN World 3 Points Listings

Post by Bluewolf »

OK, V2

Population: 5
Territory: 5
Colonies: 0
Industry: 4
Economy: 3
Infastructure: 4
Starting Military Limit: 2
Naval Focus: 3
Army Focus: 5 (3+2)
Air Focus: 3
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Re: SDN World 3 Points Listings

Post by Steve »

My points, the final version.

Population 2 + 2 Colonial Score - 100,000,000 Population
A large proportion of Cascadian citizens are focused primarily in the great metropolitan areas of Seattle, Portland, Vancouver, and San Francisco and their immediate environs. Many thousands live in the countryside pursuing local jobs - loggers in the great expanse of Cascadian forest, miners in the deserts and mountains of Nevada and Utah, oilmen and prospectors in the expanse of Alberta, farmers in Saskatchewan, the great breadbasket of the nation - while some inland cities like Spokane, Calgary, and Boise have their own sizable populations. A vast and diverse array of humanity dwell in the jungles of eastern New Guinea and the great and rich island of Sumatra. Additionally several millions live in the cities and territories of the continent of Australia and islands across the Pacific.

Home Territory 4 - 5,641,900 km²
At over 5.6 million square kilometers Cascadia is a massive nation in land area, but not all of this territory is entirely useful. Nevada is rocky and barren in some parts while to the north the land is chillier and less capable of supporting comfortable life. Vast expanses of the Yukon and Alaska remain barely settled, where Native tribes still live their traditional ways of life (protected by the Cascadian Native Affairs Agency and Cascadian law). Nevertheless Cascadia enjoys gold and silver deposits in California, Idaho, and Nevada, the great mine at Bingham Canyon in Utah among other mineral-bearing mines across the expanse of the land, orchards in Washington, vineyards in California, the farms of Saskatchewan, increasingly-prevalent oil wells in Alberta, vast fisheries of Alaska's waters, large lumber-providing forests across the heartland of the nation, and a host of other resources needed for its great industry and for export to the world.

Colonial Territory 5 - Over 2,000,000 km²
In the vast north, to the east of the territories of Alaska and Yukon, the vast tundra of the Arctic Territory (RL: Canadian Northwest Territories) is claimed by Cascadia, though only a few hardy souls and native tribes live in this frozen, barren land. Of much greater importance is the Pacific Ocean and the Cascadian holdings that border it. Cascadian-held islands dot the Pacific, principal among them the island kingdom of Hawaii, held as a semi-sovereign territory of the Republic in which the King of Hawaii is recognized as Head of State and Hawaiian traditions co-exist, where able, with the republican laws of Cascadia. To the south the great expanse of Eastern New Guinea, as well as islands in the Bismarck Archipelago, are ruled by colonial administrators of the Cascadian nation, though the interior of the great island is largely untapped due to the difficulty of the local terrain. West of here lies the Protectorate of the North Moluccas and, further west, the resource-rich island of Sumatra, the gleaming jewel of Cascadia's holdings in the East Indies. Further south, the Cascadian tricolor flies over the vast stretches of Australia, from the mineral rich, barren west to the plentiful ranges of the eastern regions where millions of Cascadian citizens live and work. Only sections of the northern coast held by other states and the great British-owned port city of Sydney do not belong to Cascadia. This "Empire of the Pacific" provides wealth and material for the Cascadian nation and other nations across the globe.

Industry 5 - 500pts/quarter, ship size limit 50kt+
San Francisco, Seattle, Sacramento, Vancouver, Portland. These are just the leading cities where the raw materials and resources of Cascadia and her closest trading partners flow into for processing in an expansive industrial machine. Even in the distant lands of Australia the cities of Adelaide, Perth, and Melbourne now produce some of their own goods, while in Hawaii factories are hard at work processing the islands' agricultural bounty.

Economy 4 + 1 Colonial Score - 5 years of mobilization, +10% PT, + 125% points WT.
The abundance of precious metals, some of the finest wine vineyards in the world, and other raw materials have enriched the Cascadian Republic greatly over the past sixty years, giving the nation a strong and robust economy. Cascadian banks range the nations of the Pacific and even into Europe.

Infrastructure 4 - -25% Mobilization and Deployment Time.
Despite the difficulties in some of the terrain in the nation, especially the sub-arctic and arctic north, Cascadian engineers and railroad workers have spent decades building an extensive network of railroads that crisscross the nation, blasting tunnels through mountains and bridging rivers and valleys to provide the roads along which the nation's commerce and people can move. Along the rivers and ocean great ports and facilities move the cargo of everything from river barges to the largest merchantmen upon the seas. Such extend even in Australia, where the trans-Australian railway links Perth to Adelaide, Melbourne, and both sections of Sydney. Even distant Sumatra is starting to see railroad development to move about the critical resources from that island.
While some of the more distant reaches remain sparsely connected, if connected at all, the core heartland of the Cascadian nation is as connected as a nation can manage in this era.

Standing Military Limit 1 - 5% Standing Army, 55% Reserve
Cascadia for a long time lacked the means to maintain a large force of professional regulars in the Army. Though today they no longer suffer that manpower difficulty, the successes of their militias and handful of regulars in the second half of the 19th Century, particularly the Mexican War and in the Australian War, and in subduing the occasional native revolt or skirmish in the Pacific, has imbued the nation with a mentality favoring the ideal of the citizen-soldier who serves occasionally, or in war, and who the rest of the time remains at home earning a living and loving his family. Large standing professional forces are not preferred; rather a small (or relatively small) force of Regulars remain in service to guard the outposts of empire and the frontiers of the Republic while the majority of the army consists of reservists and militia, ever ready for the call to mobilize in defense of the Republic.

Naval Focus 2 + 3 Industry Bonus - Total combat fleet tonnage of 1,500,000 Standard Displacement. Adds 100,000T shipyard capacity. 9 slipways for ships 25-40,000T Standard, 6 slipways for ships 40-55,000T Standard.
From humble beginnings the Cascadian Navy, fueled by the bounty and wealth of the growing nation and of her Pacific Empire, has become a Navy that can challenge any to dominance of the wide Pacific. Glorious victories over the Manchurian fleet off the coast of Australia in the Australian War and numerous occasions of protecting Cascadian interests against interlopers into the Pacific have given the Navy an immense prestige amongst the Cascadian citizenry, ensuring a steady stream of volunteers and willing draftees ready to serve upon the great and wide sea. Plentiful shipyards in the great San Francisco Bay, in Portland, and along the reaches of Puget Sound and Vancouver construct magnificent and advanced warships that can fly the Cascadian Tricolor to all corners of the globe.

Ind 5 + Econ 5 + NF 5 = 200,000 tons shipyard capacity for <25,000T displacement ships.

Army Focus 3 - Your Army's manpower is 30% of your mobilization pool.
Though kept small in standing forces by the national preference and character, the Cascadian Army nevertheless makes sure to keep pace with the armies of the world and provides a capable force of professional Regulars and well-trained reservists that serves as the guardians of the homeland and the overseas holdings.

Ind 5 + Econ 5 + Army 3 = 13 points, Army Tech Level of 4
Econ 5 + Infra 4 = 9 x 2 = 18% of Population (100,000,000) = 18,000,000 mobilization pool.
30% of 18 is 5.4. Base Army of 5.4 Million.
SML 1 is 5% Standing and 55% Reserve.
Standing Army: 270,000
Reserve Army: 2,970,000

Air Focus 1 - You have 120 aircraft
Though many experiments with airpower have taken place since the first historic flights at the turn of the century, Cascadia has admittedly lagged behind due to the preference for the Pacific-spanning Navy and,, admittedly, some conservatism in the armed forces. Proponents of air power believe that these craft are necessary to help patrol the vast expanse of the Pacific and the wide ranges of the Cascadian continental frontier but time alone will tell how successful they are in building up the nation's interest in air power.

Ind 5 + Econ 5 + Air 1 = 11 points, Air Tech Level of 3.
Last edited by Steve on 2009-11-06 03:20pm, edited 4 times in total.
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Re: SDN World 3 Points Listings

Post by Minister of Pigeonry »

Alright, this is my final points list, done at last! Had over half of this typed up earlier and the computer locked up and I lost it but, eh, here it is.

Kingdom of Spain

Population - 2
With an overall population of roughly 50,000,000 spread across the empire, Spain has seen a steady stream of immigrants since the end of the Civil War in 1902. Some from the Caribbean, some from South America, mostly those of Spanish decent left living in several of the former Spanish territories. During the Third Brazilian Civil War and resulting unrest in Uruguay Queen Marian opened Spain's borders to refugees fleeing conflicts in the region. This invitation was later opened to other regions of the world on and off over the last twenty-three years. Programs targeting these diverse refugees have turned a fair number into citizens while others have returned to their homes as conflicts end taking a favorable view of Spain with them. In the homeland, well-funded hospitals, social programs and services make for a very high quality of life overall, though, in the overseas territories, these programs are still being established. Costa Rica, Uruguay and Spanish Morocco are among the best, the citizens there experiencing the same, or very nearly the same, standard of living that homelanders enjoy.

Home Territory - 2
The Spanish homeland encompasses 505,990 sq. kms in all, including the Canary Islands in the Atlantic Ocean off the coast of Spanish Morocco and the Balearic Islands in the Mediterranean as well.

Colonial Territory - 2 - (Roughly 500,000 sq. km in all)
- Uruguay, at 175,215 sq. kms, is the second largest Spanish overseas territory in the empire and easily amongst the most well developed with rail lines crisscrossing the southern and eastern provinces and well built roads filling in most gaps. The colony stood as an independent nation for nearly eighty years, providing ample time for domestic growth of respectable infrastructure, before political unrest sent its government to Spain for aid eventually leading to its official reincorporation into the empire. Costal defense batteries defend Montevideo and the large Montevideo Naval Base west of the city on the Rio de la Plata.
- Costa Rica, though right in the middle in terms of size at 51,100 sq. kms, boasts modern development like Uruguay though infrastructure is mostly concentrated on the coasts, specifically the Caribbean coast. The interior of the nation remains underdeveloped due to the mountainous terrain with only one rail line and major road bisecting the territory. Spanish attempts to build additional roads and rail tracks across the colony have been plagued with difficulties. Decent roads connect the major population centers to the Mexican Empire in the north. A major joint Spanish-Portuguese Naval installation has been established at Puerto Limon on the Caribbean coast strategically located between the two canal projects in the region.
- Spanish Sahara takes the prize for largest overseas territory with approximately 270,000 sq. kms of land area. Unfortunately it is one of the least developed colonies in the empire with only one major rail line inland of the coast and a loose network of roads weaving through the vast flat desert that makes up the majority of the geography. It is sparsely populated with iron ore the chief natural resource extracted.
- Spanish Morocco, at roughly 40,000 sq. kms in size, is strategically located across the Strait of Gibraltar from the homeland, its close proximity making Spanish influence great. Homeland living standards are virtually identical across the strait and infrastructure is well developed. Though the British still control Gibraltar itself, costal fortifications and heavy defense batteries near Ceuta at Punta Blanca have been built to exert a level of Spanish control over what comes and goes through the Strait.
- Spanish Guinea lags behind at only 28,051 sq. kms, making it Spain's smallest overseas possession. It is probably the least developed as well, though investment has steadily improved since the discovery of gold there and homeland programs are being established. It sports few real roads leading into the interior and only minor rail lines have been built along the coastal side.
- Aditionally, Spain maintains a pair of Naval refueling and Flyingboat stations in the Azores and in the Cape Verde islands under agreement with Portugal.

Industry - 3 - (300pts/quarter, ship size limit 50kt)
Though Spain was mainly an agricultural nation through the 1890's and into the early 1900's industrialization has grown far beyond its traditional roots concentrated in the northeastern part of the nation. Following the Civil War in 1902, industrial infrastructure rose and spread prodded on by the Crown in a great wave. Industry related to military production and other national programs and services are tightly regulated and overseen by the Ministry of Industrial Production and Resources. Efficiency, quality and productivity are heavily stressed and enforced while the workers are guaranteed certain rights (fair pay, hours, conditions, equality, etc.) Private and commercial industry is not heavily regulated, though, workers in that sector enjoy the same basic rights given to all workers residing within the Spanish domain.

Economy - 3 - (3 years of mobilization, + 0% PT, + 75% WT)
Though it suffered a long painful decline in the decades before the Civil War, the Spanish Economy has slowly but steadily grown since then. The mass rise of industry in the nation and the recovery of its empire, however small, has helped to bolster growth further. Spain has become a strong producer and exporter of manufactured goods drawing natural resources from its colonies. At home, consumers enjoy a fair range of both imported and domestic goods and services. Growth in other nations has been markedly more rapid in comparison, however, as the Spanish system is semi-command, military spending is high, social services and programs are expensive and ongoing overseas infrastructure improvement projects draw funds as well. In addition, the Crown demands very strict budgetary limits and a high level of spending efficiency which the Ministry of Finances and Allocations enforces all in the pursuit of a national budget in the black or neutral. This has lead to high tax rates across the nation and empire to maintain these objectives which in turn does hamper rapid economic growth.

Infrastructure - 4 - (-25% Mobilization and Deployment Time)
- Efficient and sturdy rail systems crisscross the homeland providing rapid transportation to all corners of Spain. Well built roads as well facilitate the movement of goods and people in peacetime and provide for the swift movement of troops, weapons and supplies in times of war. A fleet of ferry boats move people, goods and vehicles back and forth between Spain proper and Spanish Morocco across the Strait of Gibraltar. Similar vessels bridge the gap between Spain and the Balearics in the Mediterranean.
- A respectable comercial fleet of merchant and passenger ships span the seas between the homeland and its overseas possessions. Transportation infrastructure varies greatly from territory to territory, though all posses at least decent port facilities. In Spanish Guinea efforts are underway to expand access to the interior while railroad and road projects are underway in the mountainous regions of Costa Rica and Uruguay, both of which are plagued with problems due to the unforgiving terrain.

Standing Military Limit - 3 - (20% Standing Army, 80% Reserve)
- The Fuerzas Armadas Españolas (Spanish Armed Forces) is made up of a composite of volunteers and partially conscript personnel. Conscript, however, may not be the best term for the system. Under the Spanish National Service System, men and women between the ages of seventeen and twenty-four are obligated (where physically and mentally capable) to serve three years of some form of national service. These three years can be fulfilled through service in the military (though this leaves one in the "Inactive Reserves" for an additional two years), joining one of the national or social improvement programs under said programs corresponding ministry (e.g. Colonial Improvement Corps, under the Ministry of Colonial Affairs, the National Roads, Railways and Maritime Maintenance and Construction Corps, under the Ministry of Public Works and Assets), or through the Royal Auxiliary Legion - a strictly non-combat civilian component to the military's auxiliary forces.
- However, in times of war, these non-military related programs can be liquidated and individuals serving in said programs can be drafted along with those who have completed National Service in some form or another (though chance for conscription is lower if one has fulfilled NS obligations). In general, anyone, male or female, (where physically and mentally capable and not currently employed in a crucial wartime industry) between the ages of seventeen and twenty-eight may be drafted for military service (non-combat in the case of women).

Naval Focus - 2 (+1) - (Total combat fleet tonnage of 900,000 Standard Displacement.)
- Allows construction of ships over 25,000T Standard Displacement.
- Adds 60,000T shipyard capacity
3 slipways for ships 25-40,000T Standard
2 slipways for ships 40-55,000T Standard.
- Total Yard Tonnage for <25,000: 180,000 (Ind 3 + Econ 3 = 6 = 120,000 + 60,000)
- Up until the 1900's the Spanish Armada was made up of steam-powered pre-dreadnought vessels, a majority of which were destroyed during the Spanish-American War and the Spanish Civil War. Post-Civil War, however, the Armada began its recovery with significant aid from Germany in both design expertise and the use of existing German shipbuilding infrastructure far beyond the cranes and slipways of Ferrol at the time. In the present day, Spain fields a fairly modern navy to police and defend its empire though the Armada has not faced a foreign foe in combat since the Spanish-American War and the modern fleet has yet to partake in actual combat leaving it mostly untested on the world stage. A Naval Air Arm has recently been established to patrol the waters and bring aerial torpedoes to bear against some future foe as well.

Army Focus - 5 - (Your Army's manpower is 50% of your Mobilization Pool)
- Mobilization Pool: 7,000,000. (14% Pop)
Base Army Manpower: 3,500,000. (50% MP)
Standing Army 700,000. (20%)
Reserves: 2,800,000. (80%)
- Army Tech Level: 3: WWI level weapons, organization, and training. Earliest tanks, gas weapon and defense capability. (Ind 3 + Econ 3 + Army 5 = 11)
- The Ejército de Tierra ("Land Army"), the Infantería de Marina (Navy Infantry or Spanish Marines), the Tercio de Extranjeros ("Foreigners Regiment" or Spanish Legion) and the Guardia Real (Royal Guard) make up the sum of the nation's land forces a total that reaches 700,000 men with 2,800,800 making up the combined reserves of the Army and Marines (the Legion and Royal Guard have no reserves as they are both standing active forces). Though Spain does not maintain a particularly large standing force in peacetime, stocks for rapid mobilization of reserves are ready at home and in smaller caches overseas and, overall, these land forces are well equipped and mostly modernized utilizing motorized transport wherever possible. Reservists are those who have opted to enter the reserves following the completion of their National Service obligation and receive one week of training every two months to remain fit and prepared for mobilization.

Air Focus - 4 (You have 480 aircraft)
- Air Power Tech Level: 3: 1918-1922. Immediate post-war aircraft. (Ind 3 + Econ 3 + Air Focus 4 = 10)
- The Ejército del Aire, youngest branch of the Fuerzas Armadas Españolas, became an independent service from the Army only some ten years ago. Enthused at the idea of dominating the skies, Her Majesty has given the "Army of the Air" her blessing sweeping aside more conservative opposition to new aerial concepts. This service operates several hundred aircraft, mostly fighters and bombers as well as patrol and spotter aircraft and shares the skies with the Armada's Air Arm. Spanish Aviation is not top of the line, but it is on steady legs and growing with each year. Recently the Ejército del Aire commissioned its first class of female pilots.

EDIT: New Rules info Added.
Last edited by Minister of Pigeonry on 2009-11-07 09:51pm, edited 3 times in total.
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Re: SDN World 3 Points Listings

Post by Raj Ahten »

Since Ive given up Paraquay for the most part to Cisplatina, my points have changed around a bit. This should be my definitive listing.

Population: 3
Home Territory:4
Colonial Territory: 0
Industry: 5
Economy: 4
Infrastructure: 4
Standing Military Limit: 3
Naval Focus: 4
Army Focus: 3
Air Focus: 3
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Re: SDN World 3 Points Listings

Post by RogueIce »

I've not been keeping up on the various rules changes, but this is how my points look:

Population - 4
Home Territory - 5
Colonial Territory - 1
Industry - 5
Economy - 5
Infrastructure - 5
Standing Military - 1
Naval Focus - 4 (1 +3 Ind)
Army Focus - 2
Air Focus - 1
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Re: SDN World 3 Points Listings

Post by Dark Hellion »

República de Angola

Population: 2+1 Angola has experienced a very high rate of population growth since independence.
Home Territory: 3 Angola is a huge country with massive amounts of land although some is governed as colonial governments.
Colonial Territory: 3 Angola controls most of Northwestern Zambia, although it is looking to slowly annex it, as well as numerous tribal lands within the old Portuguese Angolan boarders.
Industry: 5 Angola has heavily industrialized itself since 1885 with large amounts of foreign investments.
Economy: 5 Angola has worked to greatly improve its economy and has numerous products to trade.
Infrastructure: 4 Angola has worked to build numerous roads, canals and worked to expand its rail system.
Standing Military Limit: 3
Naval Focus:1+3 Angola is working to build a new navy and expand its power.
Army Focus:3 Angola has a modernized army which it has used to pacify the tribal lands.
Air Focus: 1 Angola has nothing to do with these crazy aeroplanes.

You shall all fear the Economic powerhouse that is Angola! :P
Last edited by Dark Hellion on 2009-11-13 12:50am, edited 1 time in total.
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Re: SDN World 3 Points Listings

Post by Karmic Knight »

After Losing Some Things: New Points:

Population: 2 (+2 from Colonies, total of 4)
Home Territory: 2 (Land Area of 74,622.4 kilometres squared)
-The Union of the Low Countries proper consists of the Netherlands, Belgium, and Luxembourg.
Colonial Territory: 4 (Land Area of just a bit less than 2,000,000 kilometres squared)
-The Colonial Territory of the Union is organized into Subsidiary Unions and Special Commissions.
-Special Commission of Northern Australia
-Special Commission of Bali, Yogyakarta, and Oceanic Cities
-Subsidiary Union of Kenya
-Subsidiary Union of Suriname and Curacao
-Subsidiary Union of the West African Coast
Industry: 5
-500 pts per quarter.
Economy: 4
Infrastructure: 4
Standing Military Limit: 3
Naval Focus: 1 (+3 From Industry, total of 4)
-1,200,000 Standard Displacement.
Army Focus: 4, Tech Level of 4 (5+4+4)
-Mobilization Pool Size, 16% of 100 Million, 16 Million
-Army Manpower, 40% of 16 Million, 6.4 Million
-Active/Reserve, 20%/80%, 1.280 Million/5.120 Million
Air Focus: 1, Tech Level of 3 (5+4+1)
-120 Aircraft
Last edited by Karmic Knight on 2009-11-07 07:50pm, edited 2 times in total.
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Re: SDN World 3 Points Listings

Post by K. A. Pital »

Nevermind. Repost of new points:
USSR wrote:Population: 5 [~147 million men] * - note, real life population, but for all mobilization and army calculations used the upper limit of 125 million. This is only for realism purposes and not for combat purposes.

Territory: 5 [~20 million sq.km]

Colonies: 0

Industry: 4 [Rapidly industrializing, no Civil War ravage, but a mild depression in 1917-1922]

Economy: 3 [The Revolution transformed the Union into a command economy and also plunged it into a mild depression, but there is no Civil War ravage]

Infrastructure: 3 [Roads are bane and virtually nonexistent; the railroad remains the supreme communication, but it's wide-reaching and serving the industry]

Standing military limit: 3 [Russia mobilizes no faster than others; and probably often slower. The new mobilization plan, drafted with the experience of the Period of Wars (1914-1920) focuses on keeping a relatively large standing Army versus many possible rivals, and have a World War I-like mobilization reserve in case of another major war]

Navy: 3 [Russian ascendancy to being a naval power was not cut short; the surviving Russian Empire capital ships live on in the RKKF; two carriers are constructed and Russia fields 11 dreadnaught battleships and battlecruisers, as well as a large semi-modern destroyer fleet]

Army: 3 (1+2) [Soviet peacetime regular army, the RKKA, is quite large, expecting an attack of bourgeois coalition of nations that could field more than 2,5 million men against it in 192X. The total mobilization pool of the Soviet Armed Forces (all branches) is 17,5 million (14% of 125 million), whereas the standing Army is 1,05 million men, and the planned reserves per the 1927 mobilization plan are 4,2 million men]

Air force: 3 [Russian Airforce is in the process of being born; the Russian Empire's wartime planes are obsolete and worn out. The large construction programme only started in 1924-1925, and so the Airforce is even smaller than industrial capacities allow - but it will expand]
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Re: SDN World 3 Points Listings

Post by Steve »

Karmic, your Air Tech would be 3, not 1.
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Re: SDN World 3 Points Listings

Post by Agent Sorchus »

OK my original point spread is hereby invalid.
Home Territory 5
Sudan, Chad, Cameroon, and the territories that Karmic gave up; Ethiopia, Eritrea, and most of Somalia.
Population 2 45million
no Colonial Possession's
Industry of 4
Economy of 3
Infrastructure of 4
Standing Millitary 3

Naval Focus 2 +2 bonus
Army Focus 5
Air Focus 2

Tech air: 3 army: 4
Active duty army: 630,000; Reserve: 2,520,000; Mobilization pool: 6,300,000
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Re: SDN World 3 Points Listings

Post by Thanas »

Okay, here is my point listing, as aproved by Steve.
Point spread of Germany:
Population: 4
Home Territory: 3
Colonial Territory: 1
Industry: 5
Economy: 4 (Germany: 5, rest 3 - recovering territories)
Infrastructure: 4 (Germany: 5, rest 3 - recovering territories)
Standing Military: 2
Naval Focus: 2 (+3)
Army Focus: 4
Air Focus: 1

Army:
115 million population (OK'd by Steve)
75 in germany/core austria= 15 million mobilization pool.
40 rest= 3+3= 4,8 million mobilizatiion pool.
= 19,8 million

19,8 million mob pool, Army Focus 4=40%=7,92 million mob pool.
SML 2= 20% standing army = 1,6 million men
60% reserve = 4,752 reserve.

Tech level: 4.

Standing army:

1.6 million, 400.000 support
1.200.000 left = 240 brigades

5 Armored brigades
15 motorized infantry brigades
30 cavalry brigades
42 artillery brigades
9 heavy artillery brigades
15 Pioneer brigades (3 of them attached to Railway pioneers, specialists in railway building/destruction)
21 Sturmtruppen brigades (specialized assault infantry)
6 brigades of marines (infantry specialized for coastal gun manning, amphib assault)
6 fortress brigades (specialized for coastal guns/fortress weaponry)
12 brigades of Colonial troops (specialized for colonial conditions)
79 infantry brigades.


Reserve:
4752000 men = 950 brigades
Logistics: 230 brigades
161 artillery brigades
9 siege artillery brigades
60 cavalry brigades
490 infantry brigades
May change depending on how neighbours structure their army and on feedback.

Air Force:
Tech level 3
120 aircraft
- 72 fighters
- 36 tactical bombers
- 12 long-range aircraft for VIP transport
Navy:
- to be determined as soon as I get a building schedule going.
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Re: SDN World 3 Points Listings

Post by Slacker »

I'll have my OOB up tomorrow and start posting-my army and navy are done, but I'll still gotta figure out air force. I played in a Warhammer tourney today, finished 3rd out of 18, and my brain is jello.
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Re: SDN World 3 Points Listings

Post by K. A. Pital »

Just as a reminder, my auto-sum spreadsheets are open for everyone to use for their OOB needs.
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