18-Till-I-Die wrote:Warp jumps, even with the shitty Warp quality of the 40k universe, are entirely possible (over very 'short', by galactic standards, areas mind you) without Navigators. Astropaths are used for communication and all ships will most certainly have them, and as far as i know they function Astronomican or no.
Sorry, I meant the Astronomicon, rather than astropaths. Astropaths and navigators would obviously be expected to be present (the OP doesn't list any, but I'd assume they'd be counted as crew which are also not listed).
That said, I didn't really think my comments through. Even if they have to jump one system as a time, the Federation isn't all that big: It may still take a while, but it isn't like the imperials have anything better to do....
18-Till-I-Die wrote:In the Trekverse the Warp will, most likely, be quite placid and easier to navigate. They may have problems getting their barings but it wont be impossible.
Good point. So it could be even easier.
18-Till-I-Die wrote:Besides i'm fairly sure that they use Navigators and another, more primitive form of calculating jumps as well. If all else fails the 40k universe typically has a fallback.
Arrgh, two much Star Trek has wiped such Engineering concepts from my brain, apparently.