Should I try out Star Trek Online?

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Lord Revan
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Re: Should I try out Star Trek Online?

Post by Lord Revan » 2019-05-18 03:29pm

EnterpriseSovereign wrote:
2019-05-18 11:25am
Lord Revan wrote:
2019-05-18 04:04am
EnterpriseSovereign wrote:
2019-05-17 09:15pm

Having just gotten into ST Discovery (almost done season 1) it's quite strange playing missions with characters I've just seen on screen. And it helps make sense of the new content too! :lol:
Actually I found that recent episodes fleshed out Landry's character quite nicely and explained why she had chip in her shoulder towards Burnhan in season 1. I won't spoil the mission if you've not played it yet but I'll say in the end you'll most likely feel sorry for Landry even if you hated her before.
The one who got herself mauled to death by the tardigrade? She was just Too Dumb To Live.
Yeah that's the one but granted she wasn't exactly the nicest person even before that.
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Re: Should I try out Star Trek Online?

Post by mr friendly guy » 2019-05-21 07:35am

Cryptic helped with the server lag problem I had. Unfortunately it comes back again and I am not going to turn my modem off for half an hour each time I go on the computer on the off chance I decide to play STO. Sometimes the server works beautifully, sometimes it just sucks.

On the plus side, even when it sucks I can still do the Discovery TFO. Just stay there, press fire randomly and eventually a Klingon ship comes in which I destroy. Thus STO still considers that I contributed to the TFO and I still get the points.
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Re: Should I try out Star Trek Online?

Post by Lord Revan » 2019-05-21 10:11am

Speaking on Discovery, I don't know if I should find the wailing about AoD funny or just sad, I mean you're allowed to dislike Discovery but going as far as constant declare and in the process insult those who do like DIscovery everytime anything related to Discovery is mentioned.
I may be an idiot, but I'm a tolerated idiot
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Re: Should I try out Star Trek Online?

Post by mr friendly guy » 2019-05-21 11:35am

Just did the latest Discovery episodes. Emotion episodes, but since I never watched Discovery, it doesn't have the same emotional attachment that the Delta quadrant and DS9 expansions had for me.

I wonder how Cryptic are going to explain why Discovery era Klingons look different from modern day ones? :D I would go with Mike Wong's explanation of why TOS Klingons look different from TNG ones (before Enterprise explained it away). Basically these Klingons were different ethnic groups.
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Re: Should I try out Star Trek Online?

Post by Lord Revan » 2019-05-21 11:47am

mr friendly guy wrote:
2019-05-21 11:35am
Just did the latest Discovery episodes. Emotion episodes, but since I never watched Discovery, it doesn't have the same emotional attachment that the Delta quadrant and DS9 expansions had for me.

I wonder how Cryptic are going to explain why Discovery era Klingons look different from modern day ones? :D I would go with Mike Wong's explanation of why TOS Klingons look different from TNG ones (before Enterprise explained it away). Basically these Klingons were different ethnic groups.
I think they won't explain it at all, essentially it's how it is in the shows and if you want further info you should look there.
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Re: Should I try out Star Trek Online?

Post by mr friendly guy » 2019-05-24 05:58am

EnterpriseSovereign wrote:
2019-05-07 11:33am
mr friendly guy wrote:
2019-05-07 08:51am
Have upgraded my fourth toon's equipment to mark 15 epic, at least for ship equipment. Am thinking of flying some Jem Hadar ships, however I have no interest in playing a Jemmie toon at the moment. I would rather have my UFP toons fly the Dominion ships. Now does the Gamma vanguard pack automatically allow my non Jemmie toons to fly dominion ships? I know you need to get it to level 6 mastery before other toons can fly them, but I have heard that its automatically gives the ship level 6 mastery. Of course its expensive as hell, 13000 Zen, but it might be worth it. I don't want to grind the ships to get level 6 mastery if my UFP toons can fly them right off.
Did you not want to wait for the weekend? According to the in-game calendar, this Thursday to Monday is a (long-overdue) item upgrade weekend where tech points are doubled. Since it's been several Phoenix events between upgrade weekends, players have been saving up the Phoenix & Omega tokens in preparation.

I got the pack not long after the expansion launched, there is good news and bad news. The good news is that, yes upon getting level 6 on the Dominion character unlocks the ships account-wide. The bad news is that no, the mastery isn't account wide- I just unpacked the carrier for my Fed toon as she already has some rep store hangar pets and the ship was definitely not levelled.

However, the Gamma Vanguard pack does also include a number of Cardassian ships that are available account-wide right off the bat. I've only recently managed to get the masteries on these for the majority of my characters, a lot of them are only now working on the Fek'Ihri S'torr :lol:

Speaking of Zen, the Phoenix event enabled me to buy a shitload of it thanks to selling some when the price was higher. I think that has to be a personal record! :mrgreen: But a dozen active toons will do that. My Discovery one got up to T6 in all reps just yesterday and has half a million dilithium ore to crunch through. With the upgrade weekend I have to decide whether to commit her to disruptor or antiproton weaponry.

Next major release is going to bring yet another set of marks- if they're feeling generous they'll make the new marks available as a choice when trading in the stuff from summer, though they didn't bother last year, breaking the tradition of adding the newest towards the end of the event.
Could I potentially create a generic Jem'hadar, buy all the Vanguard ships for less than the Gamma quadrant pack, and then level up those ships until level 6, then let all my players get hold of those ships. Don't really want Cardassian ships per se. The only other advantage of the Vanguard is perhaps I also get to play a Cardassian toon.
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Re: Should I try out Star Trek Online?

Post by mr friendly guy » 2019-05-24 01:24pm

Ok, so I decided to use the extra bonus on zen, got tons of it, then purchased all 4 Vanguard ships for 20% off. Its just going to be a while to grind up the ships to level 6 mastery so my UFP toons can access them. Especially since after I did the tutorial I jumped right to the Argala sector in the Delta quadrant to grind and my Jemmie toon isn't so powerful. :lol: Oh well, at least I have another helper in the family of toons, maybe my Jemmie might earn a bit of dilithium and some EC to be useful. Meet Dalek'hadar, a totally not derivative name. Standing at over 2 metres tall, but since all my ground grew are tall he doesn't look too different. He commands all 4 Vanguard ships, funnily enough with names like Gold Dalek, Blue Dalek, Red Dalek and White Dalek. :lol:
Never apologise for being a geek, because they won't apologise to you for being an arsehole. John Barrowman - 22 June 2014 Perth Supernova.

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Re: Should I try out Star Trek Online?

Post by mr friendly guy » 2019-05-25 11:44am

What? You need 53000 experience to go from level 5 mastery to level 6 master of a Jem'hadar vanguard ship? That's going to take a lot of grinding. I might just play the DQ deep space encounter (as it can be repeated rapidly), but its most probably going to take a lot of effort before my UFP toons can access the Jem'hadar vanguard carrier.

Its a shame because I can see lots of potential for this with my toons using this. The carrier allows 6 ships ( 2 hangar bays and 2 vanguard ships), plus it can detach to form another one. Combined with a science toon having 4 photonic fleet and that's a lot. Now I tend to use the Klingon device which summons four ships and also use the Hur'q homing device for more summoned allies. Two of my toons have great abilities which boost hangar pets. Moreover if you get one of the other Jem'hadar ships on exchange, its starship mastery allows you to summon another attack craft on using a team ability, so I am going to have a build that churns out lots of allies.
Never apologise for being a geek, because they won't apologise to you for being an arsehole. John Barrowman - 22 June 2014 Perth Supernova.

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Re: Should I try out Star Trek Online?

Post by mr friendly guy » 2019-06-06 12:30pm

Made a few changes to my toons. Take my Romulan sci toon. I switched out her defensive console for the boronite console, which grants among other things EPG, but also makes my weapons create subspace vortex which follow ships and attacks them.
https://sto.gamepedia.com/Console_-_Uni ... d_Weaponry
With my high EPG, these subspace vortexes does a decent amount of damage. It reminds me of the Son'a weapons, but this procs more easier, but has a long recharge time.

My Rommie sci toon utilises Subspace vortex, tykens rift (with massive amount of damage from the secondary deflector doing radiation damage, + drain infection of 1000+ per second doesn't hurt either on top of the usual EPG damage), gravimetric torp and some temporal operative anomalies as well. Add in the anti time anomaly she does a world of pain. I also have gravity well and tachyon beams do lots of damage due to the secondary deflector, so I can use it against a big ship while I save the anomalies for several ships.

-----------------------
Next toon that gets attention is my UFP tactical toon. She has the tzenkethi carrier with 6 tactical consoles and tetryon boost of > 300%. Unfortunately the ship isn't very agile, even though I boosted the impulse engines to ultra rare to boost turn rate. However I figured out a way around this.

Simply don't move the ship forward, and just rotate it on its axis and use cannons and dual beam tetryons on enemy ships. Just keep still and track enemy ships. Normally I wouldn't be agile enough to bring cannons to bear which is why I made it originally a beam boat. Now I used one of those reputation cannons which give an extra 2% damage on account of me being tier 6 in that rep.

Supplement with gravity well I and suck them in one location. and fire away. With tetryon torps and kemocite laden weapons I do a whole lot of damage to multiple ships. The next way to boost this ship is to use DOFFs which boost gravity well and also get gravity well feats, which boost the length and decrease recharge time. Such as the trait associated with the Andorian chimesh pilot ship.

https://sto.gamepedia.com/Andorian_Chimesh_Pilot_Escort
https://sto.gamepedia.com/Specializatio ... _Scientist

I am not sure when I will get enough TFOs to get the free T6 ship, but with the crystalline catastrophe event coming up, I am sure I will make inroads into it. Then get the ship. I know I have enough zen to purchase it, but I am thinking of trying to get the free T6 ships with TFOs.
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My first and fourth toons are getting attention. Both are now playing with the Dominion carrier and loaded up with polaron goodness. They are both using different torps just to see how different configurations run. Since my first toon is a science toon, he has summon photonic fleet and can bring 4 fleets. With the 2 vanguard fighters the carrier has, the 2 hangar bays, and the ability to split into a more agile craft + a support craft, he can summon a lot of ships. I supplement devices with the klingon beacon (4 ships) and the hur'q summoner for swarm tactics.
Never apologise for being a geek, because they won't apologise to you for being an arsehole. John Barrowman - 22 June 2014 Perth Supernova.

Countries I have been to.
Australia, Canada, China, Denmark, Ecuador, Finland, Germany, Malaysia, Netherlands, Norway, Singapore, Sweden, USA.
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Re: Should I try out Star Trek Online?

Post by EnterpriseSovereign » 2019-06-15 04:11pm

Flash sale on ship bundles- 30% off for 24 hours. I actually bought all the bundles already, thanks to buying Zen cheap and selling when it's expensive. I did also buy a 20 key ring bundle while discounted, I just have to decide which toon to expend the keys with since some of the loot is character bind on equip, some not. Also a double experience weekend so I can get some masteries sorted out.
It's no use debating a moron; they drag you down to their level then beat you with experience.

Just because you have the attention span of a fruit fly doesn't mean the rest of us are so encumbered.

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Re: Should I try out Star Trek Online?

Post by mr friendly guy » 2019-06-16 10:09am

Bit the bullet and decided to get 1000 zen. With that added on I got the andorian T6 pilots with 30% discount. Mainly I want the tactical one for its starship trait to boost gravity wells for my tactical toon. She lines them up with gravity well and blasts away with all that tetryon goodness. Since the ship ain't that agile, being a tzenkethi carrier I just rotate it on its axis without moving forward. The trait would also be useful for my science primary toon since he utilises gravity wells.

However some of the other gear with the Andorian pilot ships looks to have potential hence why I decided to get them. The gateway trap in particular, since it disables ships subsystems for a few seconds. Can you imagine firing a torp at full spread on unshielded ships. There is potential there.
Never apologise for being a geek, because they won't apologise to you for being an arsehole. John Barrowman - 22 June 2014 Perth Supernova.

Countries I have been to.
Australia, Canada, China, Denmark, Ecuador, Finland, Germany, Malaysia, Netherlands, Norway, Singapore, Sweden, USA.
Always on the lookout for more nice places to visit.

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Re: Should I try out Star Trek Online?

Post by EnterpriseSovereign » 2019-06-16 12:40pm

mr friendly guy wrote:
2019-06-16 10:09am
Bit the bullet and decided to get 1000 zen. With that added on I got the andorian T6 pilots with 30% discount. Mainly I want the tactical one for its starship trait to boost gravity wells for my tactical toon. She lines them up with gravity well and blasts away with all that tetryon goodness. Since the ship ain't that agile, being a tzenkethi carrier I just rotate it on its axis without moving forward. The trait would also be useful for my science primary toon since he utilises gravity wells.

However some of the other gear with the Andorian pilot ships looks to have potential hence why I decided to get them. The gateway trap in particular, since it disables ships subsystems for a few seconds. Can you imagine firing a torp at full spread on unshielded ships. There is potential there.
Especially if you bunch them up with gravity well and use the full spread of Romulan Hyper Plasma Torps. Perhaps when I finish getting the masteries I can look at optimising my builds, with the double XP I'm cycling among 11 of my toons running Argala.

The crystalline event isn't quite as awesome as it first appears. The only discovery marks you can earn from it is from the multiple choice pack you get from turning in the 14 items, you don't get any as an option upon completing.
It's no use debating a moron; they drag you down to their level then beat you with experience.

Just because you have the attention span of a fruit fly doesn't mean the rest of us are so encumbered.

"As you know science is not fact"- HuskerJay
"The Delta Fyler [sic] isn't even a shuttle craft" -HuskerJay69
"The Dominion War wasn't really all that bad"- Admiral Mercury

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