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Re: New Starship Design; Seeking advice

Posted: 2010-09-21 04:34pm
by Imperial528
We could just make two fights, similar of course so that they could be essentially the same fight so to minimize the amount of work required, but with different outcomes.

Re: New Starship Design; Seeking advice

Posted: 2010-09-25 06:49pm
by Kenny_10_Bellys
Well, there's only one way to find out which is the better design... FIGHT!

Of course you cant do that with them badly mismatched in size, so I rescaled and redetailed the smaller ship so that we can have a fair fight between them. Here they are at their new sizes, approx 900m long...

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I'm rather busy doing video stuff the next couple of days, but I'll try and get some test animation done of examples of weapons fire from these bad boys.

Re: New Starship Design; Seeking advice

Posted: 2010-09-30 07:51pm
by Imperial528
New battleship! (Compared to the Warlord it's a small one, but different universes have different needs.)

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For those who like numbers, it's exactly 1 mile long and armed with six 432" guns. I may scale down the guns later, since they're a tad larger than I had originally designed for. More details added later.

EDIT: Re-sized the internal barrel to 105", which is much more manageable than 432".

Re: New Starship Design; Seeking advice

Posted: 2010-10-01 04:29am
by Kenny_10_Bellys
It's the USS Chunky Monkey! Very solid looking thing, but I'm not sure it really says 'mile long leviathan' right now. There's no real size defining detail at this stage I suppose, so it's difficult to tell. A much more sensible and mature design than your early efforts, I must say. Now all big guns are on the centerline so you can have maximum firepower on either broadside with the minimum of turrets. There are none on one side only, needing more turrets to get the same number of guns on each broadside.

If I was to change anything it would be the engine layout and your missile tubes. The outer row of missile tubes on each side is almost cutting into the edge, leaving a very thin wall. I'd decrease the number of tubes on that row so the thickness of wall around them matches the inner rows. As for the engine layout, I think the 4 large rectangular ones fit nicely, but the small and overly complex middle section is a bit redundant. I'd keep or slightly enlarge the 4 rectangles and change the middle section into some detail or other. Maybe pipes and boxes or cooling fins or something, but not glowing engine ports.

Re: New Starship Design; Seeking advice

Posted: 2010-10-01 06:16am
by Imperial528
How's this?

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As you can see, I also touched up the guns.

Re: New Starship Design; Seeking advice

Posted: 2010-10-01 06:39am
by Kenny_10_Bellys
yeah, that looks a bit better.

Re: New Starship Design; Seeking advice

Posted: 2010-10-03 09:53am
by Imperial528
Some changes:
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Re: New Starship Design; Seeking advice

Posted: 2010-10-10 12:43pm
by Imperial528
Here's a new ship I whipped up, it's in the same universe as the one above:

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I decided to try something curved this time, working on adding windows to it.

Re: New Starship Design; Seeking advice

Posted: 2010-10-10 03:57pm
by Knife
I've had pretty good success making parts, then putting them together. I've also have success making details, then copy and pasting them onto the model, makes it go faster I think. Over all, I like it, but by nature of the length and having a thin middle, looks like it's bent in the middle.

Re: New Starship Design; Seeking advice

Posted: 2010-10-10 07:03pm
by Imperial528
Yeah, I find it pretty weird to look at, although I was kinda going for that. I'm going to post updated pictures of it when I can, for now I'm limited to what I can make on my netbook.

Re: New Starship Design; Seeking advice

Posted: 2010-10-10 07:45pm
by Imperial528
Here's a shot of Cruiser hull I made on my netbook, in the process of detailing it and coloring it:

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Re: New Starship Design; Seeking advice

Posted: 2010-10-11 07:57am
by Kenny_10_Bellys
Neither design really sings to me, although admittedly at this stage they're very plain and undetailed.

Re: New Starship Design; Seeking advice

Posted: 2010-10-11 08:23am
by Imperial528
Minor details on the larger one, along with the beginnings of a combat version:

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Combat version:

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Re: New Starship Design; Seeking advice

Posted: 2010-10-15 05:36am
by Imperial528
Since I was unable to access the desktop (my mom works on it), I've started a new project on my netbook. It's at a higher level of detail than my usual concept stages, since I based it on a drawing I made about three years back.

I introduce, the Dreadnought!

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Re: New Starship Design; Seeking advice

Posted: 2010-10-15 07:52pm
by Kenny_10_Bellys
It's certainly an intresting start, that's for sure.

Re: New Starship Design; Seeking advice

Posted: 2010-10-18 04:16pm
by Imperial528
More updates will be coming for the Dreadnought soon, but since I'm on my desktop I'll share the updates on the battleship:

Added primary radiators, a comm dish, and PD/light guns:

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Radiators extended:

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Re: New Starship Design; Seeking advice

Posted: 2010-10-18 04:24pm
by Bottlestein
^ It looks good so far. A suggestion - feel free to use or reject as you will. For your middle turret, maybe some type of antenna fairing sticking out of the top? Something to break the top line, but also sleek...

Re: New Starship Design; Seeking advice

Posted: 2010-10-18 04:44pm
by Imperial528
It's already got quite a hefty comm/sensor array in the front, so that'd be a bit redundant. And it'd ruin the symmetry of it all. I don't think it's the kind of ship that would look well or benefit from such an addition, if it was asymmetrical on the x-z plane and had a unique turret in that location then it would be more fitting.

Re: New Starship Design; Seeking advice

Posted: 2010-10-23 02:18pm
by Imperial528
New ship, it's an interstellar migration/colonization ship, clocking in at 3025 feet long.

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Re: New Starship Design; Seeking advice

Posted: 2010-10-23 05:01pm
by Kenny_10_Bellys
Now that really is an interesting looking ship. Keep at it and see what detail you can work into it.

Re: New Starship Design; Seeking advice

Posted: 2010-10-23 09:45pm
by Knife
I really like that one too. Makes me think of a lander of some sort.

Re: New Starship Design; Seeking advice

Posted: 2010-10-24 10:20am
by Imperial528
Here's a shot of the most recent changes, mainly observation decks, communications, and hinges for the bow solar panel array. Also, if you're wondering, that's the Space Shuttle docked to it.

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Re: New Starship Design; Seeking advice

Posted: 2010-10-25 10:22pm
by Imperial528
Well, today I was playing the original StarCraft, and I felt really nostalgic about the old battlecruiser and how I liked the Behemoth class' look better than the Hercules and Minotaur classes used in StarCraft II. So, after extracting the Behemoth's sprite images from the game data, I used them to make what I feel is a fairly accurate model of the ship so far, and here it is:

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I've already named it, and those who can guess what I named it will get a cookie or an internet, or just a congrats if they don't care for those two.

Also, just to see how many SC fans happen to be here: Who can guess the faction which uses the white color scheme? And what division of that faction specifically?

Re: New Starship Design; Seeking advice

Posted: 2010-10-27 10:45am
by Imperial528
Updates on the BC: Made it look better.

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Also, I wanted to see what the following scene would look like, so I found the required model on the warehouse and made the scene:

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What'd you all think?

Re: New Starship Design; Seeking advice

Posted: 2010-10-27 12:26pm
by Kenny_10_Bellys
I think my new iPad cant view .png images.