SDN-dragons! (RAR, detailed)

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Re: SDN-dragons! (RAR, detailed)

Post by Solauren »

Forgothrax wrote: Please do note that arcane magic is not only limited to dragon-kind at this time; we could choose to pass our genes into humanity, thus creating sorcerers, or settle down and open a school of magic for wizards. Most of the older dragons, certainly Solauren, would be knowledgeable enough about magic to cobble together a curriculum for apprentice wizards.
It's nice to be appriciated.

Which reminds me:
Hey Q: Can I lose my Sorcerer abilities (i.e Spells per Day/Spells Known Limit) for Wizard spellcasting instead? (i.e Spells per Day is lower, but I have no limit to spells known).

And as a Tome Dragon, I get to collect spellbooks too!
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Re: SDN-dragons! (RAR, detailed)

Post by Serafina »

I think it would be nice if we'd limit it to "one person per dragon, plus offspring if said offspring shares the genetic of the dragon and the person turned into one before they were turned into dragons". Partners get turned into the same age category as the SDN-poster (unless both happen to be here), children get turned into wyrmlings obviously.
That way every one of us can have a mate and pre-existing relationships don't get destroyed, but we can't turn whole populations into dragons.

It also adds in a distinctive soulmate-ideology, so it suits my romantic side :luv:


On that notion:
Is there any way for two female dragons to reproduce with each other via magic?


@LaCroix:
I'm pretty sure that Wyrm of War was an either-or-choice made by the GM. You either get the bonus feats, or you get the maneuvers and stances from the Tome of Battle (originally limited to Tiger Claw, which doesn't really make much sense).
A DM using Tome of Battle might instead give wyrms of war access to maneuvers and stances from the Tiger Claw discipline. Treat the dragon’s sorcerer level as his initiator level when determining known and readied stances and maneuvers. To learn a maneuver or stance, a dragon must permanently sacrifice a sorcerer spell slotof the same level
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Re: SDN-dragons! (RAR, detailed)

Post by LaCroix »

Serafina wrote:On that notion:
Is there any way for two female dragons to reproduce with each other via magic?


@LaCroix:
I'm pretty sure that Wyrm of War was an either-or-choice made by the GM. You either get the bonus feats, or you get the maneuvers and stances from the Tome of Battle (originally limited to Tiger Claw, which doesn't really make much sense).
How about Polymorph? One of you must turn into a male for a period of time... Gender switch without any other changes should be relatively easy.

Wyrm of War: In this case I just stick with the feats and leave the shadow hand stuff...
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Re: SDN-dragons! (RAR, detailed)

Post by Serafina »

Because i am bored, here's a writeup for an actual RPG-campaign using only dragon characters of substantial power level, discarding all the level-adjustment crap etc.
Nothing of this is supposed to relate in any way to this thread, it's just an exercise purely for fun.

All characters start with 25 hit dice.
All characters belong to a dragon race of their choice. They start out as either Young Adults or Adults, depending on their choice. That determines their racial hit dice, the other hit dice are filled with class levels.
Note that characters can NOT take any epic feats, unless they have more than 20 character levels or the GM decides to advance their age to old.

Dragons are not bound by their alignment and can be of any alignment of the players choice. Dragons also get the alternate form ability, but only dragons that receive it naturally can take more than one humanoid form.

Dragon races of lower challenge rating than a gold wyrm of their age category can take templates to fill the gap. For example, if you are an adult copper dragon (CR 14) instead of an adult gold dragon (CR 16), you can take any template that adds +2 challenge rating. You can take no more than one template and templates are subject to the gms discretion.

All Dragons can take one Sovereign Archetype, with the following changes and additions:
Voice of the Dragon: Gain Bluff, Diplomacy and Perform as class skills (I already have those anyway, but it fits the archetype and others might profit from it if allowed). Gains Bardic Music as if caster level equals bard level, stacks with bard levels. Can cast spells from Bard spell list (since there are many unique bard spells on that one, but it lacks spells of levels higher than 6, i think this is a fair trade)
Wyrm of War (replaces the original): The Dragon is proficient with all simple and martial weapons and with all armor and shields (note that armor suffers from increased cost based on size like barding and that you can not fly in armor heavier than light without feats). The Dragon can select maneuvers and stances from one school from Tome of Battle, counting his natural caster level as his initiator level. To learn a maneuver or stance he has to sacrifice a natural spell slot of the same level. The Dragon can also ignore any arcane spell failure chance from light armor as long as he is in his natural form, this can be improved as if it was received from being a bard or similar class.
Loredrake: The Dragon can learn Spellcraft as a class skill. The Dragon loses his ability to cast spells like a sorcerer. Instead he gains the ability to cast spells like a wizard of the same level. Note that a Dragon can not cast Cleric or Domain-spells that way. The Dragon gains the Scribe Scroll bonus feat.

Kobolds do NOT count as True Dragons, and thus can not be played in this campaign :wink:

Dragons automatically qualify for any feat, class etc. that requires any draconic heritage feat, sorcerer levels or similar ability (GMs call).

All characters start with 80000 GP of wealth. All dragons must have a hoard of treasure (in the form of coin, gems or art and trade objects) equal or greater to the total worth of their equipment (weapons, armor and magic items). This rule also applies at character creation. If a dragon ever has less treasure than magic items, he can not buy any more magic items. If his magic items have more than twice the value of his treasure, he must sell his magic items if he is offered at least market value until the situation is rectified.
Dragons can not take the Vow of Poverty :wink:
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Re: SDN-dragons! (RAR, detailed)

Post by LaCroix »

Just to be clear, that means I can take a dragon of, say, 15 hit dice, and then get 10 class levels.

Do they stack? For example adding sorcerer levels to a 'normal' dragon make him a better caster? Obviously, Wizard and Cleric don't, since they use a different base. But since you said that a Voice-Dragon would be a bard instead of sorcerer, and bard levels would stack, I believe you intended it to work that way?
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Re: SDN-dragons! (RAR, detailed)

Post by Solauren »

Take a few levels in Wizard, then Ultimate Arcanus :)
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Re: SDN-dragons! (RAR, detailed)

Post by Serafina »

Just to be clear, that means I can take a dragon of, say, 15 hit dice, and then get 10 class levels.
Yes. However, only a few dragons have so little hit dice, and they pay quite a bit for it.

For example, a Young Adult White Dragon would have 15 racial HD and 10 class HD. He could also take a template that gives up to +6 CR, since his CR (8) is lower than that of a Young Adult Gold Dragon (14). (However, no template actually give that much CR, and template-stacking is not allowed).

Also, keep in mind that dragon racial HD are very good - they offer you the highest possible hit dice (D12), they grant all good saves and full attack bonus, and 6 skillpoints per HD to boot! No class can beat that, and reducing your age or playing a weaker race will almost always also cost you an equivalent reduction in spellcasting - and since i made sure that all dragons would be at a level where they have spellcasting, and that you can't regress your age infinitely, you always loose a lot by being younger.



A quick overview:
An Adult Gold Dragon has 23 HD. With 2 levels in Sorcerer or a similar prestige class, he would have 33 Str, 10 Dex, 21 Con, 20 Int 21 Wis and 20 Cha, a BAB of +23, an AC of 30 and +24/14/26 saves. He'd have a caster level of 9, a spell resistance of 23, DR 5/magic and a 12D10 (DC26) breath weapon, along with a Frightful presence with a DC of 26.

A Young Adult White Dragon with the Half-Celestial Template has 15 racial HD. With 10 levels in Sorcerer or a similar prestige class, he would have 27 Str, 12 Dex, 21 Con, 10 Int, 15 Wis and 16 Cha (if he gains +2 cha from having 10 class levels), a BAB of 15, an AC of 24 and +20/13/18 saves. He'd have a caster level of 10, a spell resistance of 25 (from half-celestial), DR 10/Magic (from half-celestial) and several powerful spell-like abilities, the most powerful being Mass Charm Monster. He could also have quite a few special abilities from prestige classes.

Basically, a lower-CR dragon will gain more customization-options, in exchange for being more specialized and loosing out in the areas he does not specialize in - in my example the Young Adult White Dragon has somewhat better spellcasting abilities (only marginally so, but other dragon types might be better - a young adult green could get 11 casterlevels and a charisma of 20), but he has much lower attributes, worse saves and armor class and only has better spell resistance due to his template.

If i am right (i haven't play-tested this or anything), playing a younger, weaker-type dragon will allow you to fulfill roles like rogue, and you can gain somewhat better spellcasting, but you pay quite a lot for it. A good prestige class might make up for that, but if we disregard the really cheesy ones (which could just be banned) it seems quite balanced to me.



Here is another example with a Half-Celestial Adult Song Voice-Dragon:
20 Racial HD, 5 levels as Lyric Thaumaturge. 22 Str, 12 Dex, 21 Con, 22 Int 26, Wis, 26 Cha. BAB 26, AC 29, +18/17/23 saves. Caster level 10, spell resistance 30, DR 10/magic, all celestial spell-like abilities. Bardic Music like a 25th-level bard, 1 extra 1-4th level spellslot, one extra 1st and 2nd level spell known.

The most cheese i could squeeze into a dragon-build like that would be using prestige classes like Sublime Chord, which could give a young adult Songdragon (and similar ones) 8th-level spells. An easy fix would be to ban such prestige classes (there are only a few of those anyway), or to alter their spellcasting into simple +spellcaster level.


Sorcerer levels are actually stated in the rules-as-written to stack with dragon spellcasting abilities! So do +spellcasting level from prestige classes.
A Voice-Dragon is not casting like a Bard, he can just learn Bard-spells like other Dragons can learn Cleric-spells and gains Bardic music based on his caster level. That bardic music (and other special abilties from other archetypes) would stack with bard-levels, but if he came a Bard 1 he could cast as a dragon and as a first-levle bard (there is however a "bard" prestige class which would add to his normal spellcasting).

However, i would say that taking classes that only advance bard-casting would be fine, and archetypes that can cast cleric-spells might take classes that advance cleric-casting (still have to check that though, might get broken).
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Re: SDN-dragons! (RAR, detailed)

Post by Serafina »

Since i do not want to derail this thread, i moved my rules about playing dragon characters to another thread.
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"The mark of the immature man is that he wants to die nobly for a cause, while the mark of a mature man is that he wants to live humbly for one." - Wilhelm Stekel
"In 1969 it was easier to send a man to the Moon than to have the public accept a homosexual" - Broomstick

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Re: SDN-dragons! (RAR, detailed)

Post by bilateralrope »

Simon_Jester wrote:
Crossroads Inc. wrote:Bear in mind Lady, that many such RAR's have the house rule of "Only those participating in the thread get to participate."
This helps cuts down on us worrying or trying to plan for the actions of hundreds of bored members who will have not a freaking clue of what is going on.
In this case, though, it totally changes the dynamic. There only seem to be about five to ten people who care enough to follow this thread and work out "what kind of dragon am I" and stuff like that in detail. Does that mean that if this RAR 'really happened,' we'd only have five to ten dragons in the world to deal with, instead of thousands?

It's a big difference.
I think we can assume that most of the others would follow the rule of the council at first, but a few won't.

For example, the council says we should control how much information about dragons becomes public. If it's just those of us in this thread, that's possible. If we have every valid member as a dragon, that becomes impossible as it only takes one of them to reveal everything.

I find assuming everyone in transformed to be a much more interesting scenario because we have to plan for those who don't accept the council, or those who accept it but have more loyalty for something else (such as and SD.net members in the police or military).

At what point do we interfere with dragons caught up in distasteful things at the request of a human government ?
For example, a dragon renting their demi-plane as a secret prison. Which may or may not have the prisoners tortured, or imprisoned without due process.
Would it matter if that prison is perfectly legal according to the laws of the country it is for ?
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Re: SDN-dragons! (RAR, detailed)

Post by Forgothrax »

Simon_Jester wrote:
Crossroads Inc. wrote:Bear in mind Lady, that many such RAR's have the house rule of "Only those participating in the thread get to participate."
This helps cuts down on us worrying or trying to plan for the actions of hundreds of bored members who will have not a freaking clue of what is going on.
In this case, though, it totally changes the dynamic. There only seem to be about five to ten people who care enough to follow this thread and work out "what kind of dragon am I" and stuff like that in detail. Does that mean that if this RAR 'really happened,' we'd only have five to ten dragons in the world to deal with, instead of thousands?

It's a big difference.
OmegaChief wrote:Perhaps we should have our GM clarify that, or at least give us some generic actions for the board members who arn't here for us to toy with perhaps?

As for myself, I'm nowhere near familair enough with DnD in general, never mind 3.5 ed and it's infamous sixteen million source books, so I guess I'll just stick with my generic brass dragon powers.
Hmm... *frowns in thought* For the purpose of this RAR (and RAR only, if it were a game I'd probably change my mind) everybody who qualifies is a dragon. As a general rule, most of the dragons about are willing to pull together and build a council following Zixinus' rules.
Serafina wrote:Okay, so assuming that Forgothrax would also allow my homebrewn Sovereign Archetype, here is what the new me would look like:
Go for it.
LaCroix wrote:Sorry, my reference didn't say that the prismatic was epic...

The new me, pending confirmation by Q. Since a Green and his alignment doesn't fit to any class (because either "no lawful" or "no evil" requirements), I stuck to the PRC Assassin, as I can very much see any Green in that role, given their description.
You're in the 1000-2500 category, so you're a Young Adult naturally. You need to drop age categories to take levels in a class.
Jaevric wrote:To be honest, this is one of the few RARs I've actually found interesting and I keep thinking about participating but I haven't kept up with pen and paper D&D in almost a decade -- I just don't have the reference material anymore to really participate meaningfully, and as a low-post-count "young brass dragon" I feel don't have a lot of wriggle room with my character unless I want to end up as a wyrmling (I don't. Puberty once as a human was enough, puberty as a dragon? I'll pass.)

Obviously I should have prepared better and padded my post count.
If you want to participate in the RAR little knowledge is necessary (you just have to be able to make sense of what abilities a dragon has naturally).
Solauren wrote:A question for Q:

The 'Turn into Dragon' spell you house ruled in (for lack of a better term), is there any limit to how many we can create with that each?

i.e Family members, close friends, hot female actresses I seduce using my high Cha and Diplomacy ranks, rich people in exchange for monteray consideration, etc.
Following Serafina's suggestion, you can turn into dragons only your partner in real life and any children you may happen to have (including those who are adopted or step-children). If for some reason your partner divorces/leaves you, they retain their dragon nature and abilities. Please note that Q will apply restrictions to this so you can't marry people, turn them, divorce, and repeat ad nauseum.
Serafina wrote: On that notion:
Is there any way for two female dragons to reproduce with each other via magic?
Solauren wrote:
Forgothrax wrote: Please do note that arcane magic is not only limited to dragon-kind at this time; we could choose to pass our genes into humanity, thus creating sorcerers, or settle down and open a school of magic for wizards. Most of the older dragons, certainly Solauren, would be knowledgeable enough about magic to cobble together a curriculum for apprentice wizards.
It's nice to be appriciated.

Which reminds me:
Hey Q: Can I lose my Sorcerer abilities (i.e Spells per Day/Spells Known Limit) for Wizard spellcasting instead? (i.e Spells per Day is lower, but I have no limit to spells known).

And as a Tome Dragon, I get to collect spellbooks too!
You'd have to trade for that ability, since wizard spellcasting in your hands would make you much, much, much more powerful.
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Re: SDN-dragons! (RAR, detailed)

Post by Forgothrax »

Darn it, ran out of editing time on that post. To finish up...

EDIT: IF ANYONE WANTS TO SERIOUSLY MAKE THIS INTO A FREEFROM RP/STGOD/D&D GAME, WE NEED TO MOVE THIS ELSEWHERE. I NEED A SHOW OF HANDS AS TO INTEREST TO DO THIS.
Dark Hellion wrote:Man, you people need to lighten up and learn to take a joke. :D That character was far more an intellectual exercise than anything else.
Forgothrax wrote:Very well. Hellion may choose between Wyrmling White and being plopped into Lord Wong's Dungeon-Demiplane, or Mature Adult Kobold 1HD.
I would like to request that since a Supermod once admitted he didn't know my title was a negative one that I be treated as a normal poster of my post-count. The Kobold was a joke (and actually a very interesting experiment in seeing what one can do without using class abilities). I think I would like to be a Dispassionate Watcher of Chronepsis, I find the idea of being a dragon who simply watches the world without condemning or condoning. Since we all know Q likes a good joke could I get a second go and make an interesting dragon in the vein of Fina's methods?
*chuckle* Apparently I also failed my humor check. Go ahead and be treated as a normal poster of your post count, though Q might turn you into a wyrmling when he first shows up.
Ahriman238 wrote:
Also, I accept there are good reasons for a DM not to have a character. But these rarely apply to threads. Forg has shown he can be both 'Q' and someone distinct from Q, but while he's given suggestions he hasn't picked a dragon yet or said what he personally would do.

I understand if you want class levels, a demiplane, or to switch dragon types you can negotiate. Expect mockery if Q gives you a noticeably lighter deal than the rest of us.
Q turns me into a Great Wyrm Prismatic so I can lord it over the rest of you, of course. :lol:

In all seriousness, I probably bargain with Q for a demi-plane and change my type into the best I can get (which I'll say is a Gold, that should get me some mockery) which makes me a Wyrmling. That's fine by me-- I'm a patient man, I can wait 50 years or so to get access to some better spells. I probably grab my family and close friends (which isn't that many) with their personal items and gear for a few days camping, have everyone plea illness, and flee to my demi-plane as soon as I possibly can. Once there, I might spend a few days sculpting my demi-plane a little bit to set up camp for us while poking my head back into the Material Plane every so often to see what kind of chaos results. Once things have settled down a bit, I probably contact Crossroads and join his Coalition-- I can't offer much but give me a hundred years (remember, dragons think in decades and centuries like we think in years) and I'll be an Adult gold while all the other Young Adults are halfway through the Adult age category as brasses and/or blacks. After that... well... I guess I'd roll with it from there.
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Re: SDN-dragons! (RAR, detailed)

Post by OmegaChief »

Hmmm, you mentioned we could barter things other then spells and the likes with Q for extras?

Well, I'd like to put the following proposal to Q, I would like to barter upgrading my cave (Though just the cave, the actual contents remain the same) to one of those lovley Demi-planes, for the price of one hundred years of "Interesting Times" as defined by Q, how does that sound?
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Re: SDN-dragons! (RAR, detailed)

Post by Serafina »

I'd certainly be interested in turning this into a game of some sort. Both STGOD and forum-based RPG sound fine to me, though the latter would profit from putting us all on the same level. I have the misfortune of being 6-9 hours ahead of the USA and therefore the majority of forum members, so any form of RPG that is not via forum and email would be difficult for me to attend.
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Re: SDN-dragons! (RAR, detailed)

Post by Solauren »

Very interested in STGODing it.

As for my a trade for Wizard Spellcasting.....
I'll give up my breath weapon
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Re: SDN-dragons! (RAR, detailed)

Post by Crossroads Inc. »

Serafina wrote:I'd certainly be interested in turning this into a game of some sort. Both STGOD and forum-based RPG sound fine to me, though the latter would profit from putting us all on the same level. I have the misfortune of being 6-9 hours ahead of the USA and therefore the majority of forum members, so any form of RPG that is not via forum and email would be difficult for me to attend.
OK I want to jump in here real quick and say I am Reeeallly hesitant about turing this into a full STGOD Game, why?
Well, to be honest as of now, there is no actually 'gaming' going on...

None of us are actually DOING anything, the reason its a 17 page thread, is because its largely everybody discussing and hashing out rules.
I think there may have been one ore two In Character posts in the whole thread.

Contrast that with the gold standard of RAR STGOD's, SD-World, by page 3 people were already making In Character posts and carrying on together.

SO if it is turned fully, someone needs to actually set up something to DO other then hash out rules.
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Re: SDN-dragons! (RAR, detailed)

Post by LaCroix »

Crossroads Inc. wrote:None of us are actually DOING anything, the reason its a 17 page thread, is because its largely everybody discussing and hashing out rules.
Which is an old D&D tradition, I heard... :angelic:
A minute's thought suggests that the very idea of this is stupid. A more detailed examination raises the possibility that it might be an answer to the question "how could the Germans win the war after the US gets involved?" - Captain Seafort, in a thread proposing a 1942 'D-Day' in Quiberon Bay

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Re: SDN-dragons! (RAR, detailed)

Post by Starglider »

Crossroads Inc. wrote:Contrast that with the gold standard of RAR STGOD's, SD-World, by page 3 people were already making In Character posts and carrying on together.
SDNWorld etc are inherently competitive, inspired by the antics of real politicians and only lightly dosed with wish fulfillment; 'my nation makes a cool spaceplane' or 'I put all my funds into building SAC as it should have been' are about as far as it goes. There is a strong streak of black humor, farce and parody of real nations in most of them. This scenario is absolutely stuffed with wish fulfillment and lacks drama or obvious existing sources to crib from / parody. That's ok for a RAR, since it's somewhat interesting to hear people's personal 'if I was a super-rich super-powerful dragon' scenarios, but for an STGOD the posts would be one long string of 'I do this cool thing I always dreamed of, it works perfectly, everyone loves me'.

I think for a good STGOD you would need to have people playing government agencies and/or human supremacist groups who are a credible threat to the protagonists; no 'you try to nuke my lair? ha, you didn't count on my nine stacked contingency spells did you'. That or make everyone chromatic dragons with the traditional evil megalomania tendencies, so that there's an immediate motive for PvP conflict.
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Re: SDN-dragons! (RAR, detailed)

Post by Crossroads Inc. »

Starglider wrote: SDNWorld etc are inherently competitive, inspired by the antics of real politicians and only lightly dosed with wish fulfillment; 'my nation makes a cool spaceplane' or 'I put all my funds into building SAC as it should have been' are about as far as it goes. There is a strong streak of black humor, farce and parody of real nations in most of them. This scenario is absolutely stuffed with wish fulfillment and lacks drama or obvious existing sources to crib from / parody. That's ok for a RAR, since it's somewhat interesting to hear people's personal 'if I was a super-rich super-powerful dragon' scenarios, but for an STGOD the posts would be one long string of 'I do this cool thing I always dreamed of, it works perfectly, everyone loves me'.
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I think you hit the nail on the head with that statment. I remember when I was doing my 'Lords of Darkness' RAR. That one got to 11 pages ratehr fast, seemed very popular and I thought "Hey! lets take this to STGOD!" where it promptly died... Looking back it's exactly for those reasons you list. And without some outside driving force, I suspect this one would meet them same fate.
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Re: SDN-dragons! (RAR, detailed)

Post by Zixinus »

I'll leave this here, if anyone wants to start a campaign. I have no interest in a D&D campaign. I think this also will likely not work as a roleplay due to how overpowered and personally invested everyone's character is.

cessary]

Way of a Hearing
A Hearing is composed of a Jury, Caller and Accused as well as any functionaries believed necessary. A Caller may not retract his call without a Hearing and must stand by the call made.*** Any available dragons must answer such a call.
-The Jury ought to be made out of neutral, uninvolved individuals of good reputation and respect among dragons, sound mind, knowledgeable of the Law and in good standing of the Law.
-The first third of the Jury ought to be composed of older, senior dragons than either the Caller or Accused. If no older dragons can be found, the First Third may be composed of the oldest and most senior available members that are fit to be Judges.
- The second third ought to be composed of dragons of close age or seniority to that of the Caller. If the Accused is member of a profession or other organised order, peers of the Accused may also be selected even if they are human (or other) as long as they are fit to be Judges. They must have an understanding of our Law and are of clear standing of the order they are selected to represent. If not enough may be found, the second third may be expanded to the final third.
- The final third may be composed of younger, less senior dragons or even of humans who are fit to be Judges. If human judges are chosen.
The duty of the Jury is to examine the veracity of the Caller's accusation. They must examine all available evidence, hear out both the Caller and the Accused of the crime.
If not enough evidence is presented or found veritable, the Hearing may name its own Agent, who shall investigate the accusation laid out by the Caller. This is done by hearing out both the Caller and Accused, examaning evidence presented by both

An Agent must be as cleared as possible of any involvement in the crime the Caller has laid out. If the crime is elaborate and/or too great, several agents may be appointed. An Agent of the Law must not the same as that of the Jury (however, a member of the Jury may be appointed as an Agent, but such an Agent may not be member of the Jury for the same Hearing or Hearings related to it). There must not be more Agents than one-fourth of the Jury (rounded down).
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- An Agent of the Law must abandon their own agendas, private interests and business as long as the title is granted. They must not abuse the power granted on them as an Agent of the Law.
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Re: SDN-dragons! (RAR, detailed)

Post by Solauren »

Crossroads Inc. wrote: I think you hit the nail on the head with that statment. I remember when I was doing my 'Lords of Darkness' RAR. That one got to 11 pages ratehr fast, seemed very popular and I thought "Hey! lets take this to STGOD!" where it promptly died... Looking back it's exactly for those reasons you list. And without some outside driving force, I suspect this one would meet them same fate.
Actually, I thought someone posted that there was someone stealing our incharacter posts as a 'Original Fiction' on another board.
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Re: SDN-dragons! (RAR, detailed)

Post by Ahriman238 »

Well, I'm up for a game, but as I mentioned, if this happened in RL I'd be fairly low-profile. Mostly I'd join the police group and heal, divine, and scribe scrolls for them. I could also use Imbue with Spell to give others 2 first level and 1 second level spell. Not much of an edge, but most people will only have a couple Divine spells.

Just as an aside, with this great barrier in place, how will htings like Summon Monster, or Planar Ally work? It seems we'll still have elementals. What about spells like Augury or Commune, that get information from deities?

I do agree if we're going to game it we'll need either some Pvp, or powerful external enemies. A hostile humanity, with tanks, planes and possibly Orbs could fit the bill. Or we could try protecting the world from various nefarious outsiders.

Or heck, if you want to be creative, we could try just handling the public and political outcry of announcing our existence, the creation of the first Dragon conspiracy nuts, hate groups and hunters etc.
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Re: SDN-dragons! (RAR, detailed)

Post by Solauren »

Let's see;

Summon Monster spells sound like they'd break the barrier. That would include anything that summons an elemental, unless Q says that we can only summon them from a sufficient source of that elemental matter
(i.e if you want to summon a 32 foot tall Earth Elemental, that's not hard, or an air elemental for that matter. But Water and Fire, you better be near a lake or have a burning building nearby)


As for game -
I'd like to see it as it would be in 'real life', like you said for you last example, then after a while, we move onto the 'Dragon defenders', depending on how things go.
I've been asked why I still follow a few of the people I know on Facebook with 'interesting political habits and view points'.

It's so when they comment on or approve of something, I know what pages to block/what not to vote for.
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Re: SDN-dragons! (RAR, detailed)

Post by Ahriman238 »

Solauren wrote:Let's see;

Summon Monster spells sound like they'd break the barrier. That would include anything that summons an elemental, unless Q says that we can only summon them from a sufficient source of that elemental matter
(i.e if you want to summon a 32 foot tall Earth Elemental, that's not hard, or an air elemental for that matter. But Water and Fire, you better be near a lake or have a burning building nearby)


As for game -
I'd like to see it as it would be in 'real life', like you said for you last example, then after a while, we move onto the 'Dragon defenders', depending on how things go.
We could game it with the RL reactions, and there will be at least a few violent reactions in the short term, then describe how we'll use magic to try and change the world for the better with Forg/Q shooting down the most outrageous ideas. Fast forward 50 years (or whatever it takes for most of us to be adults) to the world after several decades of our meddling and THEN play defenders of the globe.

Or we could exlpore the universe and run into aliens who have no idea what to make of Dragons or physics-breaking "magic." Maybe they'll even try and liberate humanity from our perceived tyranny!
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Re: SDN-dragons! (RAR, detailed)

Post by Solauren »

Okay, Epic level CALM on you Ahriman238

First, most of us are BEYOND adults right now. As a dragon in this RAR, I'm equal to 800+ years old.
Some of the other Dragons are even older. Sir Nitram and Lady Tevar come to mind, as they are 1200+ years old (But Lady Tevar still has the bright shinny coat of a Young Adult....)
(note to self, Take 20 on next diplomacy interaction with Lady Tevar. Red Dragons are very dangerous, and 'hot tempered'.

Second, just the 'prepare for reveal', 'reveal', 'fall out' could keep us busy for months (assuming no one loses interest by that point)
I've been asked why I still follow a few of the people I know on Facebook with 'interesting political habits and view points'.

It's so when they comment on or approve of something, I know what pages to block/what not to vote for.
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Re: SDN-dragons! (RAR, detailed)

Post by LadyTevar »

Ah. Solauren, you are so amusing. You do not have to lie about me being bright and shiny. I know my scales are dark as a smoldering fire, my wings the bluish ashes. Or should I say they're the color of spilled blood, and my wings the red-blue veins it spilled from?

Either way, yes, I am probably one of the oldest Dragons in this RAR, as I assume being one of the older members of the board crosses over. If you were born 1985 or after, I could be your Mother (assuming teen pregnancy). As a Dragon of 1200+ ...? :twisted:

When we do decide to go public, I would really enjoy a chance to be on the news. First, I'd kick Fox News to the curb, as "foxy" means untrustworthy (or it did a few centuries ago). Then I will use my knowledge of history to build a big fairytale of how/why/where there are dragons. I'm sure Wales would be Very Interested seeing their Red and White Dragons after all these years. (Hint: We Weren't Fighting) Very nice of them to make me their emblem ... I'll have to go visit. How well do I see? Very well... like an eagle by day, and a cat by night. And expertly in twilight. (Wonder if they'd get the reference?)

Between my massive charisma and intelligence I should be able to leave the newsmen with such a mix of Truth and BULLSHIT that governments would be wary of those in "my clan". Of course, any D&D geek would be laughing their asses off, and burning up the 'Net with guesses at our powers and abilities. It'd just be a question of how seriously Big Government would take the information.
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