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Re: Star Trek Paint Adventure

Posted: 2011-01-07 06:43am
by Instant Sunrise
OmegaChief wrote:Commander Riker; Answer questions from online forum.
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Commander Riker cannot answer questions from an online forums because he is in the middle of a fight.
Zablorg wrote:CAPTAIN PICARD: Retire to the holo-deck to rehearse the ship's production of the Pirates of Penzance.
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You are now Chief O'Brien.

Re: Star Trek Paint Adventure

Posted: 2011-01-07 06:51am
by MKSheppard
I moved this to STGOD; because I have fond memories of that TIE Fighter Paint Adventure on Something AWful.

Re: Star Trek Paint Adventure

Posted: 2011-01-07 06:52am
by Instant Sunrise
MKSheppard wrote:I moved this to STGOD; because I have fond memories of that TIE Fighter Paint Adventure on Something AWful.
Thanks.

Re: Star Trek Paint Adventure

Posted: 2011-01-07 07:07am
by PeZook
Instant Sunrise wrote:You are now Chief O'Brien.
I transport Dr. Crusher's panties back to the Enterprise and gift them to captain Picard.

Re: Star Trek Paint Adventure

Posted: 2011-01-07 07:13am
by Darkevilme
One. This is awesomely funny.

Two. As O'brien i beam a whale up from the planet below and DEMAND to be allowed to keep it as a pet.

Re: Star Trek Paint Adventure

Posted: 2011-01-07 07:58am
by MKSheppard
The Dolphins on deck 41 oppose this plan, which would rob them of their special status as the only cetaceans on the E-D.

Re: Star Trek Paint Adventure

Posted: 2011-01-07 08:53am
by MKSheppard
Unfunny tangent split off at personal requestses.

Re: Star Trek Paint Adventure

Posted: 2011-01-07 09:07am
by atg
RIKER: Use WIDEBEAM PHASER SETTING on the defenders of the SHOULDERPAD WAREHOUSE

Re: Star Trek Paint Adventure

Posted: 2011-01-07 09:09am
by Chaotic Neutral
Put the phaser on overload and use it as a grenade.

Re: Star Trek Paint Adventure

Posted: 2011-01-07 11:16am
by Darkevilme
Chaotic Neutral wrote:Put the phaser on overload and use it as a grenade.
It is never a good idea in a fight to throw a perfectly good and working gun at someone.
In fact, deliberately disarming yourself in a fight is in general never a good idea.

Re: Star Trek Paint Adventure

Posted: 2011-01-07 11:33am
by Thanas
As it is not a STGOD, moved to appropriate forum.

Re: Star Trek Paint Adventure

Posted: 2011-01-07 12:13pm
by Themightytom
Instant Sunrise wrote:Image
You arrive in 1980.

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However, there is a BIRD OF PREY headed towards Earth.

What will you do?
Instant Sunrise wrote:
Chardok wrote:Hail the Klingon ship, and tell the captain and the entire Klingon crew that they have been granted extended shore leave, but they have to make it back to q'onos in like 12 hours. There is also cake.
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The bird of prey has been destroyed. Everybody aboard it was killed.
Uh oh,

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Re: Star Trek Paint Adventure

Posted: 2011-01-07 12:18pm
by Simon_Jester
Darkevilme wrote:
Chaotic Neutral wrote:Put the phaser on overload and use it as a grenade.
It is never a good idea in a fight to throw a perfectly good and working gun at someone.
In fact, deliberately disarming yourself in a fight is in general never a good idea.
To be fair, in this case the phaser is not "perfectly good and working;" it has been deliberately sabotaged and is about to explode.

Giving a present to your enemy in the middle of the battle becomes less stupid when the present in question is ticking and/or has a burning fuse.

"Here. Hold this bomb, please." It may be Looney Tunes tactics, but it's better than handing them a gun to shoot you with.

Re: Star Trek Paint Adventure

Posted: 2011-01-07 12:33pm
by Uraniun235
Worf's pink shirt keeps making me think he's the crazy Klingon chick from Voyager.


CHIEF O'BRIEN: Beam up HELLA NUGS.

Re: Star Trek Paint Adventure

Posted: 2011-01-07 12:55pm
by Darkevilme
Simon_Jester wrote:To be fair, in this case the phaser is not "perfectly good and working;" it has been deliberately sabotaged and is about to explode.

Giving a present to your enemy in the middle of the battle becomes less stupid when the present in question is ticking and/or has a burning fuse.

"Here. Hold this bomb, please." It may be Looney Tunes tactics, but it's better than handing them a gun to shoot you with.
I was focusing more on the aspect of 'you had a perfectly functioning gun, now you do not.' than the aspect of 'your enemy now has your gun'. Ie, you are in a gunfight without a gun as a result. Then again this is a rather silly thread. so i have no objections to CN's suggestion being implemented provided the effect of being unarmed while people with guns and objectionable dispositions may still be around is properly explored.

Re: Star Trek Paint Adventure

Posted: 2011-01-07 02:16pm
by Artemas
Since Riker, Worf and Crusher have left the ship, O'Brien gets promoted to The Chief.

Unlocks Irish Wisdom

Unlocks Gangster Fisherman

Unlocks Ode to Scotty

O'BRIEN: lock on to shoulderpads, and attempt to beam them up.

Re: Star Trek Paint Adventure

Posted: 2011-01-07 03:03pm
by Phantasee
O'Brien: beam Darkevilme's mother into space.

Re: Star Trek Paint Adventure

Posted: 2011-01-07 03:11pm
by Artemas
O'BRIEN: Go on rampage against fatty nerds.

Use special ability NO TRIGGER GUARDS with phaser

Re: Star Trek Paint Adventure

Posted: 2011-01-07 03:39pm
by Ritterin Sophia
Perhaps we should also scan the surface for trigger guards whilst we are there?

Re: Star Trek Paint Adventure

Posted: 2011-01-07 07:04pm
by Instant Sunrise
Artemas wrote:O'BRIEN: lock on to shoulderpads, and attempt to beam them up.
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You beam the ILLICIT SHOULDERPADS to cargo bay 5. They will be safe there.
Uraniun235 wrote:CHIEF O'BRIEN: Beam up HELLA NUGS.
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This is an absolutely preposterous amount of weed.

Re: Star Trek Paint Adventure

Posted: 2011-01-07 07:06pm
by Artemas
O'BRIEN: Take weed to holodeck. Hotbox holodeck. Turn on laser phaser light show.

BLOW YOUR MIND.

Re: Star Trek Paint Adventure

Posted: 2011-01-07 10:26pm
by darthdavid
Artemas wrote:O'BRIEN: Take weed to holodeck. Hotbox holodeck. Turn on laser phaser light show.

BLOW YOUR MIND.
You're thinking too small. He should hotbox the entire ship.

Re: Star Trek Paint Adventure

Posted: 2011-01-07 10:42pm
by OmegaChief
He does have a PREPOSTEROUS AMOUNT OF WEED, it should be enough to hotbox the entire ship alright, I second doing that.

Oh and Commander Riker, get into hilarious tiem travel misunderstanding antics.

Re: Star Trek Paint Adventure

Posted: 2011-01-07 10:59pm
by Darth Fanboy
OBrien: go to holodeck and interrupt Barclays holodeck troi fantasy.

Re: Star Trek Paint Adventure

Posted: 2011-01-07 11:00pm
by Darth Fanboy
OBrien: go to holodeck and interrupt Barclays holodeck troi fantasy.