The "Old" forge world IA stuff is from the early 2000-2002 period (and I believe out of print.) To be honest, the Imperial stats tend not to differ much from what is already presented in the latter IA books, so you may wonder why I bother with these. Well, there are two reasons:
1.) these older ones cover some vehciles from other races and give them stats (Orks, Eldar, Tau) that the latter IA books don't cover quite as extensively (yet)
2.) there are details in these earlier books different frrom the latter, and details not present (such as a Short story by Gav Thorpe in the old IA1.) That's why I'm covering them.
Note that since many stats will simply carry over to the newer IA1 book I won't repeat them. Instead I'll merely say "same as new IA!" or something like that, rather than waste time duplicating stuff I know (or remember) as being redundant. I'm just covering the obvious differences (or data not included) between old and new ones.
PAge 6
Leman Russ Conqueror
Weight: 62 tonnes.. Length/width/height same as in in the newer IA1.
Barrel length: 2.42M
ARmour: 45-200mm
Max speed: 34 kph on road, 24 kph off road
Conqueor has coaxial storm bolter.
Main ammo: 36 rounds.
Fording depth. 1.9m
page 6
Comments on "counterfeit Shadowswords and how they differ from "True" Shadowswords.The Conqueror was first used to equip the Tech Guard on Gryphonne IV supporting the War Griffons Titan Legion during the Relief of Castra Septus. The conquerors kept up with the Titan's advance...[/qutoe]
This suggests that the Conquerors are meant to be as fast as a Titan. Logically, this would include Warhound titans, as they are the ones most often in need of armour supportt.
Page 7I find it odd that the Conqueror is meant to be far more mobile than a standard Russ, yet its speed isn' tmuch different (slightly worse, at least on road) than the Regular Russ.Although lighter armed, the Conqeuror is far more mobile, and makes an excellent tank for the spearhead of an armoured attack, supported by Armoured Fist squads which can keep up.
I also find it odd that the Conqueror is notable for keeping up with "armoured fists" - ie Chimeras, suince thats something a normal Russ can do - any tank really - if the Chimeras slow down. Which in turn suggests that a Conqueror should be able to keep pace with a Chimera.
Page 8
Thunderer Siege tank stats:
Weight : 52 tonnes.. (other stats stil the same as IA1 new version)
Barrel Length: 1.75m
armour: 45-200mm
MAximum speed: 32 kph on road, 22 kph off road.
Fording depth: 1.9m
Page 10
Destroyer Tank Hunter:
Weight: 52 tonnes (other stats same as new IA1)
Barrel length: 5.04M
Armour: 45-200mm
Maximum speeD: 50 kph on road, 36 kph off road
Ammunition: 20 shots/powerpack
Fording depth: 1.9 m
Page 10This would tend to suggest that Destroyers are limited to "line of sight" targeting, and implies they may be longer ranged than other tanks.Destroyers are usually deployed well back, in hiding, weapons trained ready to ambush enemy armoured columns. After a couple lof long-range shots the Destroyer will change firing positions to avoid return fire should they have been spotted.
Page 12
Vanquisher stats:
weight: 64 tonnes (other stats same as IA1)
Barrel length: 6.5m
armour: 45-200mm
Maximum speed: 30 kph on road, 18 kph off road.
Vanquisher Battle cannon has coaxial storm bolter.
Ammo: 28 round capacity
Fording depth: 1.9m.
PAge 14
Stygies -pattern Russ
Weight: 63 tonnes (same stats otherwise for dimensions as IA1)
Barrel length: 5.7m
Armour: 45-200mm
Maximum speed: 32 kph on road, 19 kph off road
Same ammo and fording depth as other vanquisher.
Page 14Differences between Vanquisher patterns in their weaponry.The Stygies VIII Vanquisher utilises a version of the vanquisher cannon that, whilst lacking the immense length of the Gryphonne IV guns to generate shell velocity, utilises a slightly smaller calibre shell with increased barrel rifling. Secret knowledge, jealously guarded by the Adeptus Mechanicus on Stygies VIII, is used for better gun stabilising and reocil dampening after each shot to counteract the worst effects of the weapoon's violent kick.
Page 16
Executioner stats:
Mass 63 tons. (other dimensions same as IA1 new)
Barel length: 1.92m
Armour: 45-200mm
Max speed: 30 kph on road, 18 kph off road.
ammo: 12 shots on photonic hydrogen cell
Fording depth: 1.9m
Page 20Baneblades use rocket propelled ammo (as do, we learn, Basilisks in later IA1.) This tends to suggest the ability to utilize rocket assisted artillery in tank weapons is not unheard of and can be scaled (after all, they can miniaturize it down to bolters, as well as up to baneblade battle cannons, so it could be for the intermediate tanks like the Russ as well.) This would, in turn, help explain why tank rounds can generate such insane momentum (or range) without knocking the tank aorund.While a true Baneblade uses much more powerful rocket-propelled shells in its main battle cannon, a second generation Baneblade (as the Adepts of mars refer to these tanks) uses only stnadard battlecannon ammunition.
Page 20Internal systems of a Baneblade.The original Baneblade deisgn has improved internal armour bracing, greater engine performance and transmission, superior comms and tactical logic engines and all manner of secondary systems which are far superior to those of the second-generation war machines.[
Page 21
Baneblade stats:
Mass: 316 tonnes (all other dimensions same)
Barrel length (Battle cannon): 5.40 m
Armour: 80-220mm
Armament: "mega battle cannon" with coaxial mounted autocannon. 22 ropunds for MBC
Fording depth: 3.10 m
Page 22The remote controlled sponson weapons are replaced by crewed versions, targeting eq uipment and logis engines are more primitive and the capacitors or engine are lss efficient.
Page 23
Shadowsword statS:
weight: 308 tons (other stats the same still)
Barrel length (volcano cannon) 9 m
Armour: 80-220mm
Ammo supply for Shadowsword: "Unlimited; gun charged by engine through generator."
Fording depth: 3.10 m
Page 24
Salamander Command stats:
Weight: 32 tonnes
barrel length: 1.2 m (flamer?)
Maximum speed: 70 kph on road, 55 kph off road
Main ammo (flamer) 20 shots.
Fording depth: 1.2m
Page 26
Salamander scout vehicle
Weight 33 tons (other stats like in IA1 new)
Barrel lenght (autocannon) 2.7m
Armour: 80-150mm
Max speed: 100 kph on road, 78 kph off road.
main ammo (autocannon) 160 rounds.
fording depth: 1.2 M
Page 28
Chimera stats
All stats except following same as in IA1 (new)
Barrel length (heavy bolter) .9m
ammo: 900 rounds.
Fording depth: amphibious.