Should I try out Star Trek Online?

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EnterpriseSovereign
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Re: Should I try out Star Trek Online?

Post by EnterpriseSovereign » 2019-09-10 04:12pm

Well the latest expansion, Awakening is now live. As expected the dil:zen exchange has jumped 10 points, it's now 430:1. I just need to take a shot at the new episode to set the ball rolling, as well as the new patrols.

There's Unification which I'm at second-highest rank, the bottlenecks in fleet projects are refined Dilithium and Duty Officers- so you can contribute EC, you just have to buy DOFFS from the exchange first. Sometimes I feel I'm the only one contributing dil to the projects, as the colony leaderboard in particular attests.
It's no use debating a moron; they drag you down to their level then beat you with experience.

Just because you have the attention span of a fruit fly doesn't mean the rest of us are so encumbered.

"As you know science is not fact"- HuskerJay
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Lord Revan
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Re: Should I try out Star Trek Online?

Post by Lord Revan » 2019-09-11 11:12am

ImageThis is what Ouroboros raider looks on my klingon, that's the Honor Guard (aka borg rep) shield I'm using
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mr friendly guy
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Re: Should I try out Star Trek Online?

Post by mr friendly guy » 2019-09-12 11:59am

https://www.youtube.com/watch?v=6SO-SYrrd3g

The new lobi space set looks potential for plasma with 4.9% crit chance and extra renewing hangar pet. I could use my Romulan toon who already has romulan BOFFs which boost crit chance, and uses plasma, and combine with this set. Put in in a Dominion carrier with 6 hangar pets, use the Hur'q device to summon swarmer, use traits which summon hur'q swarmers, and use photonic fleet with boost (summons 4 ships instead of 3). I have 3.5% crit chance from endeavour skills, so I could potentially make a big crit chance carrier boost.

Boost crit with Lorca's custom fire control and possibly Zero-Point Energy Conduit for further quit chance and weapon strength boost.
Never apologise for being a geek, because they won't apologise to you for being an arsehole. John Barrowman - 22 June 2014 Perth Supernova.

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EnterpriseSovereign
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Re: Should I try out Star Trek Online?

Post by EnterpriseSovereign » 2019-09-13 01:28pm

I was a bit disappointed that the Lorca console was a tactical one instead of universal, though its crit boost still exceeds the base damage from the spire consoles. To get the most out of it I'll use with toons that have either phasers or disruptors so I can claim the 2-pc set bonus with the DBBs to offset the dmg loss from one fewer console.

If you want me to invite you to Unification just email me ingame, my username is the same.
It's no use debating a moron; they drag you down to their level then beat you with experience.

Just because you have the attention span of a fruit fly doesn't mean the rest of us are so encumbered.

"As you know science is not fact"- HuskerJay
"The Delta Fyler [sic] isn't even a shuttle craft" -HuskerJay69
"The Dominion War wasn't really all that bad"- Admiral Mercury

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mr friendly guy
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Re: Should I try out Star Trek Online?

Post by mr friendly guy » 2019-09-15 04:23am

My plan proceeds with my Klingon toon. Someone wanted me to join a fleet, got there and found out you needed 1 million fleet credits before you can buy stuff. Not to worry, using some dilithium and EC and in 2 days got 1 million fleet credits. Just need to wait for the higher ups to approve me.

I think I envisage raider or cruisers for my toon, with hit and run. Raiders have battle cloak, but to be honest, I have only used it once to escape. I can usually destroy the opponent, and then use regular cloak and move onto the next target. With that play style in mind, what do people suggest I use for traits for a tactical Klingon toon?

I already have the Hur'q hive defense as a space trait, and it creates extra swarmers which are useful. I am thinking of using the trait from the Hur'q Escort (https://sto.gamepedia.com/Hur%27q_Vridy ... ing_Escort) which creates nullifiers when I use a torp firing mode. I think this can allow me to better escape with battle cloak if I am temporarily protected by nullifiers. Another idea is using the torp trait from the Benthan ship which disables enemy ships, allowing me to escape and attack from behind again.

Also I imagine intelligence specialization would be the way to go for such a build. What would be the other specialization people recommend?
Never apologise for being a geek, because they won't apologise to you for being an arsehole. John Barrowman - 22 June 2014 Perth Supernova.

Countries I have been to.
Australia, Canada, China, Denmark, Ecuador, Finland, Germany, Malaysia, Netherlands, Norway, Singapore, Sweden, USA.
Always on the lookout for more nice places to visit.

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mr friendly guy
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Re: Should I try out Star Trek Online?

Post by mr friendly guy » 2019-09-15 11:45am

I am thinking of finally using these traits for my Klingon tactical who plays with raiders.

https://sto.gamepedia.com/Trait:_Exitus_Acta_Probat - stealth and damage bonus on using jam sensors, which I will use to let me get a few good shots in. Already purchased this for a high price.

https://sto.gamepedia.com/Trait:_Highly_Specialized - improves critical hits and recharge time on specialise bridge abilities. Since I use lots of tactical abilities, this is worth it I think. I purchased this.

https://sto.gamepedia.com/Trait:_Concealed_Repairs - on cloaking or placating enemy eg with jam sensors 8) I get faster recharge times on BOFF abilities and repair my hull. Still need to purchase this ability.

https://sto.gamepedia.com/Trait:_Unconventional_Tactics - bonus damage on activating Brace for impact. Never used the ability, but might be useful since raiders try to destroy the opponent as fast as possible. Need to build up strategist, which will take a while.

And finally thinking about the trait you get from completing the current events with the mycelial spores TFOs. You get an Elachi ship with a nice starship trait.
https://sto.gamepedia.com/Elachi_Qulash_Frigate

Invasive Maneuvers - While this trait is slotted, your evasive maneuvers will be upgraded using Elachi technologies. When you activate it, you will perform an invasive scan on the nearby foes, disabling vulnerable bridge stations for a short duration, before phasing into Mycelial Space for a short duration.

Won't completely disable the ship, but might make it hard for them to follow up and allow me to battle cloak, or at least I phase into mycelial space and escape. Undecided on this trait.
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For the ground, I have made her with Herald costume and have got a Herald staff weaponry. Since Klingons tend to love melee, I am thinking of getting the new weapon from the Kelvin divergent box, the one that converts to a sniper rifle. Use my standard iconian resistance elite (https://sto.gamepedia.com/Iconian_Resistance_Elite) for the armour as that gives lots of hit points when epic, and then use the Na'khul shields for the invulnerable period. Arm my away team with it and it triggers more often for me.

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Now that I have unlocked the admiralty system, I should be able to advance relatively quickly. Since my Klingon toon is allowed Romulan and Dominion ships, and I have some phoenix prizes left over to unlock the 4 admiralty ships, I am pretty much have 28 ships to use.
Never apologise for being a geek, because they won't apologise to you for being an arsehole. John Barrowman - 22 June 2014 Perth Supernova.

Countries I have been to.
Australia, Canada, China, Denmark, Ecuador, Finland, Germany, Malaysia, Netherlands, Norway, Singapore, Sweden, USA.
Always on the lookout for more nice places to visit.

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