How well could a Federation ground force....
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How well could a Federation ground force....
Respond to an Imperial ground force chemical weapon attack?
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Re: How well could a Federation ground force....
Very well. I would estimate 100% fatalities in minutes.LT.Hit-Man wrote:Respond to an Imperial ground force chemical weapon attack?
Oh wait, you probably meant "how well would they respond from their perspective". Well, then the answer is "horribly"
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Re: How well could a Federation ground force....
HeheheheheDarth Wong wrote:Very well. I would estimate 100% fatalities in minutes.LT.Hit-Man wrote:Respond to an Imperial ground force chemical weapon attack?
Oh wait, you probably meant "how well would they respond from their perspective". Well, then the answer is "horribly"
Say a 1,000 Feddies are on patrol and run into a 50 man stromtrooper scout team and one of the stromtroopers send a Fex-23 chemical missile into the middile of the Feddie patrol before they bug out.
What would happen?
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Re: How well could a Federation ground force....
LT.Hit-Man wrote:HeheheheheDarth Wong wrote:Very well. I would estimate 100% fatalities in minutes.LT.Hit-Man wrote:Respond to an Imperial ground force chemical weapon attack?
Oh wait, you probably meant "how well would they respond from their perspective". Well, then the answer is "horribly"
Say a 1,000 Feddies are on patrol and run into a 50 man stromtrooper scout team and one of the stromtroopers send a Fex-23 chemical missile into the middile of the Feddie patrol before they bug out.
What would happen?
A long slow and painfull death for anyone that survived the first minute.
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With a ground force of 1000 troops and just one chemical rocket, I guess the effectiveness would depend on the kill radius of the weapon. But whatever the weapon was designed to do, it would do without impediment from the Feddies' nonexistent NBC protection, that's for sure.
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Re: How well could a Federation ground force....
A lot of them die horribly. Isn't Fex-23 much nastier than even our worst nerves gases? I know it doesn't disperse as readily as most gases now. That would make it much nastier.LT.Hit-Man wrote:Hehehehehe
Say a 1,000 Feddies are on patrol and run into a 50 man stromtrooper scout team and one of the stromtroopers send a Fex-23 chemical missile into the middile of the Feddie patrol before they bug out.
What would happen?
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The Feddies' only real chance is that a thousand of them would probably be spread over a large area, so a single chemical burst might not get them all.
Mind you, I'm assuming that they don't all cluster into one place in close proximity, because that would be stupid ... although Feddies have done such things before ... and they have no concept of ground combat tactics ... actually, they're fucked.
Mind you, I'm assuming that they don't all cluster into one place in close proximity, because that would be stupid ... although Feddies have done such things before ... and they have no concept of ground combat tactics ... actually, they're fucked.
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Conceivably they could be beamed up by the handy-dandy starship waiting in orbit, and the magical transporter buffer could save their asses.
I don't think thats likely, but you know, just for the sake of argument and all...
I don't think thats likely, but you know, just for the sake of argument and all...
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Even dispersed fed unit, Nerve gas will spread out untill it disperses until it is totally ineffective. It should be able to kill most of them in the first strike. Needless to say the division's off site commander would be outraged and order orbital bombardment of the Storm trooper's base. Since this base is designed to withstand a Rebel orbital attack it would likely fail.Darth Wong wrote:The Feddies' only real chance is that a thousand of them would probably be spread over a large area, so a single chemical burst might not get them all.
Mind you, I'm assuming that they don't all cluster into one place in close proximity, because that would be stupid ... although Feddies have done such things before ... and they have no concept of ground combat tactics ... actually, they're fucked.
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They could always use a tricorder, a wrench and duct tape and create an inverse graviton accelerator that would evacuate the gas away from the group. Then they would call in armored support....waves of Argo dune buggies would rumble past them in shapr formation as they prepared to engage the enemy. Air support in the form of hoppers would pound the Stromtrooper positions with M-80's...uh I mean Federation artillery
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Modern high-lethality nerve gases leave you unable to speak in seconds, and will kill you in less than a minute. Add to that the bulk transport rate limitations mentioned in TNG, and the troopers are fucked.Howedar wrote:Conceivably they could be beamed up by the handy-dandy starship waiting in orbit, and the magical transporter buffer could save their asses.
I don't think thats likely, but you know, just for the sake of argument and all...
If there's a main character with them, he and his immediate group would probably get away, but that's it.
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Yes, the rate at which people can be beamed up would be an issue.
I don't remember nerve gasses being quite that immediately lethal. Thought it was more like a matter of five minutes or so.
But isn't there a time floating around for how long Imperial nerve agents take to kill a person?
I don't remember nerve gasses being quite that immediately lethal. Thought it was more like a matter of five minutes or so.
But isn't there a time floating around for how long Imperial nerve agents take to kill a person?
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Your kidding right?Stravo wrote:They could always use a tricorder, a wrench and duct tape and create an inverse graviton accelerator that would evacuate the gas away from the group. Then they would call in armored support....waves of Argo dune buggies would rumble past them in shapr formation as they prepared to engage the enemy. Air support in the form of hoppers would pound the Stromtrooper positions with M-80's...uh I mean Federation artillery
This would work until they reach the Imperial garrison base and the large armored doors open to reveal the bases AT-AT's and AT-ST's. This assuming that they even have a ghost of a chance of penetrating the outer perimiter of the base in order for them to see the doors open in the first place.
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That was disapointing ..Should we show this Federation how to build a ship so we may have worthy foes? Typhonis 1
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The real good ones we have stored at The Tooele Army Depot(with liberal idiots running around protesting the incinerator facility that is desroying this nasty menace to the entire Salt Lake area if the wind is just right and they have a major containment leak. Which liberals do not actually live around here so not destroying the things does not affect their wives and children. ) can kill in 20-45 seconds and death is certain after one minute. Those who don't get a full dose will die after a few days of a nasty painful death if the anti-agent is not administered.Howedar wrote:Yes, the rate at which people can be beamed up would be an issue.
I don't remember nerve gasses being quite that immediately lethal. Thought it was more like a matter of five minutes or so.
But isn't there a time floating around for how long Imperial nerve agents take to kill a person?
Hapan Battle Dragons Rule!
When you want peace prepare for war! --Confusious
That was disapointing ..Should we show this Federation how to build a ship so we may have worthy foes? Typhonis 1
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When you want peace prepare for war! --Confusious
That was disapointing ..Should we show this Federation how to build a ship so we may have worthy foes? Typhonis 1
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Aren't character shields out-of-the-question in VS debates?Darth Wong wrote:
If there's a main character with them, he and his immediate group would probably get away, but that's it.
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Yes, but that's only to the extent that weapons and powers are presumed to not be effective against them. I'm just assuming that they would be lucky enough to be far from the blast point and call for transport out immediately, before the gas reaches them.Simon H.Johansen wrote:Aren't character shields out-of-the-question in VS debates?Darth Wong wrote:If there's a main character with them, he and his immediate group would probably get away, but that's it.
"It's not evil for God to do it. Or for someone to do it at God's command."- Jonathan Boyd on baby-killing
"you guys are fascinated with the use of those "rules of logic" to the extent that you don't really want to discussus anything."- GC
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"you guys are fascinated with the use of those "rules of logic" to the extent that you don't really want to discussus anything."- GC
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What chem/bio warfare does the Empire use?
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EGWT, pg. 44Vympel wrote:What chem/bio warfare does the Empire use?
"There are a number of specialty grenades with payloads designed solely to injure enemy soldiers. Microscopic Bothan stun spores cause disorientation and unconsciousness. Plank gas is a corrosive chemical that eats away at exposed skin, causing extremely painful injuries; it can also destroy space suits, electronics components, and droids. While generally not lethal, the chemical agent T-238 attacks a soldier's digestive tract, causing severe, debilitating nausea for several hours. The most lethal specialty grenades release billowing yellow clouds of Fex-M3 nerve agent, which can cause death after just ten seconds of exposure."
Goodbye, Feddies.
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Its a shame this evil gas is yellow. Some Feddies could conceivably call for transport if they see this big yellow cloud coming out of a rocket, before the agent even reached them.
Of course, this depends on the intelligence of the Fed troops to realize what a chemical agent is
Of course, this depends on the intelligence of the Fed troops to realize what a chemical agent is
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My guess their first reaction will be to point a tricorder at it and then stand around wondering what it is till it turns their insides into outsides.Howedar wrote:Its a shame this evil gas is yellow. Some Feddies could conceivably call for transport if they see this big yellow cloud coming out of a rocket, before the agent even reached them.
Of course, this depends on the intelligence of the Fed troops to realize what a chemical agent is
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These wouldn't be the same dune buggies as we saw in Nemesis ... you know ... the ones with the aft facing gun?Stravo wrote:They could always use a tricorder, a wrench and duct tape and create an inverse graviton accelerator that would evacuate the gas away from the group. Then they would call in armored support....waves of Argo dune buggies would rumble past them in shapr formation as they prepared to engage the enemy. Air support in the form of hoppers would pound the Stromtrooper positions with M-80's...uh I mean Federation artillery
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The better to hit you with as they run away.Sceptre wrote:These wouldn't be the same dune buggies as we saw in Nemesis ... you know ... the ones with the aft facing gun?Stravo wrote:They could always use a tricorder, a wrench and duct tape and create an inverse graviton accelerator that would evacuate the gas away from the group. Then they would call in armored support....waves of Argo dune buggies would rumble past them in shapr formation as they prepared to engage the enemy. Air support in the form of hoppers would pound the Stromtrooper positions with M-80's...uh I mean Federation artillery
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