Just what the market needs: more cash-dump shitty tower defense games! But ho ho ho! We're combining it with a Sim Builder! INNOVATION!The most important piece of info you can take away from this preview is what the mobile version of Dungeon Keeper isn’t. It isn’t an enhanced port of Bullfrog’s classic, a la last year’s Baldur’s Gate: Enhanced Edition. It also isn’t something you’ll be able to sit and play for hours at a time unless you have an excess of patience or discretionary income to blow. That being said, it also isn’t a bad game, and if its change in focus and free-to-play business model aren’t issues for you, it has all the makings of a fun tower defense/strategy hybrid.
Make gameplay so fucking terribly boring, people will pay extra money just to skip it. EA on the cutting edge of INNOVATION! (Actually, that is brilliant if you're a shit-bag who hates video games, but loves money). 10 to 1, there's no longer boss mobs either. Too video gamey. Also, it's totally not P2W even though you can build a better dungeon faster with cash monies and there's invasion type multi-player.This is where the free-to-play factors stick their nose in. It’s worth noting that there’s no pay-to-win element here, but there’s a whole lot of potential for waiting around if you don’t open up your wallet. In order to erect structures and make pathways, you need to dig out the blocks you want to build on. Each block takes one of your imp minions a full minute to clear, so with two imps, clearing a 3x3 area for construction would involve five minutes of staring at your screen while they toil away for you, less if you slap the little guys around a bit to motivate them like in the old games. Unsurprisingly, you also get a prompt to spend “gems” (which you attain through in-app purchases) to complete individual blocks instantly.
Thank you IGN for continuing to supply (and get others to) EA's cocaine habit while they continue to beat dead IPs until they squeeze out every last bit of excrement. Hope you didn't get whip-lash as you pretended you were slapping minions when you were really giving EA their required review handjob.I like the core mechanics of this new version of Dungeon Keeper. It recalls much of the mischievousness and depth of its namesake. Right now, the free-to-play implementation feels a little intrusive and limiting, but honestly, that fear isn’t going to stop me from downloading it.
RIP Bullfrog.