Let's play: Buzz Aldrin's Race Into Space

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Re: Let's play: Buzz Aldrin's Race Into Space

Post by PeZook »

OmegaChief wrote:God damn our budget noooo, thank gods we got the N-1 started when we did.

Comrade Director, we're going to need significant prestiege boosts to counter this budget cut, how soon can we do the Zond flyby?
Report immediately for re-education.
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JULY 20TH 1969 - The day the entire world was looking up

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MILDLY DERANGED PHYSICIST does not mind BREAKING the SOUND BARRIER, because it is INSURED. - Simon_Jester considering the problems of hypersonic flight for Team L.A.M.E.
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Re: Let's play: Buzz Aldrin's Race Into Space

Post by LaCroix »

PeZook wrote:
OmegaChief wrote:God damn our budget noooo, thank gods we got the N-1 started when we did.

Comrade Director, we're going to need significant prestiege boosts to counter this budget cut, how soon can we do the Zond flyby?
Report immediately for re-education.
He might alternatively shoot himself in the foot... :D
A minute's thought suggests that the very idea of this is stupid. A more detailed examination raises the possibility that it might be an answer to the question "how could the Germans win the war after the US gets involved?" - Captain Seafort, in a thread proposing a 1942 'D-Day' in Quiberon Bay

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Re: Let's play: Buzz Aldrin's Race Into Space

Post by ChaserGrey »

Hmmm. But as People's Commissar for the Baikonurek Cosmodrome, wouldn't he be responsible for his own re-education? I suddenly have this image of Omeganski sitting, head bowed on one side of an interrogation table under bright lights, then running around to the other side to harangue himself for his counterrevolutionary sentiments.
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Re: Let's play: Buzz Aldrin's Race Into Space

Post by Scottish Ninja »

"It's not as bad as it looks, Comrade Commissar. A Zond flyby should theoretically be possible by the end of this year."

As for the numbers - we're mostly in luck, the budget cuts aren't that enormous and by the time they hit we'll really have gotten most of the big-ticket research out of the way. Especially if we get that Lunar Pass in this year, though that's a little iffy.

Okay, so referring back to my mission budgeting notes here, we discover that the cost of a Zond (Voskhod) Lunar Pass or Orbital with Kicker-B costs 28 MB.

BUT. We have a spare Proton, so the first of those will cost only 16 MB. If we schedule a Lunar Pass for fall 1970, that will leave us with 124 MB for all other programs this year.

Kicker-B is likely to just hit Max R&D with 5 teams of research, so roughly 10 MB for that.
Two seasons of max research for Lapot will likely get us very close to Max R&D; 70 MB for that.
After all of those we have 44 MB remaining, which is six teams' worth of research on the N-1. That's unlikely to get us all the way, but I predict that unless we get shitty results for R&D, we'll be within ~10% of Max R&D for the N1.

I might actually recommend scheduling some suborbital Lapot flights for Fall 1970 (one unmanned, one manned); they cost 7 MB each and we stand to pick up 8 prestige for the manned flight. We can scrub the unmanned flight if we haven't yet hit Max R&D, but Lapot reliability is likely to hit at least the low 80s and that should be enough for a suborbital flight. If we only fly one mission, that only costs us one team of research on the N1, which won't really delay it becoming operational by the time we need it. Even with the cutbacks, successes this year should leave us some room to keep flying next year and get the two-man lander going. The latter will cost us a maximum of 50 MB next year, for startup and two seasons of max research.
Scottish Ninja wrote:Who knows; we (or you) could get the event that gives you +6d6 to the most advanced capsule. But I guess that does count as "completely bizarre".
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Re: Let's play: Buzz Aldrin's Race Into Space

Post by PeZook »

You are going to have problem with Lapot crews in the fall, though.

Big problem.
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JULY 20TH 1969 - The day the entire world was looking up

It suddenly struck me that that tiny pea, pretty and blue, was the Earth. I put up my thumb and shut one eye, and my thumb blotted out the planet Earth. I didn't feel like a giant. I felt very, very small.
- NEIL ARMSTRONG, MISSION COMMANDER, APOLLO 11

Signature dedicated to the greatest achievement of mankind.

MILDLY DERANGED PHYSICIST does not mind BREAKING the SOUND BARRIER, because it is INSURED. - Simon_Jester considering the problems of hypersonic flight for Team L.A.M.E.
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Re: Let's play: Buzz Aldrin's Race Into Space

Post by Simon_Jester »

Yeah.

Life's been complicated lately, I don't know when I'll get to the next budget plan. The one thing I want to point out is that, as Scottish Ninja notes, we've already gotten most of the high-cost research out of the way. N-1 only needs about 10 teams of research to get going, and we don't actually need it until we're ready to start missions with lunar landers involved. Lapot needs, likewise, about 10 teams of research- plus a number of tests, but Lapot tests are incredibly cheap compared to Hermes tests, 7 MB as opposed to 16.

The only component of the system we don't have near-ready is the lunar lander, which isn't that expensive to develop. So this doesn't derail us too horribly.


Tentatively, I'm thinking in terms of polishing off Kicker-B and, yes, scheduling that lunar pass Voskhod flight for fall of this year. I'll have to put together Voskhod teams specifically for the purpose, of course. Comrade Karzanovski, you're probably up for that...

Also, I'm probably going to need to start a new cosmonaut class.

Nominations for cosmonaut names are officially open!
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Re: Let's play: Buzz Aldrin's Race Into Space

Post by FaxModem1 »

How about Boris Fatale, bastard son of Boris Badenov and Natasha Fatale. Gotta continue their legacy somehow.
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Re: Let's play: Buzz Aldrin's Race Into Space

Post by Scottish Ninja »

We could fly Klimuk/Brzęczyszczykiewicz again; I think their experience and skill could come in handy, and their other Lapot crewman is leaving next season.

As for a manned Lapot flight, I recommend flying Karzanovski for that - better to keep that crew together, and try to get their morale up, when we know they work together. For backup crews I might suggest just slapping together backup crews regardless of compatibility, just for this season, especially out of the low-morale cosmonauts who are likely to quit soon anyway.
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Re: Let's play: Buzz Aldrin's Race Into Space

Post by LaCroix »

Loud bangs and crashes could be heard out of Brzęczyszczykiewicz quarters, drawing a crowd. People would have assumed a fight was going on, if it weren't for the occasional shouts of "Wohoo - I'm going to the moon!"
A minute's thought suggests that the very idea of this is stupid. A more detailed examination raises the possibility that it might be an answer to the question "how could the Germans win the war after the US gets involved?" - Captain Seafort, in a thread proposing a 1942 'D-Day' in Quiberon Bay

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Re: Let's play: Buzz Aldrin's Race Into Space

Post by Simon_Jester »

Scottish Ninja wrote:We could fly Klimuk/Brzęczyszczykiewicz again; I think their experience and skill could come in handy, and their other Lapot crewman is leaving next season.
Yeah. I would really prefer a CAP 4 pilot for the lunar pass, though; Voskhod is dangerous enough as it is. Klimuk and Karzanovski are the only ones I've got.

Does anyone know how kicker reliability affects stages? I've been trying to calculate probabilities, and not knowing which stages are tested against the kicker or whether cosmonaut skill affects kicker stages bugs me.
As for a manned Lapot flight, I recommend flying Karzanovski for that - better to keep that crew together, and try to get their morale up, when we know they work together. For backup crews I might suggest just slapping together backup crews regardless of compatibility, just for this season, especially out of the low-morale cosmonauts who are likely to quit soon anyway.
One of Karzanovski's crew members is leaving next season- if we schedule a Lapot flight for them this season, won't their crew break up before it launches?

Honestly, for suborbital flights cosmonaut skill matters less and I'm not so worried about the pilot skill; throwing together an incompatible temporary crew seems a bit more reasonable for that purpose.
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Re: Let's play: Buzz Aldrin's Race Into Space

Post by FaxModem1 »

Spoiler
Also, sorry to hear that your life is getting more complicated Simon, hope it gets better. I was hoping the Moose and Squirrel adventure would be funny for ya.
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Re: Let's play: Buzz Aldrin's Race Into Space

Post by Simon_Jester »

Oh, it's funny, it's just that I've got big problems weighing on my mind. I'll get it all straightened out in the end; the question that preys on me is what the straightened-out situation will look like.
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Let's play: Buzz Aldrin's Race Into Space

Post by Simon_Jester »

People, this is a partial draft of my plan for Spring 1971. Since it involves rather thorny problems of cosmonaut management and scheduling, I want people to do a sanity check if they like. Budgeting is not included, I've got that worked out pretty well.

One thing I'm unsure about is the crews for the Zond flight.

Brzeczyszczykiewicz is low morale and I don't know how he'd take being mere backup on a Voskhod mission at this point. The alternative is to pair Klimuk with someone else. Since this is a Duration C mission by default, though, the list of people with high enough endurance scores to make them desirable mission specialists is a bit limited, which makes me think keeping this duo together might be better.

On the other hand, Karzanovski is one of my two remaining CAP 4 pilots and he's low morale too, and I need him more than I need Brzeczyszczykiewicz at this stage. Besides, Klimuk and Brzeczyszczykiewicz already got their space mission, and Karzanovski didn't, despite being one of the vanguard cosmonauts!

Cosmonaut Management: Phase I
Recruit Group IV Cosmonauts

Cosmonaut Management: Phase II
Break Lapot Crews I and II to provide crews for the upcoming Zond flight. Reorganize cosmonaut teams as follows.

Voskhod Crew I:
Karzanovski/Zholobov

Voskhod Crew II:
Klimuk/Brzeczyszczykiewicz

All other cosmonauts from Lapot Crews I and II to the pool.

Cosmonaut Management: Phase III
Form a new Lapot Crew I (yes I know they're not compatible, I'm doing my best):
Borisov/Kovalyanok/Nefartnyi

Schedule Missions

Schedule an unmanned Voskhod docking mission on Pad A.

Schedule a manned Voskhod lunar pass on Pad B.
Primary crew will be KARZANOVSKI/ZHOLOBOV
Backup crew will be KLIMUK/BRZECZYSZCZYKIEWICZ

Schedule a manned Lapot suborbital flight on Pad C.
Primary crew will be BORISOV/KOVALYANOK/NEFARTNYI
Backup crew will be IVANCHENKOV/LAZAREV/RUKAVISHNIKOV
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Re: Let's play: Buzz Aldrin's Race Into Space

Post by Scottish Ninja »

I would recommend retaining Karzanovski's crew for the Lapot flight; none of them are retiring; that is Ivanchenkov (in Lapot crew 3) and Lebedev (in Lapot crew 1). In that case I recommend Klimuk/Brzeczyszczykiewicz for primary crew on the lunar pass, and Karzanovski/Zholobov/Smirnoff for primary crew on the Lapot suborbital. This allows us to fly both our Cap 4 pilots this season and hopefully retain them for future flights.
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"If the capsule explodes, heroes of the Zenobian Onion will still rain upon us. Literally!" - Shroom
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Re: Let's play: Buzz Aldrin's Race Into Space

Post by Simon_Jester »

Hmmm. Interesting, Comrade Mishingun.
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Re: Plan Pavylyvych Spring 1971

Post by Simon_Jester »

Plan Pavylyvych Spring 1971

Comrades of the Baikonurek Cosmodrome! This is a glourious time in which to be alive! In the coming year's plans, we will show that the hard work, ingenuity, Zenobian people can match or equal any of the vaunted achievements of the Murcan capitalist degenerates!

Although their progress has been overshadowed by the development of the new ZiG-105 spaceplane, so aptly named "Lapot" by Comrade General Secretary Shroomanski, long work on the trans-lunar capsule known as 'Zond' has at last paid off! Pending some minor modifications to the design of the Comrade Module-bis, before the year is out we shall see our hero-cosmonauts boarding this capsule for a record-setting and legend-forging flight around the moon!

I have every confidence that the Comrade Module design crew will provide before the launch date.

Nor is work on our well-loved "Lapot" being neglected. The revolutionary spaceplane Potemkin is currently planned to make his first flight within the next twelve months, laying to rest the Murcan strutting, chest-oiling, and boasting about the superiority of their aerospace program. For we at Baikonurek know that in their spaceplanes they do nothing but reprise the ground our capsuleers have long since explored, and mastered! So it has been in Earth orbit, and so shall it be on the Moon!

In other news, we have a delegation from the comrade-nation of Kerbalistan coming on a tour of some of the Baikonurek facilities. All base personnel are instructed to be polite, cooperative, and tolerant of the quaint Kerbal folkways. Do not be alarmed at the sudden increase in the number of very large men on the security detachments! This is purely to ensure that the Kerbal observers' experience is efficient, informative, and properly guided. We would not want the Kerbals to be endangered by unexpected side trips to labs where high-end experimental equipment is still in testing.

Due to unfortunate cuts in projected equipment availability, I regret to announce that the experimental Orbiting T-XX Tankski program associated with the N1 rocket is placed on hiatus for the foreseeable future, pending approval of a list of increases in equipment priority from Moosecow. Availability of superheavy-lift rockets does not permit the desired scale of operations.

I express my sincere hope that the project will be resumed in the future.

Budget: 140 megarubleoids

Future Spending Needs

Money that I'm going to be spending next season...

Sacrosanct Budget for Fall 1971 flights:

15 MB for unmanned Voskhod docking test (rocket, boosters, capsule, DM)
10 MB for Voskhod lunar pass (capsule plus boosters; kicker and rocket are already available)
7 MB for Lapot suborbital (rocket plus boosters)

Sacrosanct Budget for Fall 1971 research:
35 MB for five teams' Lapot research

Total: 25+35+7 = 67 MB
Remaining unallocated budget: 73 MB

Research and Development
4 teams' research on Comrade Module-bis: 8 MB
5 teams' research on Lapot: 35 MB

Total: 43 MB
Remaining unallocated budget: 30 MB

Cosmonaut Management: Phase I
Recruit Group IV Cosmonauts: 15 MB

Remaining unallocated budget: 15 MB

Cosmonaut Management: Phase II
Break Lapot Crew I to provide a primary crew for the upcoming Zond flight. Assemble two Voskhod crews:

Voskhod Crew I:
Klimuk/Brzeczyszczykiewicz

Voskhod Crew II:
Borisov/Nefartnyi

Schedule Missions

Schedule an unmanned Voskhod docking mission on Pad A.

Schedule a manned Voskhod (ZOND!) lunar pass on Pad B.
Primary crew will be KLIMUK/BRZECZYSZCZYKIEWICZ
Backup crew will be BORISOV/NEFARTNYI

Schedule a manned Lapot suborbital flight on Pad C.
Primary crew will be KARZANOVSKI/ZHOLOBOV/SMIRNOFF
Backup crew will be IVANCHENKOV/LAZAREV/RUKAVISHNIKOV
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Re: Let's play: Buzz Aldrin's Race Into Space

Post by Simon_Jester »

PeZook, I formally place a request that there be at least one SCRAMming-up style piece associated with the flight of the shuttle Potemkin, unless you would prefer to save it for later which is totally OK by me.

EDIT: Also, anyone who has any insight on where kicker reliability is applied during lunar missions, and whether cosmonaut skill affects the success rolls on kicker stages, I urge you to come forward. It bugs me.
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Re: Let's play: Buzz Aldrin's Race Into Space

Post by ChaserGrey »

Simon,

I know kicker does TLI. I think it also does the mid-course corrections in the new version, but someone might want to check me on that. I believe on lunar orbit missions it also does LOI and TEI burns.

...I'm going through a rough spell myself. May be Thursday or so before I can get a plan up. Company's in high gear, and Mr. Churchill's "black dog" is following me around again. Anyone know how to make the **** mutt bugger off?
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Re: Let's play: Buzz Aldrin's Race Into Space

Post by Eternal_Freedom »

I find whiskey helps stave off the damn thing. Falling in love helps long-term as well.
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Re: Let's play: Buzz Aldrin's Race Into Space

Post by Scottish Ninja »

Simon_Jester wrote:PeZook, I formally place a request that there be at least one SCRAMming-up style piece associated with the flight of the shuttle Potemkin, unless you would prefer to save it for later which is totally OK by me.

EDIT: Also, anyone who has any insight on where kicker reliability is applied during lunar missions, and whether cosmonaut skill affects the success rolls on kicker stages, I urge you to come forward. It bugs me.
I'll ask on Sourceforge; I'll get back to you when I get an answer.
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Re: Let's play: Buzz Aldrin's Race Into Space

Post by Scottish Ninja »

A note on cosmonauts: given the default names in the new classes of cosmonauts, I think we can safely get away with the manned part of the Intercosmos program being fully underway. The countries that historically contributed cosmonauts to Intercosmos are as follows:
  • Czechoslovakia
  • Poland
  • East Germany
  • Bulgaria
  • Hungary
  • Vietnam
  • Cuba
  • Mongolia
  • Romania
  • France
  • India
  • Syria
  • Afghanistan
So feel free to come up with cosmonauts not just from outside Zenobia but also from outside the direct Zenobia sphere of influence.

I have a few - Ignaty Dubiouski, the first man ever to fly a tractor. In the spirit of true progressive innovation, he put wings on it and drove off a cliff. Somehow, he is alive. This is seen as a good quality for the space program.

Albrecht Rittersheim; there used to be a "von" there but now Rittersheim is the most fanatically loyal communist there is. Also, he was told it wouldn't fit on the nametags, so it had to be dropped for the advancement of progressive ideals. Even the NKVDVDROM is scared of him.

Aleksandr Pavlovich Aleksandrov and Aleksandr Panayotov Aleksandrov. One of them is a Bulgarian. One of them is not.
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"If the flight succeeds, you swipe an absurd amount of prestige for a single mission. Heroes of the Zenobian Onion will literally rain upon you." - PeZook
"If the capsule explodes, heroes of the Zenobian Onion will still rain upon us. Literally!" - Shroom
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Re: Let's play: Buzz Aldrin's Race Into Space

Post by Simon_Jester »

Maybe a Kerbalistani cosmonaut?
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Re: Let's play: Buzz Aldrin's Race Into Space

Post by Scottish Ninja »

Oh hell yes, I forgot about the Kerbals. We have a once in a lifetime chance to recruit JEBEDIAH KERMAN - THRILLMASTER!

Jeb looks over the N1 - "Yep, that looks good. Let's go already, what are you schmucks waiting for?"

Edit - there is already an Ivanov in Group IV, though as of yet that is Bulgarian Georgi Ivanov. I think Ivan Ivanovich Ivanov Jr. is still a little young. Maybe in Group V though, if we get that far...
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"If the flight succeeds, you swipe an absurd amount of prestige for a single mission. Heroes of the Zenobian Onion will literally rain upon you." - PeZook
"If the capsule explodes, heroes of the Zenobian Onion will still rain upon us. Literally!" - Shroom
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Re: Let's play: Buzz Aldrin's Race Into Space

Post by Simon_Jester »

J. Kerman, or JKERMAN, or whatnot, it is. As far as I'm concerned, at least.
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Re: Let's play: Buzz Aldrin's Race Into Space

Post by Simon_Jester »

I did a playtest of Race into Space, and it looks like the kicker stages are for Earth orbit insertion and trans-lunar injection, for a lunar pass at least. Which makes sense when you think about it.

But that's RIS 1.0.0, so I don't know if the version PeZook is using has more kicker stages...

Do I have any outstanding milestone penalties on the lunar pass mission?
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