Re: Let's play: Buzz Aldrin's Race Into Space
Posted: 2011-06-05 01:53pm
Fall 1961
THE CAPE
Murca
"Okay...", Johnny von Braun murmured, still fighting his jet lag, "So we move on to the mission schedule for the spring...I'd like to do two manned Mercury launches, one with McCain and Kelly, another...how about OhJesus and Hardbeef? Sam, can we do that?"
Sam Francisco flipped through his notes with a certain slowness. He accompanied the Director to Stenchia for a while, and that week away from the nuts and bolts of THE CAPE resulted in him lagging a bit behind.
"Uh...let's just ask Wehrner, okay?", the Director of Research said, rubbing his temples.
"Who the hell is Wehrner?"
"Jawohl!", one of the men gathered in the room reported. He was old and very scrawny and still wearing a hard hat and launch pad coveralls. There was a huge dog sitting right next to him. The dog had a pen and notepad prepared in front of it for some reason.
When his sudden appearance and report met with shocked silence, the man turned to his dog. The dog barked a few times.
"Jawohl, Wehrner von Shapp reporting, Director Of Flight Crew Operations! I've been here for a while, ja, aber since no need was to use exposition I remained silent."
"Just get to the point!", the Director said impatiently. His headache was getting worse.
"Naturlich, herr director. Mein hund here, Maximillian, says zat the astronauts vill not be able to properly rest up and train between Mercury IX and Mercury XI or XII. And ve do not have enough free crews to do it with fresh astronauts. I am sorry, but I must veto that plan."
"Can he do that?", von Braun whispered to Sam
"Uh...", Sam quickly glanced at MASA's organizational chart, "It says here that he can."
"Well, damn. Now what do we do?"
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Note: Unfortunately, you can't reuse crews that fly this season for missions planned for the next. Therefore, MASA cannot fly two manned missions this fall: four crews are tied up in Mercury IX and X, two are needed for Mercury XI, and you only have one spare.
The currently unassigned crews are I (Modem), IV (McCain) and V (Kelly).
Also, I must ask you for mission rules. It is possible your first launch this fall will catastrophically fail, reducing capsule or booster safety ; I need go/no go rules for the second manned launch, since it is possible to scrub a mission right before launch.