STGOD2 OOC Thread

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Post by Thirdfain »

Allright, updated Commonwealth fleet compositions and deployments...
Now with the FSU's forces added.

Each manipule is divided into smaller Sub Manipules, the equivalents of destroyer or frigate squadrons, headed by Sous-Admirals.

Commonwealth Expeditionary Force (Corneria System, In Combat)
CO: Chef-Admiral Jaquiline St. Juste (Aboard CNV Freya)

Heavy Response Manipule Theta
CO: Admiral Marcus Jules-Bassar
CNV Freya , Hera-class CR (flag, Fleet flag)
4 Adrastea CAs
2 Chorea CEs
5 Orphne CLs
20 Alcyone DDs
30 Hesperia FEs
30 Erithea FSs

Assault Manipule Gamma
CO: Admiral Klara Stone
CNV Skadi , Athena DN (flag)
6 Adrastea Armored Cruisers
10 Orphne CLs
30 Alcyone DDs
48 Hesperia FEs
50 Erithea FSs
-asssorted troop and supply transports, in hyperspace.-

Assault Manipule Beta
CO: Admiral Tsu Sing Michaels
CNV Cerridwen , Hera CR (flag)
8 Adrastea Armored Cruisers
7 Orphne CLs
30 Alcyone DDs
40 Hesperia FEs
35 Erithea FSs
-asssorted troop and supply transports, in hyperspace :-

Assault Manipule Alpha
CO: Admiral Jean D'Monteargent
CNV Artemis, Artemis class DN (flag)
CNV Hathor, Athena class DN
6 Adrastea Armored Cruisers
10 Orphne CLs
28 Alcyone DDs
2 Chorea CEs
40 Erithea FS
35 Hesperia FE
-asssorted troop and supply transports-

System Defense Manipule Psi
CO: Admiral Fortinbras Haverson
CNV Ameratsu
5 Alcyone DDs
1 Chorea CE
35 Hesperia FEs
35 Erithea FSs

System Defense Manipule Beta
CO: Admiral Hoshiko Matsushita
CNV Panthesilea , Athena DN (flag)
CNV Hera , Hera CR
4 Adrasteas
10 Alcyone DDs
2 Chorea CEs
30 Hesperia FEs
30 Erithea FEs

System Defense Manipule Kappa(Chef-Admiral Jennifer Hideyoshi onboard Ishtar, currently subordinate to St.Juste)
CO: Admiral Esther Kurowara
CNV Ishtar , Hera CR, (flag)
4 Adrastea CAs
5 Orphne CLs
10 Alcyone DDs
30 Hesperia FEs
30 Erithe FSs

Commonwealth Provincal Defense Fleets

Desjardins Provincal Fleet
CO: Chef-Admiral Andreson, Flag on the Morrigan

Heavy Response Manipule Beta
CO: Admiral Aubine Fatima
CNV Morrigan , Hera CR (Flag, Fleet Flag)
3 Adrastea Armored Cruisers
5 Orphne CLs
7 Alcyones
25 Hesperia FE
20 Erithea FS
1 Chorea CE


System Defense Manipule Alpha
CO: Admiral William Jesavie-Black
CNV Sekhmet , Athena DN (Flag)
2 Adrastea Armored Cruisers
5 Orphne CLs
10 Alcyone DDs
50 Hesperia FEs
50 Erithea FSs

Heavy Response Manipule AlphaDeparted (for Parts Unknown)
CO: Admiral Eketrina Brangwen
CNV Hi'iaka , Athena DN (flag)
CND Hsi Wang Mu , Hera CR
5 Adrastea Armored Cruisers
5 Orphne CLs
20 Alcyone DDs
40 Hesperia FEs
50 Erithea FSs

Osiris Provincal Fleet
CO: Chef-Admiral Armande Sanderson, Flag from the Bast

Heavy Response Manipule Iota
CO: Admiral Sandra Bennison
CNV Athena , Athena DN (Flag)
CNV Bast , Artemis DN (Fleet Flag)
4 Orphne CLs
5 Alcyone DDs
2 Chorea CEs
20 Hesperia FEs
20 Erithea FSs

System Defense Manipule Omega
CO: Sous-Admiral Abbey Fenroth-Stiles
- Flag Vessel CNV Lillith destroyed, temp. Manipule CO
CNV Kataphraktoi , Adrastea CA (Flag)
1 Adrastea CA
5 Orphne CLs
5 Alcyone DDs
2 Chorea CEs
30 Hesperia FEs
20 Erithea FEs

Liberty Fleet
CO: Jennifer Hideyoshi, absent. Current CO, HRM Delta Admiral Graham Furubashi

Heavy Response Manipule Delta
CO: Admiral Graham Furubashi
CNV Skadi , Athena DN (flag)
CNV Jean D'Arc , Artemis DN
5 Orphne CLs
5 Alcyone DDs
20 Hesperia FEs
20 Erithea FSs

Free States Union Navies:
The Free States Union consists of the state navies of a cluster of regional Feifdoms. The Nova Moscow and Tangieran Star Republic navies are the most organized, with decent training and home-made vessels. The navies have little co-training, and as such are not yet capable of operating very effectively. Only a single squadron, hardly the equivalent a sub-manipule in the Commonwealth navy, has been trained in working together, this is the Combined Union Navy which includes vessels from Nova Moscow, Tangier, and the Baldwin Concordat.

The individual navies of Nova Moscow and the Tangeiran Star Republic can be counted on to put up at least a fight, and the Baldwin Condordat's fleet is somewhat effective, but they can not work effectively together and the other navies are very week, useful only for rear duty work and meat to be wasted on a modern battlefield.

Combined Union Navy (official unified navy of the FSU, departed for parts unknown):
2 "Ochakov" class CAs
4 "White Lady" class DDs
7 "Karim" class DDs
10 "Starfox" class Frigates
3 "Wild One" class EW Frigates
8 "Ghellab" class Escort Frigates


Nova Moscow Star Navy
1 "Moskva" class BB
3 "Ochakov" class CAs
2 "Smetlivyy" class CLs
7 "Ladniy" class DDs
8 "Bora" class Patrol Frigates

Tangeir Republican Navy
2 "Morroco" class Escort Carriers
2 "Saracen" class Cruisers
10 "Karim" class DDs
9 "Gellab" class FEs

Starfleet of the Baldwin Concordat
3 "Firebird" CAs
2 "White Lady" DDs
12 "Starfox" Frigates
3 "Wild One" EW Frigates
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Post by SirNitram »

Reviewing planetary defenses, I'm starting to get reviled. It's gotten way out of hand; entire armadas of multiple nations would splatter against some of them. At this point I am seriously considering limiting your planetary defenses to 20 stations equivalent to your heaviest ship in firepower/defensive power, as that's alot of power(Unless you're Beowulf, who has so many of the damn things..). I felt I should announce this and let people put forth arguments to justify.
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Post by Pablo Sanchez »

SirNitram wrote:Reviewing planetary defenses, I'm starting to get reviled. It's gotten way out of hand; entire armadas of multiple nations would splatter against some of them. At this point I am seriously considering limiting your planetary defenses to 20 stations equivalent to your heaviest ship in firepower/defensive power, as that's alot of power(Unless you're Beowulf, who has so many of the damn things..). I felt I should announce this and let people put forth arguments to justify.
From story purposes, Five Fangs is rather better defended than that (it used to be Hephaestus and it derives its current name from the 5 remaining and highly dangerous Grand Cannons). But aside from them, the fleet is supposed to do most of the defensive work.
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Planetary Defenses

Post by Marcao »

SirNitram wrote:Reviewing planetary defenses, I'm starting to get reviled. It's gotten way out of hand; entire armadas of multiple nations would splatter against some of them. At this point I am seriously considering limiting your planetary defenses to 20 stations equivalent to your heaviest ship in firepower/defensive power, as that's alot of power(Unless you're Beowulf, who has so many of the damn things..). I felt I should announce this and let people put forth arguments to justify.
I don't have a problem with the limitation. Currently, only my Indas system is more protected than that since it has 24 OWP (each more or less equivalent to a Dreadnought in terms of firepower). But it has 6 Orbital Fortresses (considerably more powerful than one of my dreadnoughts). I can trim the fat easily enough, lowering the number of OWP's to 14 so that all together with my Orbital Forts it will have 20 points of orbital defense. My defenses do get weakened as you move further down the line, and thus I think they are fair as they stand now. I am more than willing to make changes though. ^_^
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Post by Dahak »

Given the fact that my orbital fortresses orbit around a gas giant, no fleet will ever face, or see, all of them at once...
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Post by Thirdfain »

OK, I'm annoyed.

How the hell are we gonna resolve this war when Beowulf is off elsewhere, Stormbringer has flown the coop, and Darksider is no where to be found?

If people would bother carrying through on their actions, this STGOD would be going a LOT faster.
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Post by Pablo Sanchez »

Thirdfain wrote:If people would bother carrying through on their actions, this STGOD would be going a LOT faster.
I think the best option is to write up a status quo ante peace treaty and e-mail it to the relevent parties for their approval. I'm in favor of ending this cheap, because the Entente's objectives of preserving the balance of power and asserting their strength have been achieved.
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Post by Thirdfain »

I'd be OK with that- I can live without brutal vengeance.
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Post by Thirdfain »

Here's my suggestion for the terms:

PRC to pay for reconstruction of Desjardins and Jacob's Landing in full- this means a 100-150 quadrillion Commonwealth Sols (.6 Sols to the SKS crown).

Krytos Empire to pay for the the reconstruction of Coventry- 15-20 trillion Commonwealth Sols.

Ban on WMDs for the Cornerians.

Removal of Cornerian and Krytosian forces from the Commonwealth's ally, the Azegart Empire.
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Post by Beowulf »

Thirdfain wrote:OK, I'm annoyed.

How the hell are we gonna resolve this war when Beowulf is off elsewhere, Stormbringer has flown the coop, and Darksider is no where to be found?

If people would bother carrying through on their actions, this STGOD would be going a LOT faster.
Um... Dude? I'm no longer in the STGOD... I gave my empire to Stormbringer when I knew I'd be spending 7 weeks incommunicado... I have no control over any currently in play faction.
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Post by Thirdfain »

yeah, that's why I said you were off elsewhere.
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Post by Darksider »

I'm not "nowhere to be found". I'm right here....

I'm on the defensive and waiting for the Entetnte fleet to make its move.

As for the peace treaty, you'll have to remove "Emperor" chalen first or make him back down. (Difficult to do. He can't just bend over for the people who killed his predecessor can he? Perhaps if you drop the extortion....I mean reparations.)
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Post by SirNitram »

Would it speed things up if I just used my Mod powers and declared the PRC the greasy smear on the pavement it is destined to be from the massive forces arrayed against it?
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Post by Thirdfain »

As for the peace treaty, you'll have to remove "Emperor" chalen first or make him back down. (Difficult to do. He can't just bend over for the people who killed his predecessor can he? Perhaps if you drop the extortion....I mean reparations.)
Wait- you bombed half of a world into the stone age, and then invaded it. In all seriousness, if a peace was to be reached, reparations would be VERY reasonable. And for the Krytos, the reparations would be very limited- only the amount needed to rebuild a mere set of coastline cities.

Frankly, I think that accepting a peace treaty at this point is the very best move possible for Emperor Chalen- he has an Entente fleet at his doorstep, soon to be assisted by the TSC.

As for the collapse of the PRC, I'd reather see it intact and have Stormbringer in the game than have it be a greasy smear and have him gone.
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Post by Crayz9000 »

Soon to be assisted? I thought your fleet was a shambles?
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Post by Thirdfain »

Soon to be assisted? I thought your fleet was a shambles?
Hell, no! The Cornerians only attacked civilian targets until the end, and when they faced my fleet, they were soundly beaten (thanks to the assistance of the Entente.)

I'm at slightly less than my starting strength in terms of capital ships, and slightly over my starting strength in terms of escorts.

I've dispatched a dreadnought group to assist against the Krytos.
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Post by Pablo Sanchez »

Crayz9000 wrote:Soon to be assisted? I thought your fleet was a shambles?
Most of it is actually on the offensive in PRC territory, which is largely undefended at this point.
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Post by Stormbringer »

SirNitram wrote:Would it speed things up if I just used my Mod powers and declared the PRC the greasy smear on the pavement it is destined to be from the massive forces arrayed against it?
Either Darksider or Marcao (in that order of preference) can run the PRCs last stand. I might return to the game some time later.
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thoughts

Post by Marcao »

I would be willing to play the PRC again, but will only do so if Darksider pops in and says he is unwilling or unable to do so in order to respect Stormbringer's wishes. I will also try and cook up a post for the Indashani and see if I can get the STGOD thread back in page 1. :wink:
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Post by Raxmei »

Sorry about not being more active recently. I've had really sporadic access for the last two weeks, and in a reduced-motivation phase. I'll do stuff when I figure out something to do. Thirdfain, feel free to receive the stuff I sent you, including the spare rerouted to Coventry.
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Post by Thirdfain »

Thanks, Raxmei. This looks a little stale, tho- we need some kind of resolution for this war.

Basically, over Corneria, the PRC's 2cnd (a skeleton fleet to begin with, already whittled down by the Corsairs) and 7th fleets are locked in close-range combat with a vastly numerically superior Commonwealth force. Meanwhile, the 4th and 5th fleets (i think, I could have the Fleet numbers wrong), which lost almost half of their escorts in the battle over Ulrich, are at missle range of the Commonwealth fleet, and are currently under attack by the Corsair forces.
Corneria's planetary shields are down over the capital.
6 Commonwealth Heavy Cruisers have smashed the region with anti capship EMP missiles, and are now landing Marines on the Cornerian capital. Commonwealth Army transports will be dropping out of their waiting positions in hyperspace shortly.
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Post by Darksider »

I've kind of lost interest in this game (It looks like everyone else has too) So marco can have the PRC forces, and i'll sign whatever "status quo" treaty Thirdfain comes up with.
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apologies

Post by Marcao »

sorry about the lag in posts, EVE swallowed my soul for a bit and I have been a bit busy.
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