Back at it....

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Grahf: Seeker Of Power
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Back at it....

Post by Grahf: Seeker Of Power » 2014-10-16 06:57pm

So I have not done anything interesting in a while and after watching nBSG I decided to make a battlestar. This is the preliminary design. Critique away>>>>

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HMS Sophia
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Re: Back at it....

Post by HMS Sophia » 2014-10-17 05:44am

She's incredibly skinny in the waist, but other than that she seems like a pretty decent ish battlestar.
Pre-pegasus but post Galactica I assume? She looks older.
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Imperial528
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Re: Back at it....

Post by Imperial528 » 2014-10-18 08:16pm

Rear seems a bit bare, but otherwise, it looks great. Never properly seen either BSG (youtube clips and gifs only), but frankly, I think it looks better than the battlestars in the show.

Looking forward to seeing how it develops.

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Re: Back at it....

Post by Grahf: Seeker Of Power » 2014-10-19 11:54pm

After many episodes of Farscape I have completed the basic geometry and many of the exterior details:

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HMS Sophia
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Re: Back at it....

Post by HMS Sophia » 2014-10-22 05:24am

I take back any doubts I had, because damn son, she's purty...
Great details. Have you given thought to backstory or statistics?
"Seriously though, every time I see something like this I think 'Ooo, I'm living in the future'. Unfortunately it increasingly looks like it's going to be a cyberpunkish dystopia, where the poor eat recycled shit and the rich eat the poor." Evilsoup, on the future

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Re: Back at it....

Post by Grahf: Seeker Of Power » 2014-10-22 01:50pm

It is called Battlestar Nemesis. The Valkyries were pretty old designs and I wanted a new midsize ship. It is ~1000m long, so only about 3-4 the size of Galactica. Simultaneous launch of 24 vipers per hangar pod so 48 total, around 150 vipers. I figured that Pegasus used it's main gun ports on the front often enough that I installed 2 experimental MAC weapons up front. From the fluff i've read the KEW's the colonials use are conventional and not MACs.
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HMS Sophia
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Re: Back at it....

Post by HMS Sophia » 2014-10-23 12:23pm

Grahf: Seeker Of Power wrote:It is called Battlestar Nemesis. The Valkyries were pretty old designs and I wanted a new midsize ship. It is ~1000m long, so only about 3-4 the size of Galactica.
She's barely even a third the length :D Galactica is 1500 metres.
I figured that Pegasus used it's main gun ports on the front often enough that I installed 2 experimental MAC weapons up front.
Ah, so it's something of a predecessor to the Pegasus class?
"Seriously though, every time I see something like this I think 'Ooo, I'm living in the future'. Unfortunately it increasingly looks like it's going to be a cyberpunkish dystopia, where the poor eat recycled shit and the rich eat the poor." Evilsoup, on the future

StarGazer, an experiment in RPG creation

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salm
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Re: Back at it....

Post by salm » 2014-10-24 07:08am

Nice ship and nice clay renderings.

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Re: Back at it....

Post by Grahf: Seeker Of Power » 2014-10-24 03:11pm

Other than adding in point defense turrets it is pretty much finished:

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Re: Back at it....

Post by Alyeska » 2014-10-24 08:53pm

The landing bay seems awfully close to the engines. That would make for a rough and dangerous landing. Especially combat landings.
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Re: Back at it....

Post by Terralthra » 2014-10-24 08:58pm

HMS Sophia wrote:
Grahf: Seeker Of Power wrote:It is called Battlestar Nemesis. The Valkyries were pretty old designs and I wanted a new midsize ship. It is ~1000m long, so only about 3-4 the size of Galactica.
She's barely even a third the length :D Galactica is 1500 metres.
1000m is ~2/3 the size of Galactica's 1500m, which isn't that far off from 3/4, as Grahf estimated.

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Re: Back at it....

Post by HMS Sophia » 2014-10-25 06:47am

Terralthra wrote:
HMS Sophia wrote:She's barely even a third the length :D Galactica is 1500 metres.
1000m is ~2/3 the size of Galactica's 1500m, which isn't that far off from 3/4, as Grahf estimated.
I... I have no idea how I managed that one. *Shakes head*
"Seriously though, every time I see something like this I think 'Ooo, I'm living in the future'. Unfortunately it increasingly looks like it's going to be a cyberpunkish dystopia, where the poor eat recycled shit and the rich eat the poor." Evilsoup, on the future

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salm
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Re: Back at it....

Post by salm » 2014-10-27 05:24am

Are you going to texture and shade it or was this a modelling practice?

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Re: Back at it....

Post by Grahf: Seeker Of Power » 2014-10-28 12:45pm

I have no idea how to texture or shade. They only reason they are even rendered is because there is a plugin for sketchup that lets your export models to Kerkythea.
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Re: Back at it....

Post by TheMuffinKing » 2015-07-26 05:25am

That's a nice render!
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Re: Back at it....

Post by Grahf: Seeker Of Power » 2015-11-04 07:04pm

So I'm back at it....again. Both are remastered versions of old models.

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And the almighty Ur-Quan!

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