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What kind of scale do you prefer for RTS?

Posted: 2003-11-11 09:00pm
by PrinceofLowLight
Do you prefer to be a general or a sergeant?

The main thing I don't like about WarCraft 3 is the small army size. It always felt more like you were hiring henchmen for your Hero than actually building an army. I eat up games with a fairly large scale, like Total Annihilation and Cossacks, however.

How about y'all?

Posted: 2003-11-11 09:10pm
by Chardok
I like smaller groups. I can magae them better. I like stealthy shit, too. So that helps. I just can't get a good grasp of macro-wars. Hard 4 me to do.

Posted: 2003-11-11 09:36pm
by Pu-239
I like large numbers that can be moved around in groups.

Posted: 2003-11-12 12:10am
by Howedar
C&C scale at a minimum. Cossacks scale is preferable.

Posted: 2003-11-12 12:25am
by Shinova
Total Annihilation scale's good for me.

Posted: 2003-11-12 12:28am
by Spanky The Dolphin
Depends on the type of game.

Posted: 2003-11-12 12:40am
by Ghost Rider
Absolutely huge.

Unless I'm playing a Tom Clancy Squad game...small groups are just tedious.

Posted: 2003-11-12 12:43am
by Ace Pace
can I say Total war size armies?

Posted: 2003-11-12 12:49am
by Brother-Captain Gaius
Depends... for pure, traditional RTSs, then larger scale (e.g., C&C, Age of Empires, Rise of Nations). I hate WC3. I hope all copies of it spontaneously combust and cause a head crash of the disk they're on.

Then there's the games that skirt the line between RTS and wargame (Total War series)... obviously, those need to be laaaaaaarge.

Squad Based Tacticals I prefer much smaller than the norm. Fallout Tactics, I prefer 1 or 2 guys, not the whole 6. In Chaos Gate, I liked to stick with just 1 squad, put the rest on overwatch.

Posted: 2003-11-12 01:36am
by Companion Cube
Big. Cossacks-style big. But C&C scale is also good.

Posted: 2003-11-12 01:56am
by Sea Skimmer
Shinova wrote:Total Annihilation scale's good for me.
Especially when you download the 5000-unit patch and use the cheat to get extra AI's, then play against them on a metal map in a race to win before the game locks up your computer from the vast numbers running around.

I like a couple small scale RTS games, but not many.

Posted: 2003-11-12 02:19am
by The Yosemite Bear
*set's havester's to mine space rocks*
*Sets collector's to keep tabs on the Havesters*
*Set's assult Frigates to keep tabs on the Collectors & the Harvesters*
*begins building fleet of salvage correvettes*
*unleashes hell*


Fuck General where's the option for ADMIRIAL/Fleet Command?

Posted: 2003-11-12 02:43am
by Isolder74
I liKe the C & C scale armies where I can have as many tanks as I can afford and then steamroll anything in my way

Posted: 2003-11-12 03:31am
by The Yosemite Bear
I like theft, I like building most anything. I like logistics, and well thought defenses...

When I do attack it is with overwhelming force....

Posted: 2003-11-12 03:39am
by Hethrir
Starcraft is puuurrfect.

Posted: 2003-11-12 07:41am
by God Emperor
Hethrir wrote:Starcraft is puuurrfect.
No it isn't, I hate being limited to controling 12 units at once. Games like HomeWorld were you can command every thing in your fleet at once is perfect.

Posted: 2003-11-12 08:00am
by Zac Naloen
i like starcrafts and warcraft 2's scale, i also like C&C, but only cos i can go crazy with my armies and have some fun.

Posted: 2003-11-12 08:07am
by Shortie
Big is good, but OTOH Ground Control size is cool as well. Any scale can be done well, it doesn't bother me.

Posted: 2003-11-12 08:32am
by Sir Sirius
I prefer small scale, I like to have a chance to actualy control the units individualy and be able to fight battles with means other then just brute force and numbers.

Posted: 2003-11-12 08:57am
by Gandalf
I like the style of Age2 and SW:GB, a hundred or so units, some mass movement. Small groups annoy me, though sometimes I like to send small guerilla groups about to hit resource producers and Priests/Jedi.

Posted: 2003-11-12 09:48am
by phongn
Sea Skimmer wrote:
Shinova wrote:Total Annihilation scale's good for me.
Especially when you download the 5000-unit patch and use the cheat to get extra AI's, then play against them on a metal map in a race to win before the game locks up your computer from the vast numbers running around.
There's nothing like running Total Annihlation at 2048x1536 (I've done it a few times on a lark). Of course, it's nearly impossible to control since you can barely read anything, but that's fine ...

Posted: 2003-11-12 01:02pm
by Alferd Packer
The larger the scale, the better. That's the STvSW mod for ST: Armada was a lot of fun, and I invariably play Zerg in SC, simply because I hate micromanagement. Ram them until they give up, and all that.

Posted: 2003-11-12 01:15pm
by Typhonis 1
for very small tactical scale combat in space Star Fleet Command 2 is good for large scale 2 d Star trek Armda 2.

Ground Combat C+C scale is good

Posted: 2003-11-12 02:02pm
by The Yosemite Bear
God Emperor wrote:
Hethrir wrote:Starcraft is puuurrfect.
No it isn't, I hate being limited to controling 12 units at once. Games like HomeWorld were you can command every thing in your fleet at once is perfect.
OK everyone form a line and move with the command ship to the resources at location X/Y/Z

oh, and starcraf/warcraft are only two dimensional....

Posted: 2003-11-12 02:50pm
by Slartibartfast
Kohan is the best. It owns all. Or I should say 0wnz.