NecronLord wrote:Stark: Scarabs in current game terms don't have rules for messing with machines, nor have I seen that in the fluff for a while. They are ludicrously good at eating tanks in game though, and their rules are written to represent this. There are said to be many versions, though, so the tank-futzing ones might be out there somewhere still.
Sorry, I haven't read anything about them since they came out and had a 12" nothing works on 6+ (or something). That would have been a lol in a TA vs. :V Did they change the necrons to be less imba later on? I remember scarabs basically deciding battles in early reports.
Getting under the ocean is (hopefully) his first thought, but if he's straight out of TA he won't be expecting to need it right away. Again its about pace; if he survives the initial counterattack and makes a break for it, he could trivially leave a string of independent bases behind him to try to slip into the ocean and hide. I wonder what the limits on the teleporting resources is; in the game the map size could be constrained by this. If possible he'd be best spreading his shit out as thin as he can under the ocean and keeping as low a profile as he can until he can get some kind of critical mass (or an escape route).
The best part about this idea is he would then become a 40k myth about a machine god causing ghostly vtol factories to surface from the ocean and launch hordes of crappy planes all over the planet, only to sink and be dormant for another six months.
This is as seen on the TA cover. ROBO RESURGENCE 39.998 THE ALGAE ASSAULT.