Get your fill of sci-fi, science, and mockery of stupid people
* FAQ    * Search   * Login 
Want to support this site? Click

Quote of the Week: "In the United States, the majority undertakes to supply a multitude of ready-made opinions for the use of individuals, who are thus relieved from the necessity of forming opinions of their own." - Alexis de Tocqueville, French writer (1805-1859)


All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 370 posts ]  Go to page Previous  1 ... 10, 11, 12, 13, 14, 15  Next
Author Message
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-19 05:22am
Offline
Sith Acolyte
User avatar

Joined: 2005-04-02 11:54pm
Posts: 5992
Location: South Cali... where life is cheap!
Assaults are my favorites. Because they're reliable. High risk, but high output. You just run-n-gun in and doubletap, which'll nearly always guarentee one alien down. You then either kill others that can get to them, drop smoke on the assault, or use supression fire on enemies to force them to (usually) skip their turns.



Image

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-19 05:22am
Offline
Sith Marauder
User avatar

Joined: 2006-04-11 07:43am
Posts: 4316
You can modify panic values in the ini files anyway, should you want to create an Impossible difficulty that was tactically Impossible but strategically Classic.

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-19 07:36am
Offline
Emperor's Hand
User avatar

Joined: 2002-12-30 09:57pm
Posts: 10355
Location: In the Land of Logic and Reason, two doors down from Lilliput and across the road from Atlantis...
If you can make it past the second month in reasonable shape in impossible the tide starts to shift. I lost three nations in the first month thanks to the insta-panic-fuck of the spread of missions and lack of sat's to react with. An interesting note is that if you can afford to replace the sat it can be worth letting the aliens shoot it down on impossible since you can then launch a new one and clear the panic before the end of the month.

I found that I used more snipers in impossible than I did in normal. Once I got to six man team I was running three snipers, one assault on point with a heavy and support backing him up. The assault went down the close quarters tree and was my chrysalid insurance in terror sites. The rest of the time the heavy would soften the enemies up with grenades or rocket launcher and then the snipers would down them in threat order. Managed to finish impossible and get "Aint no Cavalry Comin'" with that team. The final mission was a joke compared to a bomb site.

Edit: The other thing to note is that I found it really important to be willing to fall back. Having the assault move up and then fall back once contact was made bought me time and space to work with to whittle down some of the tougher enemies as they moved in on the team. I also found that live capture was not worth it most of the time. I took three aliens alive the entire game...and when it came time for the base/overseer I swapped out one sniper for a SHIV and played it slower with the SHIV on point to soak the psi-crap.



"Prodesse Non Nocere."
"It's all about popularity really, if your invisible friend that tells you to invade places is called Napoleon, you're a loony, if he's called Jesus then you're the president."
"I'd drive more people insane, but I'd have to double back and pick them up first..."
"All it takes for bullshit to thrive is for rational men to do nothing." - Kevin Farrell, B.A. Journalism.
BOTM - EBC - Horseman - G&C - Vampire

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-19 01:10pm
Offline
Sith Marauder
User avatar

Joined: 2006-04-11 07:43am
Posts: 4316
I just built a Hover SHIV for the same reason. The MC enemies are actually crappier than I thought, but it's annoying that they decided to delete the Outsiders from the game once you beat the enemy base and replace it with the previously thought of "Supreme Commander" sectoid in all instances. I'm fairly certain they did it to make it easier to capture the little bugger and unlock Psi stuff you need to advance the plot, but it is not only anticlimatic to run into a Commander Sectoid at the end of the base (my big boss sequence is instead one little skinny grey orangutan who can occasionally spit at me for 2 damage) but to make it work they also had to fuck with the Outsiders as previously stated. I actually liked those guys, overall, and thought they could be up to something clever with the addition of them... but nope.

It galls me because it is sloppy design. Cinematically it makes no sense and mechanically it is sloppy. BLAH.

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-19 02:10pm
Offline
Sith Marauder
User avatar

Joined: 2006-04-11 07:43am
Posts: 4316
Here's an interesting thing for anyone who has gotten to the overseer UFO section or is interested in finding some battleships to invade:

Ignoring a small or scouting or patrolling UFO usually provokes a Battleship response a week or so later, which is great if you're looking to farm battleships or just looking to get the Fusion technology. However, the Overseer doesn't count, since it apparently couldn't give two shits about satellites. If you ignore it though you're still getting penalized for not intercepting a UFO. So not only do I get a penalty, I don't get a Battleship to fight. Would it have killed them to treat it like a the alien base?

Well, the upside is that even if you're penalized for ignoring any UFO contact, if you swat it down you get bonus for a UFO shoot-down. Since it keeps coming back at predictably common intervals, you can get several shoot-downs in a single month, slapping their shit out of the sky over and over. Kinda funny, but a solid way to delay the "Final Preparations" mission as long as you want. I don't get abductions anymore since the entire world is blanketed in coverage, and since I want to wait until I have ghost armor (because while Titan is good I really <3 the skeleton suit too much to downgrade to an armor blob), the tactic of flyswatting Overseers works well at delaying the game without penalty. I did a whole month doing nothing but grounding those things, just as an experiment, and got a good rank from the council for it. They'll give you a B if you let something else slip by, but they don't get ornery so long as you at least knock some stuff down.

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-22 08:12am
Offline
Master Control Program
User avatar

Joined: 2002-07-04 09:53am
Posts: 6966
Location: Ottawa, Canada
Covenant wrote:
I just built a Hover SHIV for the same reason. The MC enemies are actually crappier than I thought, but it's annoying that they decided to delete the Outsiders from the game once you beat the enemy base and replace it with the previously thought of "Supreme Commander" sectoid in all instances. I'm fairly certain they did it to make it easier to capture the little bugger and unlock Psi stuff you need to advance the plot, but it is not only anticlimatic to run into a Commander Sectoid at the end of the base (my big boss sequence is instead one little skinny grey orangutan who can occasionally spit at me for 2 damage) but to make it work they also had to fuck with the Outsiders as previously stated. I actually liked those guys, overall, and thought they could be up to something clever with the addition of them... but nope.

It galls me because it is sloppy design. Cinematically it makes no sense and mechanically it is sloppy. BLAH.

I wrote off the lack of outsiders as something to do with the fact that, following the base run, the otherdimensional aliens knew humans could a) capture their energy-being guys, and b) reverse-engineer strategically important artifacts from them, so they voluntarily stopped putting their avatars into a position where they could be compromised.

Of course, my suspension of disbelief is a goddamned eight-lane, four-tower bridge, so I have no problem painting a veneer of an explanation and then not thinking about it.



Image

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-22 08:15am
Offline
Sith Acolyte
User avatar

Joined: 2004-05-17 03:14pm
Posts: 5992
Location: Richmond, Virginia: The Capitol of Treason
The really curious thing, to me, was how they were left out of the final mission's silly Litany of Aliens.



Image
Image
Chronological Incontinence: Time warps around the poster. The thread topic winks out of existence and reappears in 1d10 posts.

Out of Context Theatre, this week starring BKTiel.
-'Have you considered a career as a Roman emperor?'

Fiction!: The Final War (Bolo/Lovecraft) (Ch 7 9/15/11), Living (D&D, Complete)Image

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-22 12:23pm
Offline
Jedi Knight

Joined: 2011-02-15 05:16pm
Posts: 999
I'd hypothesized that the "energy beings" were the projections from the hyperwave tranceiver device captured at the Alien base. Once the aliens lost that, they couldn't easily replace it and thus had to command the ships locally.

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-22 02:29pm
Offline
Sith Marauder
User avatar

Joined: 2006-04-11 07:43am
Posts: 4316
They also appear in the XCOM shooter game stuck in production limbo, I've heard.

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-22 05:23pm
Offline
Sith Acolyte
User avatar

Joined: 2007-06-19 12:48pm
Posts: 5212
Location: Putting out fires in the library.
I just finished the game.

Saw the ending.

Welp, that was stupid.



Dungeon Keeper 3, under a different name, in the works. On kickstarter.

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-22 11:13pm
Offline
Mostly Harmless Nutcase
User avatar

Joined: 2002-07-21 02:38am
Posts: 35211
Location: Dave's Not Here Man
hmmm who is the worst offender in terns of raping our good faith...



Image

The scariest folk song lyrics are "My Boy Grew up to be just like me" from cats in the cradle by Harry Chapin

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-22 11:14pm
Offline
Sith Marauder
User avatar

Joined: 2006-04-11 07:43am
Posts: 4316
The Yosemite Bear wrote:
hmmm who is the worst offender in terns of raping our good faith...

What do you mean?

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-23 01:27am
Offline
Mostly Harmless Nutcase
User avatar

Joined: 2002-07-21 02:38am
Posts: 35211
Location: Dave's Not Here Man
talking about gaming companies that we love to hate/abuse us poor gamers



Image

The scariest folk song lyrics are "My Boy Grew up to be just like me" from cats in the cradle by Harry Chapin

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-23 02:17am
Offline
Sith Marauder
User avatar

Joined: 2006-04-11 07:43am
Posts: 4316
They didn't really abuse us with this one, but I do gotta say the ending bit is rushed and flat. I haven't finished the very end zone yet, but I can tell it will be atrociously poor.

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-23 02:34am
Offline
Jedi Council Member

Joined: 2010-06-21 09:04am
Posts: 2258
The Yosemite Bear wrote:
talking about gaming companies that we love to hate/abuse us poor gamers


Probably Bioware. :lol:

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-23 02:46am
Offline
Emperor's Hand
User avatar

Joined: 2002-07-03 09:56pm
Posts: 36168
Location: Brisbane, Australia
Just because a game is full of bad ideas and broken shit doesn't mean its 'abusing' anyone's 'faith' (unless you're a brandslave idiot in which case you've got bigger things to worry about). It's just plain old not a very good game and doesn't require or deserve any histrionics.

Just play something else, like Dishonoured or RE6 or FIFA.



Elfdart wrote:
my first manager and I spent the better part of an hour in his office asking an insanely hot female employee to go through the "B" authors in the Lit section. Why? Because that would make her climb up on the ladder right where the security camera was and gave us a perfect view of her perfect gazongas
whatisprojectzohar.com

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-23 03:03am
Offline
Padawan Learner
User avatar

Joined: 2011-08-23 07:49pm
Posts: 343
Location: Chicago IL. formerly Livingston TX.
Zinegata wrote:
The Yosemite Bear wrote:
talking about gaming companies that we love to hate/abuse us poor gamers


Probably Bioware. :lol:


Actually I was under the impression that the blame for ME3's rushed ending was EA's fault, it sure wouldn't be the first time EA has railroaded a company into releasing something to early and fucking it up in the process.



"It is just such a question as has been left times out of mind in this Old World to the decision of the sword. The sword will be the arbitrator in the New World too; but the event teaches us plainly enough that Republics and Democracies enjoy no exemption from the passions and follies of humanity."
~ The London Times May 30, 1861.

http://omniopolios.myminicity.com/

We're all intelligent, level headed people here. Except for Batman, he's perfect in his own special little way. :P

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-23 03:41am
Offline
Emperor's Hand
User avatar

Joined: 2002-07-18 06:08pm
Posts: 13225
Location: Poland
Because Bioware's writing had nothing to do with it! :D



Image
JULY 20TH 1969 - The day the entire world was looking up

It suddenly struck me that that tiny pea, pretty and blue, was the Earth. I put up my thumb and shut one eye, and my thumb blotted out the planet Earth. I didn't feel like a giant. I felt very, very small.
- NEIL ARMSTRONG, MISSION COMMANDER, APOLLO 11

Signature dedicated to the greatest achievement of mankind.

MILDLY DERANGED PHYSICIST does not mind BREAKING the SOUND BARRIER, because it is INSURED. - Simon_Jester considering the problems of hypersonic flight for Team L.A.M.E.

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-23 08:07am
Offline
Sith Devotee
User avatar

Joined: 2004-09-29 03:02pm
Posts: 2915
Location: Lincoln, NE
gigabytelord wrote:
Zinegata wrote:
The Yosemite Bear wrote:
talking about gaming companies that we love to hate/abuse us poor gamers


Probably Bioware. :lol:


Actually I was under the impression that the blame for ME3's rushed ending was EA's fault, it sure wouldn't be the first time EA has railroaded a company into releasing something to early and fucking it up in the process.


No, EA actually gave Bioware an extension. It was entirely due to Bioware's writing and egregious mismanagement of the project.



"Sell drugs, run guns, nail sluts, and fuck the law." -Thomas Jefferson
Image

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-23 08:16am
Offline
Padawan Learner
User avatar

Joined: 2011-08-23 07:49pm
Posts: 343
Location: Chicago IL. formerly Livingston TX.
Jesus, how did they manage to fuck up the last 20 god damned minutes? the first 20 hours where fine, great even, but that last 20 minutes was just... inexcusable...



"It is just such a question as has been left times out of mind in this Old World to the decision of the sword. The sword will be the arbitrator in the New World too; but the event teaches us plainly enough that Republics and Democracies enjoy no exemption from the passions and follies of humanity."
~ The London Times May 30, 1861.

http://omniopolios.myminicity.com/

We're all intelligent, level headed people here. Except for Batman, he's perfect in his own special little way. :P

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-23 12:27pm
Offline
Sith Marauder
User avatar

Joined: 2006-04-11 07:43am
Posts: 4316
gigabytelord wrote:
Jesus, how did they manage to fuck up the last 20 god damned minutes? the first 20 hours where fine, great even, but that last 20 minutes was just... inexcusable...


You talking about XCOM or ME3? Either could apply.

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-23 04:27pm
Offline
Padawan Learner
User avatar

Joined: 2011-08-23 07:49pm
Posts: 343
Location: Chicago IL. formerly Livingston TX.
Covenant wrote:
gigabytelord wrote:
Jesus, how did they manage to fuck up the last 20 god damned minutes? the first 20 hours where fine, great even, but that last 20 minutes was just... inexcusable...


You talking about XCOM or ME3? Either could apply.


ME3, however apparently XCOM made the same mistake, from what everyone is telling me.



"It is just such a question as has been left times out of mind in this Old World to the decision of the sword. The sword will be the arbitrator in the New World too; but the event teaches us plainly enough that Republics and Democracies enjoy no exemption from the passions and follies of humanity."
~ The London Times May 30, 1861.

http://omniopolios.myminicity.com/

We're all intelligent, level headed people here. Except for Batman, he's perfect in his own special little way. :P

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-23 04:39pm
Offline
Emperor's Hand
User avatar

Joined: 2002-07-03 09:56pm
Posts: 36168
Location: Brisbane, Australia
ME3 is a good game with an ending nerds don't like.

XCOM is a shit game with a laughably, outrageously lazy and shit ending.

There's a little gap here. Seriously look up the XCOM ending, it's not bad narratively or because of themes, it's bad because it clearly took six minutes to make and SUCKS.



Elfdart wrote:
my first manager and I spent the better part of an hour in his office asking an insanely hot female employee to go through the "B" authors in the Lit section. Why? Because that would make her climb up on the ladder right where the security camera was and gave us a perfect view of her perfect gazongas
whatisprojectzohar.com

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-23 05:43pm
Offline
Padawan Learner
User avatar

Joined: 2011-08-23 07:49pm
Posts: 343
Location: Chicago IL. formerly Livingston TX.
Stark wrote:
ME3 is a good game with an ending nerds don't like.


Let me state that I was perfectly happy the extended edition that was released afterward, to clarify things a bit, but if you're referring to the ending before that, I have to disagree, unless you caught something that I didn't, it seemed rushed and not to well thought out.
If you have a different, but valid opinion then I'm all ears

Stark wrote:
XCOM is a shit game with a laughably, outrageously lazy and shit ending.

There's a little gap here. Seriously look up the XCOM ending, it's not bad narratively or because of themes, it's bad because it clearly took six minutes to make and SUCKS.


Oh god, that was bad.



"It is just such a question as has been left times out of mind in this Old World to the decision of the sword. The sword will be the arbitrator in the New World too; but the event teaches us plainly enough that Republics and Democracies enjoy no exemption from the passions and follies of humanity."
~ The London Times May 30, 1861.

http://omniopolios.myminicity.com/

We're all intelligent, level headed people here. Except for Batman, he's perfect in his own special little way. :P

Top
 Profile  
 Post subject: Re: Attn: XCOM shit in this thread. PostPosted: 2012-10-23 05:57pm
Offline
Sith Devotee
User avatar

Joined: 2004-09-29 03:02pm
Posts: 2915
Location: Lincoln, NE
Pretty sure Stark is just talking from a mechanical standpoint, since he generally thinks the storyline is terrible. But this is not an ME3 thread so let's not go down that road.



"Sell drugs, run guns, nail sluts, and fuck the law." -Thomas Jefferson
Image

Top
 Profile  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 370 posts ]  Go to page Previous  1 ... 10, 11, 12, 13, 14, 15  Next

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group