SDNW5 Discussion Thread I

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Panzersharkcat
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Re: SDNW5 Discussion Thread I

Postby Panzersharkcat » 2012-10-05 10:57pm

Simon_Jester wrote:Well, why don't you just sort of leave things on the back burner, poke in with whatever amuses you, and come back a while later when you feel you have the time.

I suppose. I do have further ideas on how Bastet should look like (six towers around the equator stretching 30000 kilometers into the sky and connected by a great ring) and changed my mind on what the appearance of the Bastians should be like (they'd resemble bipedal cheetahs rather than bipedal domestic cats).
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Re: SDNW5 Discussion Thread I

Postby Esquire » 2012-10-05 11:14pm

How's that going to be explained? A simple retcon's too boring; we'll need galactic amnesia brought on by some really bad Vegetarion IV tofulope steaks, or something.
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Re: SDNW5 Discussion Thread I

Postby OmegaChief » 2012-10-05 11:42pm

It's quite simple, the Elysians stopped off on Bastet, and got into a drunk bar brawl with the kitties, then punched one of them so hard it retconed what his entire species looked like.
This odyssey, this, exodus. Do we journey toward the promised land, or into the valley of the kings? Three decades ago I envisioned a new future for our species, and now that we are on the brink of realizing my dream, I feel only solitude, and regret. Has my entire life's work been a fool's crusade? Have I led my people into this desert, only to die?
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Re: SDNW5 Discussion Thread I

Postby Skywalker_T-65 » 2012-10-06 12:01am

Oooohhh...I like that Omega. :D
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Re: SDNW5 Discussion Thread I

Postby Shinn Langley Soryu » 2012-10-06 12:46am

I'd rather not have those bloody wankers involved any further than they already are. The Elysians are a punchline to a joke that has long since ceased to be even mildly humorous.

Possible compromise: Different subspecies of Bastian. One resembles the domestic cats we're already accustomed to seeing, the other resembles the common cheetah.
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Re: SDNW5 Discussion Thread I

Postby Zor » 2012-10-06 04:51pm

I got some stuff cooking in the Imperium.

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Re: SDNW5 Discussion Thread I

Postby Simon_Jester » 2012-10-06 06:37pm

Shinn Langley Soryu wrote:I'd rather not have those bloody wankers involved any further than they already are. The Elysians are a punchline to a joke that has long since ceased to be even mildly humorous.
:(

You really think so?

Personally, my philosophy was to avoid involving the Elysians in any events of PLOT importance; they exist to do strange and irrelevant things, not to force anyone else to 'recognize' their existence or behavior.

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Re: SDNW5 Discussion Thread I

Postby White Haven » 2012-10-06 09:39pm

You live in a very sad, uninteresting universe, Shinn. The Elysians are loads of fun; you never have to interact with them, they just exist on their own, doing their own things. The fact that those things are some of the most hilarious shit I've read in a while, well, that's just icing on the cake.
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Re: SDNW5 Discussion Thread I

Postby Panzersharkcat » 2012-10-06 11:36pm

Shinn Langley Soryu wrote:Possible compromise: Different subspecies of Bastian. One resembles the domestic cats we're already accustomed to seeing, the other resembles the common cheetah.

I guess that'd work, since I think I gave the Emperor black fur.
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Re: SDNW5 Discussion Thread I

Postby KlavoHunter » 2012-10-10 11:48pm

Hey, White Haven, sorry we never got around to the storyline we had planned, want to try again sometime soon?
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Re: SDNW5 Discussion Thread I

Postby White Haven » 2012-10-12 12:20pm

Give me a week to finish up my Unix final script project. Then, I'll have XCOM sorted out and UNIX sorted out and actually have free time.
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Re: SDNW5 Discussion Thread I

Postby Skywalker_T-65 » 2012-10-23 04:30pm

Not really story related, but I'm playing around in Blender to try and design ships, and it DOES have quite the learning curve. Oh well, I'll manage. :P

EDIT: Speaking of which...how do you get Blender Models onto say, Photobucket? I want to be able to post things eventually but the website isn't being helpful.
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Re: SDNW5 Discussion Thread I

Postby OmegaChief » 2012-10-23 06:31pm

Have you tried the age old 'Print Screen and paste to paint' trick? :P
This odyssey, this, exodus. Do we journey toward the promised land, or into the valley of the kings? Three decades ago I envisioned a new future for our species, and now that we are on the brink of realizing my dream, I feel only solitude, and regret. Has my entire life's work been a fool's crusade? Have I led my people into this desert, only to die?
-Admiral Aken Bosch, Supreme Commander of the Neo-Terran Front, NTF Iceni, 2367

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Re: SDNW5 Discussion Thread I

Postby Skywalker_T-65 » 2012-10-23 06:48pm

:lol:

Nope, but it should work at that. :P
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Re: SDNW5 Discussion Thread I

Postby Imperial528 » 2012-10-23 08:11pm

If you feel up to it, you can use lights and stuff to make renders of your models. They save as images.

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Re: SDNW5 Discussion Thread I

Postby Skywalker_T-65 » 2012-10-23 08:23pm

I've been monkeying around with the renders. So you can save those as images? That's a relief...

Currently building the ugliest X-Wing in history for one of my friends on TFN. :P
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Re: SDNW5 Discussion Thread I

Postby Imperial528 » 2012-10-23 08:44pm

Well, renders ARE images. They can save as just about any image format for a single-frame render, or video for multiple-frame renders of an animation. You can also do stuff like render multiple frames and save those as images instead of a video.

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Re: SDNW5 Discussion Thread I

Postby Skywalker_T-65 » 2012-10-23 08:46pm

Good to know. Once I get decent enough to actually render my own ships (design I can do, render is another thing) I'll start posting them too.

On the story front...working on another Arcadian post (and actually the Space Swedes this time, not the VIKINGS).
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Re: SDNW5 Discussion Thread I

Postby Imperial528 » 2012-10-23 08:49pm

Rendering is pretty simple, actually. I'm not entirely sure what the finer points to it in blender is, but in all render capable programs the idea is the same. You creation and adjust light sources (I use an omni light for a sun, you can use lots of different types of lights though, like directionals with a volume effect to do things like beam weapons or engine glow) and you create and position cameras to use for the render.

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Re: SDNW5 Discussion Thread I

Postby Skywalker_T-65 » 2012-10-23 08:52pm

Well in this case, I meant render as in 'make the design'. Still not used to using the terms correctly I guess. :P
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Re: SDNW5 Discussion Thread I

Postby Skywalker_T-65 » 2012-11-13 04:00pm

Don't have another post worked up yet, but I did just spend a couple hours designing one of my ships in Blender. Specifically the Serana class Frigate (which I decided is 'Blade' in the complete gibberish Furling language :P )

Since I don't know how to shrink pics, I'll just link to my thread over in AMP:

viewtopic.php?f=14&t=156855


It be very basic, but I'm still new at Blender, so I'm okay with that :P
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Re: SDNW5 Discussion Thread I

Postby Simon_Jester » 2012-11-14 05:57am

Great! Making good progress.

So, how does anyone feel about story posts?

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Re: SDNW5 Discussion Thread I

Postby Imperial528 » 2012-11-14 07:39am

I'm trying to work up the motivation to finish one I am working on.

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Re: SDNW5 Discussion Thread I

Postby KhorneFlakes » 2012-11-14 09:15am

Was going to go ahead and do something, but given how things seem to be rather quiet I decided to wait and see if the pace would pick up a bit closer to Christmas. It's not fun playing by yourself.

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Re: SDNW5 Discussion Thread I

Postby Skywalker_T-65 » 2012-11-14 09:34am

I can probably work something up quickly. Its just a matter of finding someone to work it up for. :P
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