Well, I could just summon a celebi, travel back in time to before the Bizarre Bazaar (nice way to get those two words backwards, by the way), and do it then. But I enjoy torturing you like this.
I meant it that way, Baazar [of the] Bizarre.
Celebi was the new Mew of the second generation pokemon, no? I don't remember any time-travel abilities but it was mostly the second generation that turned me off pokemon.
I like Bazaar Bizarre, it's an interesting variation on the themes of English. I've seen such phrases before, they're traditional.
It's really going to be hard to talk about the RAR without some idea of whether the power of devices available at the Bazaar scales with cost. Assume Setting A has a Potion of Anvil Juggling for the price of a beer, and Setting B has them only for the price of fine whiskey. Does that mean that somewhere in the Bazaar there's a very frustrated merchant trying to sell Anvil Juggling potions for a ridiculous cost and being stupidly undercut by another merchant?
Or does it mean there is (effectively) one consistent price for potions of anvil juggling?
With some allowances for supply (some settings have so-and-so really common items) the prices are broadly based on Dnd equipment lists, and magic items not present in that setting will be fitted in with items of similar power "levels" for want of a better word.
So a single bottle of Universal Solvent (undoes any glue, mortar, or restraining spell) will run you about $125, counting conversion into gold. An Efreeti Bottle (10% of getting attacked, 10% of getting three wishes as Dnd spell, 80% of having an Efreeti warrior-servant for 10 minutes) would be a bit shy $300,000 for board members. And any means of getting wishes that would be more reliable or less limited would cost proportionally more than the bottle.
What item would there be in the bazaar that would grant the person buying it the opportunity to learn magic, both my experimentation and by intuition? I mean, say, a staff that bonds with you and that you can use to do limited about of magic more or less just by concentration.
There are magic staves and wands that grant effortless casting of some spells, but generally either have a finite "magazine" of spells they can cast over their lifetime, or can cast a finite number of times a day.
It is assumed for purposes of this scenario that you CAN learn most varieties of magic that don't require you to be, say, an elf, dragon or spirit, or require energy from a non-existent power source. So
not doing the Wheel of Time here. In keeping with the Dnd bent, it is assumed that any single spell can be learned from a given spellbook with two weeks or so of dedicated study and practice so long as appropriate prerequisites are met. For example, If you wanted to do HP-verse magic you'd have to visit Ollivander's stall for a $40 or so wand, pick up some HP-verse spellbooks and study the hell out of them.
I'll be looking for a few Ioun Stones and Rings of Sustenance. Never need to sleep or eat again!
Also, how much are Dragon Eggs? I think the military is going to be sending people in to by them enmass.
A single Ioun Stone will run you $8-80,000, depending on the stone in question. I assume you mean a Clear Stone, so 8 grand.
Dragon Eggs, eh? SOmething I'll have to think on...