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Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-10 10:33am
by Twoyboy
charlemagne wrote:In my experience it's pretty normal to have to run from trolls and some dragons at level 11. Oh, and bears. I was being owned by bears all the time at low levels.
Thank fuck for that. The way some people were talking about dragons I thought I was absolutely screwed when I got fucked up by the one at Skyborn Altar. Going to finish the unrelenting force shout and give it another go.

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-13 12:45pm
by PainRack
The funniest thing just happened to me. I got greedy and decided to clear out two bandit camps in one go, the next thing i know, I was chocked full of steel armour and fur armour,overloaded like crazy, and well....... i bent over.


For some odd reason, the game stuck me in permanent crouch/sneak mode, without the actual sneak. My attacks were of the sneak animation, I executed silent roll when sprinting.............. damn. That was a funny bug

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-13 02:58pm
by Executor32
That happens if you're sneaking when you 'use' anything that makes you play a special third-person animation*. Hitting the sneak button again will fix it.

*Specifically, forges, workbenches, grinding wheels, enchanting tables, alchemy tables, mineral deposits, wood chopping stumps, and smelters.

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-13 10:45pm
by PainRack
Ah. And here I was thinking it had something to do with me overloading myself by 100 units. It was hilarious, crawling up the slope to reach that barrel where I could dump my loot.

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-13 10:48pm
by PainRack
I'm also wondering whether the voice delivery for Lydia is intentional. The heavy load of scarasm in "I live to carry your burden" would have been super epic.

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-13 10:51pm
by The Vortex Empire
Of course it's intentional, half of her lines are dripping with sarcasm.

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-17 11:38am
by Chardok
PainRack wrote:Ah. And here I was thinking it had something to do with me overloading myself by 100 units. It was hilarious, crawling up the slope to reach that barrel where I could dump my loot.

Just 3 little words will rememdy your "crawling towards storage thing" problem. Wuld Na Kest. Good day.

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-17 11:39am
by Chardok
The Vortex Empire wrote:Of course it's intentional, half of her lines are dripping with sarcasm.

That's werid that you mention that, because I hadn't noticed it beyond "carrying your burdens". He other dialogue seems very sincere "I am your sword and your shield", "Long life to you, Thane", etc. etc.

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-17 07:58pm
by lordofchange13
Chardok wrote:
The Vortex Empire wrote:Of course it's intentional, half of her lines are dripping with sarcasm.

That's werid that you mention that, because I hadn't noticed it beyond "carrying your burdens". He other dialogue seems very sincere "I am your sword and your shield", "Long life to you, Thane", etc. etc.
Perhaps he means the sarcasm is in the manner that she gives her lines?

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-17 08:17pm
by Chardok
No, I get that, but all of her other lines are specifically *not* dripping with sarcasm, just that one, which is strange.

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-17 08:29pm
by lordofchange13
Oh ok. i have no idea how to quantify sarcasm. Maybe his TV screen was bad and only though he saw drops of sarcasm coming of her text.

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-17 08:34pm
by xthetenth
She's a warrior not a pack mule? Every other duty is killing and protecting (usually by killing).

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-17 08:46pm
by The Vortex Empire
Haven't played Skyrim in quite a while, and I could have sworn I remembered more of her lines being sarcastic.

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-17 08:54pm
by Feil
My experience with this:

Dovakhiin: "Here, Lydia, take this master-crafted suit of armor and vorpal longsword of deathkilling, a gift from me to you."

Lydia: "Huff. Siiiigh. I will carry your burdens, jackass."

Dovakhiin: "But - I..."

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-17 09:15pm
by S.L.Acker
It would be neat to see her expectations change based on what you've given her in the past.

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-17 09:34pm
by xthetenth
Is it too sarcastic to say that the next step is to delete the items that cause an adverse reaction because they're all cruft? I think actually part of the problem with the inventory is that the Elder Scrolls games start you off with nothing. That means that the bar for what's worth grabbing is really low and that encourages a huge inventory so you can get a lot of money's worth of low level crap in and start to experience the shinier shinies.

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-18 12:24pm
by PainRack
Are dragon souls (saved)? I haven't been to the Greybeards yet, but I unlocked another Dragon Shout and on killing a dragon and absorbing its soul, the Shout isn't powered up.

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-18 12:39pm
by SilverWingedSeraph
You bank the souls and spend them to unlock parts of a shout. If you have a shout you haven't unlocked and a spare Dragon Soul, you can use it to unlock the shout at the spells/abilities screen. Only plot-related Shouts are automatically learned, others you are given the option to save Dragon Souls or spend them to unlock shouts, which is nice, because I don't like wasting my Dragon Souls as shitty fucking Shouts like Disarm or Throw Voice.

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-18 01:52pm
by Chardok
SilverWingedSeraph wrote:You bank the souls and spend them to unlock parts of a shout. If you have a shout you haven't unlocked and a spare Dragon Soul, you can use it to unlock the shout at the spells/abilities screen. Only plot-related Shouts are automatically learned, others you are given the option to save Dragon Souls or spend them to unlock shouts, which is nice, because I don't like wasting my Dragon Souls as shitty fucking Shouts like Disarm or Throw Voice.

You a crazy mang. Throw voice is one of the most useful shouts in the game. It allows you (once powered up to level 3) to ping an area to see if enemies are present. Or it will allow you to determine if an NPC is hostile from waaaay far away. It recharges in 2 seconds, and it's not considered an aggressive action. It's PERFECT for drawing foes out where they can be interoduced to Mr.-Ebony-arrow-to-the-face. I now know to never listen to your Skyrim advice, ever.

*HARUMPH*

:P

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-18 02:10pm
by SilverWingedSeraph
Chardok wrote:*HARUMPH*

:P
:lol: I guess I was using it wrong. I thought it would be great for sending enemies off wandering in search of "what the FUCK was that?" to make it easier to sneak past a ton of smug Thalmor pricks during a certain plot related point of the game, but instead it made them all alert and they started hunting around with SURPRISING ACCURACY for the source of the crazy dragon shout. So I declared "fuck that nonsense!" and decided that using the Sense Life shout and BACKSTABS AND ARROWS was much easier and had less risk of them all knowing I was there and hunting my poor ass down. :lol:

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-18 02:25pm
by Chardok
trick is to ping it off a far away thing like a wall or something and they will go to where the ping is.

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-18 02:36pm
by SilverWingedSeraph
Ah, I just pointed off in the distance and used it and ended up with High Elf motherfuckers running right towards me instead of off towards where I shouted. I guess aiming for a specific thing in the distance probably would be a better idea.

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-21 02:21am
by PainRack
Ouch. Made the trek to Ivarstead to find out that there isn't a single merchant in the village. After dying on the way up to the Greybeards, screw it, I'm going back to Whiterun, dump all my loot before venturing up to kill that dragon on the pathway.


I must also mention that I love the way they scattered details and life around this time, the dungeons and locations play a bit more like Obscuro mod, what with quest notes, notes on stormcloak soldiers being savaged by a troll telling you how they were sent to kill wolves but....... The wilderness also seem a bit more.... lived in, what with the occasional campsite, hunter and stuff. And of course, they left in the mandatory Potion lying around in wilderness, sunken ship and buried treasure chest. Amazing.

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-21 06:35am
by Jordie
The last time I played Skyrim, a few weeks ago because my save file became too buggy to continue playing until they patched it, I came across a camp site just to the east of Fort Amol, in the volcanic hot springs. At first it looked like another abandoned camp with some lootables scattered about. Then I noticed that everything, the clothes, shields and a sword stuck in the ground, said "steal". I looked around for about ten seconds before I noticed the three hunters skinny dipping in the hot springs.

Re: SKYRIM: Let's kill some Dragons!

Posted: 2012-01-22 02:38am
by PainRack
Would have loved to see that.

The game does manage to introduce its odd moments. Since I given up on reaching the greybeard, I made a long trek to first reach Winter-run and then clear up the Nature quest...

And along the three days I took...... I saw two Whiterun guards execute bandits(almost literally, the bandits spawned inside the watchtower, I saw the two guards inside the tower decide to give them an introduction to sword and the last I saw was them kneeling before the guards KO them).

And well.... to piss off Chardok a bit:D

Riverwood
"Hail Alvor! I returned...... and I need your services."Searching through his pack, Windu was too distracted to notice a sudden darkness shadow the rising sun. "Let see, I got this iron warhammer here... fit to smash a giant.... Alvor, are you listening to me? Bud?"
"You're asking for a fight now!" Alvor roared and raised his bare fists.....
"Errr, dude! I'm your friend? The one who helped rescue your nephew and sent the Jarl guards here? A thane of the realm?"
"What are all the guards doing? Hey, before you lay a hand on me, my pal here is armoured in dwarven stuff, and while I'm in leather, I no slouch with the sword. So... lower down your hands and act like a reasonable guy before my companion unleash some whoopass...... Golldir..... he's right in front of us, why are you taking out your bow? Threaten him with your big......"
"Slay the dragon! Watch the skies" The Whiterun guards screamed.

"Oh.. Faendal! Don't worry, I save you!"
A short, spirited fight unleashed, as the dragon perches on Skor house, and Heidi under the pouch rushing inside the door.
A few flurry of arrows and the dragon spiralled down, crashing on the docks beside the river. Alvor roared and charged him, fists raised!
"Dude! Take this warhammer at least! It can't kill a giant but" Windu voice disappears as Alvor rushes into the flame.

The Battle is over! The Dragonborn deals the final blow with Skyforge steel and the townfolk all rush out to see the miracle. Dragonborn! He absorbed the soul of the dragon! He shouts with the voice of Dragons! He heals! He fights!A guard comments:"I have the utmost respect for the School of restoration. We can do with more healers around"

As the Dragonborn basks in his glory, he walks past a small little boy. "Hey boy, you like what you're staring at?"
"Don't get on my bad side or you regret it." Windu stared speechless....... "I just killed a dragon boy! Don't you dare..."
As he raised his voice, a guard came up to him and murmured"Would you mind not shouting? You're making the townfolk agitated."




The fifth dragon I encountered, and a very enjoyable fight along with the outcome. No kiting around to keep the dragon in my sights, he perches nicely on a house, exposing himself to everyone arrows. I just had to dart around to heal town citizens while firing more arrows at him and some humor at the end of the fight. Just what the doctor ordered.
And the townpeople folk were actually uttered, although the guard intercepted me just before the boy actually started his spiel.