Stas Bush wrote:We have. Any intervention on behalf of Baerne would increase the enemy losses, but wouldn't necessarily reduce Baerne's losses.
If you do intervene, you would basically encounter the same as he did - some 40 to 60 sortied fighters and interceptors depending on the time of arrival, with new ones sortied every minute. All Su-30MKI would probably be sortied, and as prime combatant they are rather dangerous. The F-106Hs would be taking heavy casualties from MiG-31s' R-77s and on the ground, radar stations and airfields with planes would be experiencing unpleasant fire in the face of Kh-31Ps.
Depending on how many craft you commit, you can kill several dozen enemy craft in the air fight and maybe, if you brought ATG machines, participate in the carnage against the airfields after the first intense battle dies down, Baerne's MiG squadrons return home and he sends another wave in several hours or so.
You will suffer your own losses in case you are commiting planes which are fourth generation combatants into this aerial bloodbath. With 4+ generation you might escape almost unscathed. Depends on what you actually do.
I deployed three squadrons, for a total of 16 Falcons and 32 Lightnings.
That means 12 Falcons and 24 Lightnings in the air with air superiority loadouts. Falcons are 5th-generation fighters, Lightnings are 4th. The Lightnings are there for two reasons; 1. to keep the opposition off the Falcons, and 2. Extend their radar range and thus ease the tracking issues that come with BVR combat.
The Falcons are somewhat less maneuverable F-22 Raptor analogues, packing ten AAM-2 missiles each, plus a 'defensive' 30mm gun. Their targeting computers and radar are good enough to shoot them all off at different targets simultaneously, if they like. They're armoured enough to do ground attack missions in a pinch, but I don't want to risk them for it at this point, so they're flying high and fast. I also don't want to risk them at short range, so they're keeping their distance.
AAM-2 missiles are virtually equivalent to AIM-120 Slammers. A fire-and-forget, actively radar-guided missile, suitable for BVR combat.
The Lightnings are somewhat less maneuverable F-16 analogues with ten pylons (including the wingtips), but since the AAM-1 missiles are rather small, two of the pylons on the sturdier fuselage can be fitted with attachments that let them carry an extra two missiles, so they're carrying twelve AAM-1's and a 'defensive' 30mm gun each.
The AAM-1 missile is a sort of a cross between one of the recent Sidewinder missile derivatives and a Sparrow. They're infrared-guided, medium range missiles for use against evasive targets, in any event, and their seeker can track the target up to 90 degrees off-axis. The seeker is smart enough that it can differentiate between its target and a new heat source, provided that it can still see the one its chasing.
You could confuse it by maneuvering the heat source its chasing really close to a second, similar heat source, but that would seem to me to be rather difficult to pull off. And it'd just end up choosing one and going after that, too.
PeZook wrote:The question is: did you co-ordinate the attack with Baerne?
If you didn't, I expect lots of friendly fire
Of course if you did, it changes the stakes significantly, since your Lightnings are essentially Mig-31 analogues, right?
Those particular fighters probably aren't expecting us, if that's what you mean.
They might resemble them outwardly, but they're more like F-16s in terms of capability.
This particular part of the engagement occurs while the two forces are approaching each other but not within range to start shooting each other yet. The Falcons lob sixty missiles at the Costans, using data from the Lightnings to assist in guiding them. Going off of data (albeit from Wikipedia), AAM-2s should have a P-hit of around 90%, provided that they have energy to maneuver if the target is evasive, with a 'hit' being defined as the target setting off the proximity fuze. Then the whole lot of them book it back to the Baernish capital for a quick refueling before heading to the North Annex for rearming. I was hoping that would be sufficient measures to avoid a friendly fire incident.
Coyote wrote:Ryan Thunder wrote:Oh, by the way, just a friendly reminder to everybody that Miratia's been experimenting with small nukes purchased from San Dorado prior to their joining with CATO. You never know whether or not some part of our armed forces will have a couple.
![Wink ;)](./images/smilies/icon_wink.gif)
Was that RP'ed in-game?
I honestly don't recall. I spoke to Siege and the other FTO members about it, IIRC. I've allocated some $250 million to pay for the experimentation, as well.