Re: Holiday Project
Posted: 2011-04-28 03:07pm
Wow the concept art are beautiful. Did you make them yourself or commission an artist ?
Get your fill of sci-fi, science, and mockery of stupid ideas
http://bbs.stardestroyer.net/
I'm nowhere near that good; my best efforts at freehand look like this. I've brought a couple of artists onto the project to produce the story and character artwork.Sarevok wrote:Wow the concept art are beautiful. Did you make them yourself or commission an artist ?
Airship Captain : "Etheric batteries to power, turbines to speed
I am pretty sure that is a reef.Sarevok wrote:Is that a rock or some kind of creatures swimming under the water (in the picture titled SP 8.1 and SP 9.1) draft ?
Smokey is still going to be pissed though.Clearly there is a lot of work still to do; dynamic lighting, correct billboarding instead of placeholder, smoke, craters, some depth issues etc. It is sufficient for gameplay testing though.
The game will be released on Xbox Live Indie Games.Sarevok wrote:You are putting a lot of effort into this. Are you going to try find a publisher or is this still a hobby project ?
The main problem with a PC release is that the control system is designed for an Xbox 360 or PS3 style controller. Playing with a mouse/keyboard would be possible but would seriously impact the game experience.Executor32 wrote:Seeing as it's made with XNA, I would assume that wouldn't be too difficult.
Yes, although I usually keep the detail level set to the same as the Xbox. I got fed up with my video encoder downsampling from 60 to 30 FPS by dropping every other frame, so I have implemented a full screen motion blur mode that averages each pair of frames together. I will use this for future videos.That, and I'm guessing the screens thus far were made while running it on a PC.
Well, I do have a gamepad, so that's not a problem for me, but I suppose it would be inconvenient for someone who doesn't.Starglider wrote:The main problem with a PC release is that the control system is designed for an Xbox 360 or PS3 style controller. Playing with a mouse/keyboard would be possible but would seriously impact the game experience.