RPG Campaigns

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Jadeite
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RPG Campaigns

Post by Jadeite »

Share some info about campaigns you're in, or have been in. Im in two campaigns right now, both D&D, Im a DM in one, and a PC in the other.

My game is a Forgotten Realms setting, that I've combined with steampunk technology (battle zeppelins, steam tanks, primitive machine guns the size of field artillery, etc). I also added another country, my version of Britain, named the Ixian Imperium. I've killed off alot of characters. The original characters were all waging guerilla warfare upon the Ixians, and as new characters kept getting added, the group became more and more pro-Ixian. Right now they have an airship, and are serving as privateers for the Ixian Admilitary.

The other campaign is a Forgotten Realms setting too. My character's race is an FF9 style Black Mage, that was custom made by the DM. He's a neutral evil 9th level wizard, and is a more manipulative and subtle version of the 8Bit Black Mage. I honestly have no idea what the storyline of this game is, as my friend keeps introducing plot twists. It started out as the typical capture an artifact and save the world, but now everythings gotten really weird, as it turned out to be a different artifact we needed. (My character has the one we need, but doesn't realize it, because he lost most of his recent memories in a really nasty fall.)
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Post by Jadeite »

Oh come on, doesn't anyone have anything to share?!
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Post by lgot »

let me see, for TSR...

I played a Ravenloft campaing with a evil Wee-Jas cleric (i got until 9th level i think) , basically a tour in the damn ravelonft plane. Then I played dark sun (a 16th level until 20th level Bard - he was evil also...) it was a side-tracked adventure of the Freedom-Road to Urik, etc sequence of adventures. Then planescape, I was a evil falled Paladin that turned in skeleton warrior and helped some witch...it lasted long enough until we turned to be too powerful to be controled...(poor dm, he really thought he could control experient players that easy), Forgotten , I was a comonner (yeah, True Neutral, and actually I developed him from 2th level to 8th), Then dragonlance, I was a fighter (wanna be knight of the crown). The game was going very well, but the DM had to move to another city when we are around 5th level but the game actually lasted very long because he hold down the XP. For Dragonlance again, I played with a kender handler. I was about 7th level when the other players wanted to kill the kender I am runaway and they never found me. (some newbie playing with elf that wanted to control what the kender could do all the time and actually knocked me off quite a few times , then i started to hate him and end it all in confusion) Then we got the Night Bellow the Underdark boxed set. Pretty good adventure we put in Forgotten, i was Fighter/Cleric of Helm. As soon the adveture was over we moved to to Rod of Seven Parts adventure with the same group. My character died with a 9/9 (it was old 2nd edition) level...Now for almost 2 years we have been playing , also in Forgotten "Return of the Temple of evil elemental" adventure. We are one season from the end, my character is a 11th level Cleric of Tyr. Plus there is a game in dark sun (now the whole freedom adventure, i am a rougue) but this game only happens when there is enough time.

For white wolf...
I played a Sabath Adventure (toreador antitribu) in a short story. Then we played the Chaos Factor adventures with a Corax. The Storyteller used this same character to play a futuristic adventures in a world dominated by the Wyrm. A Shadow Lord Garou that ended in 3th rank. Then a Sidhe for a cross-over adventure apokalyptic thing. Then a Sluagh for another one (different storytellers of course), Then a ratkin in middle age (we actually build up humans and the during the prelude we are humans. Then we got turned in the supernatural things later, the Storyteller picked which one), then Another Sidhe in a years 70 (prelude) and years 90 (about the Red Star coming down), another cross-over. Now i am a Brujah vampire playing this same adventure ,but side-tracked stuff. As well, I was the storyteller of two changelings campaigns (one lasted 2 years, other 3 years)
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Post by Peregrin Toker »

Well, I've only played one 2nd ed. D&D adventure, but it was quite fun. I plan on going to play it again as soon I find a gamer group.

I played a Neutral Good human fighter called Cloud, (Yes, he WAS named after the protagonist pf Final Fantasy 7 and pretty much modelled upon him - right ) who was very strong and managed to hack a lot of orcs and skeletons apart with his sword. (I also recall him killing a Drow Elf or two)

He also happened to be one of

However, despite having a decent Dexterity score, he failed most rolls involving Dexterity - as a result, he always missed with his crossbow. At some point, he contracted some mysterious swamp disease which made him weaker and weaker.

I recall there was another fighter in the party named Allan. He had a pet wolf which he bought from a wandering merchant. I don't think the wolf was that useful, but I think it managed to injure some villains.

Aside from Allan, I can't remember any other notable characters in the party other than a thief called The Shadow (I suggested the name, his player didn't know what to call him), some elven fighter whose name I don't recall - also a wizard and a cleric. (Because we never progressed beyond 3rd level IIRC, the cleric usually did more than the wizard)

We tried starting another adventure wherein I played a cleric named Alexander. It never went anywhere, but the guy who played Allan now played a nasty megalomaniac believing himself to be the god Thor. Sad that that campaign never really started. I think Thor could have been an entertaining character.

It was at least 5 years ago, meaning I can't recall much. Due to the difficulty finding other gamers, I 'm probably not playing D&D again until August. But if I can, which I'm sure I will, I look forward to enjoying it.
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Post by Brother-Captain Gaius »

With summer in full swing, I plan on starting up a good campaign soon. I haven't decided whether to use FR or my own universe yet. Then... all will be consumed! BWahaha!
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Post by weemadando »

WHFRP - Galandir, almighty and powerful White Lion initiate. Also Yu Law a Cathayan warrior monk.

WH40KRP(1) - Jim aka "Bender", smuggler and rough around the edges not quite legal man.

WH40KRP(2) - *forgotten the name*, a seer, who really is a psychic and who has taken down roughly 10 genestealers using a sawn-off. Also has the problem of having a "corrupt" mind.

WH40KRP(3) - GMing a 'Nam game. A not-quite-deathworld thats been invaded by Orks. My players are all part of the IG, but not neccessarily on Guardsmens careers.

Vampire TM - Tony, Ventrue running a bar in London. Not a very nice person.

WoD - Vegas chronicle... So far I've had a Gangrel - indy, Toreador - anarch, Tzimisce - Sabbat, Silent Strider - Werewolf. And we still have the Mage, Arcanum and "all hell" games left.

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Post by Peregrin Toker »

Simon H.Johansen wrote:(SNIP)
I forgot to add that I don't recall any purpose with the adventure. At best, we just wandered the wilderness around, explored some ancient not-so-abandoned buildings and constantly got attacked by various monsters.
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Post by Edi »

So many to remember...

Let's see, first off there's Dan Griffith, the character I rolled up for Star Frontiers, that campaign has run for 13 years (IRL), and will be wrapped up shortly. That character was something of a superman stat-wise, he had every single stat roughly half again to double those of normal people. He did a hell of a lot of practically all sorts of things, and I'm not going to go into that here.

Then there is Shade, a human fighter-thief (assassin kit) in the Greyhawk setting, specifically Rel Mord. Ravenloft had nothing on that campaign, the GM had modified the world quite thoroughly (e.g. magic had died except for some remnants which were not nice), and she managed to make that campaign really terrifying at times. We should try and resurrect that some time, it was thrown off by the group disintegrating and the inclusion of a new and totally incompetent player. We need to translate that from AD&D to DQ too, it'd run much better with the DragonQuest system...

Lydarr, a psionicist/defiler/thief from the Dark Sun setting who gets transported to Greyhawk (the GM's favorite AD&D setting) at the time of the ancient empires and promptly got in deep trouble, but that campaign sort of never really had time to get off the ground.

As for ones that I've GMed, I'm running a DQ campaign of my own making now, it's turning pretty nicely. It's a solo one and my friend's character is a fulcrum for a whole lot of things that have been brewing for the past 5000 years. It's been interesting so far, especially since she is such a challenging player and running campaigns for her are always rewarding. Her characters are also something you can never underestimate.

There's also a spinoff DQ campaign from that for my other group, and they've gotten themselves in deep shit already when all the stuff is beginning to hit the fan. Having the ancient Dragonlords turning out to be not quite as dead as everyone thought and once more making bids for whatever goals either succeeded or failed five millennia earlier make for interesting times...

As a side note, I've found that I have great difficulty running campaigns in ready-made settings. It's easier if I just make a world of my own. Forgotten Realms, for example, is an absolute nightmare for me. I like the world, but not to play in.

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Post by Smiling Bandit »

Probably my favorite was the Shandar campaign. That was (in theory) the Forgetten realms - but all the Gods are dead or in hiding. Mostly dead. Th world is cracked and warped and is a big sphere - with the surface on the inside. Oh, and the negative material plane is INSIDE the sphere. And its sentient. And it hates you. HUmans are long goen, save in one small corner of the world. Drow, Illithid, Rakan (saurians, dwarves, and so forth rule).

Well, I bummed around swapping charater, being unable to find something fun. Then at level 7 or 8 I hit upon a new idea. Thus was born... Mormvandus the Black. A tested warrior and skilled in the arts of shadow magic, disintegrations, and the control of life itself, he was cold and hard undead crushing machine. And he was becoming, ever so slowly, a God. He arrived in the party, slew the remnants of the God Myrkul with the help of other PC's, and he found the power growing inside of him. He was also the catalyst that sent the others down the path of Godhood, even as he became a true diety, becoming master of time, death, war, and so forth.

Eventually, he and the party destroyed the major opposittion, Bane (and believe me, that was a fight. The sumbitch had the power to do 800+ melee damage to everyone per round. Nasty. He died. Then we crushed the sentient negative material plane, and made the land green and fertile again.
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Post by RedImperator »

I just started running a Technocracy campaign in WoD set in Toronto.
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Post by Kelly Antilles »

Hmm... some of my favorite characters....

Forgotten Realms campaign: the Pool series (Pool of Radience, Pool of Darkness, you know them). Priestess of Waukeen (she wasn't dead/missing yet). Most memorable sessions were... the island with the orc/troll/kobold infested place... I blessed an evil altar and received a platinum holy symbol. And our theif with the intelligent sword... drunk off his ass... we're attacked and he rolls a d20 on a backstab. DM said he tripped and the sword took over to kill the guy.

Another FR campaign: red-haired Mage. During the time of troubles. Cast cantrip and now her mouse companion talks. She also turned the town guards uniforms pink once. Best sessions... the DM created an entire world that was through a painting. My character fell in love with a priest from that realm. They ended up living happily ever after.

Ravenloft: The box set. Alexia Shadowborne, Paladin of Lathander. Afraid of her own shadow... ok, not quite that bad. I just always failed fear checks. Most memorable moment... finding out I am a true Shadowborne (as in the book) and getting my grandmother's armor.

Deadlands: Mei Lin, Martial artist. She was just a cool character and if you have ever played it, you'd know the fun to be had. Also had another character that was a Huckster Texas Ranger. Spellcasting in DL is such fun.
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Post by SirNitram »

Hrm...

Malkamar, 1st Edition. Malkamar is a character I remade many times, but the first is the best. The campaign he was created in was a silly one. He had no class levels(0-level peasant), no real equipment, except for two cursed items.

One was a ring. It made it impossible for him to die.. Of anything. The other was a sword. Which, upon hearing of a woman in trouble, teleported into the poor bastards hand, and dragged him towards her. In a straight line. Through walls.

Gormerath, the Half-Human/Half-Pit Fiend. His human ancestry still a mystery to him(Heh, heh), he's gone from being hated on Toril to a hero of the Planes, taking part in the last Modron March. He now hangs out with a fledgling Goddess, though the return of the Shade Enclave will set things.. Interesting.. For him...

Mordant, from Dragonstorm. He's a shapeshiter(All heros in it are, really), whose alternate form is a dragon. This is bad because Necromancer's like dragons. When they drain a dragon, they get three times as much power as a normal shapechanger. The worse? He was a necromancer before he 'awoke'. Now he runs through the countryside, avoiding horrific beasts and trying to get a handle on his own power..

At least until he can pay his dear old Mistress a visit and blow her up.
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Post by LadyTevar »

I'm supposed to remember characters? Sheeesh!

Various D&D games in college.. 1st and 2nd ed. I recall one in a DM-world, my character was a Priestess of Bast(Bastet) who the other characters sold out to Set in order to escape the dimension he'd thrown them in. She later came back as a *FAR* stronger Priestess of Set and kicked their asses.

Villians & Vigilantes.. another cool game in college. Had a Shapeshifter that could change into a Unicorn (Telepathy, teleportation, strength bonus.. really fun!) Her in-game brother was a Dragon shapeshifter :lol:

Shadowrun, in college... brand-spankin' new game to the university gaming group. Had a mage that died of drain, had a shaman that died from a grenade. Watched a Merc in the party fire blindly down a smoke-filled hallway towards the basilisk we just barely managed to see first (Thus the smoke grenade in the hallway). in one round he killed it dead... only to fall when the handler popped out from cover and hit with a *HoldOut* pistol.

ICE Middle Earth... After college. Had a fantastic female Nordor elf lay healer. She got to the point that she ran out of healing spells to learn, and went into the mentalist, and nearly ran out of them. Her healing skills and archery filled all the boxes on her char-sheet for those skills.

Gurps Superheros. A magician-type "WishSong" Sing a verse, and the magic happened. You dont' want to hear her sing "Great Balls of Fire"

White Wolf. First Vampire game I ever played, the DM had us make Ourselves as Characters. I wound up with an ungodly list of things I had 1-2 pts of knowledge in, but no melee or brawl to speak of. The premise? Sabbat pack chose us as their newest recruits... and left us to figure out what the hell was going on, no shovel trick (This was First Edition) I had the most fun with this one... Ventrue-Antitribu, everything into Auspex and a little Dominate.
Got into my first LARP game shortly afterwards, a really mixed game with Werewolves and Vampires completing for control of the town... and occassionally helping each other out of tight spots. Caitlyn Quickfire, Fianna Homid Ahroun .. she was so much fun! Esepcially when the silly thing got blood-bonded to the Tremere Chantry-head. She stepped in front of a flare (as in silver-nitrate flare gun) to save him... and when she healed, her fire had grown back in a circular star-burst pattern at the small of her back.
There there was my Fiana Lupus Ahroun "Sings in Shadows". I even invested in a wolf-mask, wore it all the time (she was always in Lupus), walked hunched over, as if on all fours, squatted to sit, and always looked for the simplest solution to a problem... often violence, but hey, she was an Ahroun!

Later, as the LARP craze faded a little I got pulled into this little game called Dragonstorm. Card-based RPG where you played a Shapeshifter in a world where Necromancers think that Shapeshifters are candy to be devoured. Something about how much magic they can drain from a Shapeshifter's dying body, ya know. Ebony Elf Pegasus (think of a Surface-dwelling, peacefully neutral Drow). She started at 18 'points' of cards. By the end of the 3-yr campaign she had just over 400 points of various spells and abilities, had helped start a town that became a major trading post, had beaten more necro's than she could shake a stick at... including the one she killed SOLO, and had dispelled 5 spells in a row cast by the BiggestBaddest Necro the game could offer. Then he nuked me and I was a 1pt wonder the rest of the fight.
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Post by weemadando »

I should note that the games I listed are the ones that I'm in at the moment.

Also add to that:

Mordheim - Orc warband.

Necromunda - Orlocks.

Necromunda - Kroot.

Blood Bowl - High Elves.

Warhammer Fantasy - map campaign, High Elves.

Warhammer 40K - map campaign, Space Marines/IG.

About to begin - Rifts, WoD (hunter game which I'm GMing) and Demon.
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Post by Slartibartfast »

I hosted a near-future GURPS campaign over Yahoo Groups, and later on PlayByWeb. Basically the players were in a monorail, and a giant werewolf-like monster started slaughtering the passengers, so these guys had to escape. Then there was a huge cover-up, and the guys were all paranoid and stuff and didn't trust anyone, so they started investigating the whole deal. Unfortunately, after several months I didn't have time so I lost interest bit by bit, so did the other players, and we closed the campaign.

The idea was good. I had the LC pumped up so there were no privately-owned guns (at least not legit) or skills to use them, and the players were a distracted psychologist, a fake fortune reader lady, a scientist-type girl who had been raped when she was a child, and a mugger.
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Post by Captain Hornblower »

I have been playing RPGs since the late 70's and have found myself in many great campaigns and many not-so-great ones. In that time I have played just about every system you can think of. However, some of my favorite campaigns have been:

Middle Earth-using the full blown ICE system, not the neutered MERP system. This was a game I had the pleasure of being a character in. At one time we had upwards of 30 peeps in the game. My character was a Noldar Ranger-Calyn Strowed

Star Trek the RPG- Fasa system, I ran this one while in college for a bunch of my friends. Campaign took place during the TOS. Freinds were in command of the USS Excalibur, Constitution Class. It was during this particular game that I wanted to do a Star Trek/Star War cross over. That all came screeching to a halt when i started doing actual calculations and soon found out that the Federation would not stand a chance.

Space Quest- A space fantasy game written by a friend of mine.

Lloydd's World- no other way to describe it. It was a techno-fantasy game we were playtesting for a good friend. Lloydd has converted the game over to d20 and is attempting to get it published. No one particular character stands out as they were all fun.

Ur'Rathe- My fantasy campaign that has been going on now for close to 20 years. It has gone thru many transititions over the years as I adapted things I liked from various systems, but the world and its history has remained the same. Today, I use d20, to keep it simple for the new players, but I will revert to my modifications once I feel they are ready.

Element Master- Another little known system with its own background setting. Character was Gavin Stardestroyer.

Tri-game - An AD&D system run by 3 different game masters so that they could take turns playing. This was the first RPG I played in. Up until that time I had played war games. Moordoc Doomfire was my first character. He was a half-elf fighter/mage. Got him to 12 level before being betrayed by a friend and turned to stone. He put my stoned self in a deep lake were he remained until the game ended, (one of the GM's went religious and burned everything, even my oringinal bagged edition of Starfleet Battles -BASTARD!).

This is just a small fraction of the RPGs I have been involved in since I started in 1979. The fond memories this thread has brought back.

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Post by Ghost Rider »

Off to gaming...knew I missed something again.
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Post by The Yosemite Bear »

Lost count Literailly Lost count....

Some like my Hich School FASA STar Trek and West End Games Starwars characters I am turning into a very long winded crossover fanfic....

I have a "Ogre" (ok really a half Demon who likes to shapeshift into an Ogre so that people underestimate him, and so that he can blend into an adventuring party.) <PS Ogre forms Warhammer of Fire out of thin air, was one line once read in an adventure where we all were prisoners in a dungeon>
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