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Re: Saints Row IV

Posted: 2013-09-07 10:20pm
by Ritterin Sophia
The problem with tornado is easily fixed by doing the fraud activities. Completing them all makes you immovable.

Re: Saints Row IV

Posted: 2013-09-08 02:36am
by Brother-Captain Gaius
White Haven wrote:As much as I had a blast with SR4, the fact that it's an overgrown expansion pack really, really shows.
I'm hoping this so-called "Director's Cut" DLC fleshes some stuff out. I like the game, but it didn't feel like a full price title at all. I've gone back to playing SR3, in fact.

Re: Saints Row IV

Posted: 2013-09-09 10:12am
by White Haven
General Schatten wrote:The problem with tornado is easily fixed by doing the fraud activities. Completing them all makes you immovable.
Some of the problems. Doesn't do shit for being lit on fire by explosions while running or the perrential 'I can't runt he streets without alerting the cops' issue.

Re: Saints Row IV

Posted: 2013-09-09 10:33am
by Executor32
I think that's because the fire resistance is bugged. For example, in my first playthrough, I didn't unlock fire damage level 4 until after I had already unlocked and purchased the other three levels, and there I don't catch fire. However, in my second playthrough I unlocked level 4 well before level 3, and even though it appears in my upgrades list with a checkmark next to it, I still take fire damage.

Re: Saints Row IV

Posted: 2013-09-10 05:34pm
by TheFeniX
Dubstep gun + PopStar Customization = non-stop hilarity. I fucking hate this "song" in a vacuum (as I do all dubstep), but with this riff going amongst explosions and flying Xin, I find myself enraged when the game takes the gun away from me. For some reason, it tends to piss Fun Shaundi off enough that she'll leave my party... which is weird for a few reasons.

All in all, a few bugs aside, I really enjoyed SR4. There's a few missions I wish I could go back and play anytime I want, such as Asha's loyalty mission "CURSE MY SHORT ATTENTION SPAN" and I was especially (once again) fond of the old text adventure. The theme reminds me of the original Metroid and The Goonies II.

I wish the powers/melee combat was a bit more fleshed out. You have to finish most animations before being able to use powers, which gets old. However, chaining powers with weapons was at least fairly intuitive. I just like punching/stomping things as much as shooting them.