Search found 198 matches
- 2019-10-07 09:22pm
- Forum: Art Gallery
- Topic: Something big
- Replies: 3888
- Views: 1922159
Re: Something big
understood Now with that rack arrangement you could do an inverse staggered set of rails so that you could drop multiple rows at the same time. The ships could be in limited slave control by the carrier until they exit the hanger zone and get fanned out to not collide before they go under their own ...
- 2019-10-04 08:26pm
- Forum: Art Gallery
- Topic: Something big
- Replies: 3888
- Views: 1922159
Re: Something big
The ships in the profile view in the rack link do not have them going on the top side, all of the racks are on the bottom? for example the scimitar. also if they had to go on the top then you would have the issue that only one ship could be on the rail at the same time since any returning racks woul...
- 2019-10-03 10:40pm
- Forum: Art Gallery
- Topic: Something big
- Replies: 3888
- Views: 1922159
Re: Something big
For the TIE rack how do they go backwards for larger ships, it looks like the struts are only on one side so they wouldn't reverse?
- 2018-12-05 12:34am
- Forum: Art Gallery
- Topic: Something big
- Replies: 3888
- Views: 1922159
Re: Something big
Point defense for warheads does fit with it being a clone wars design as well as it seems more CW ships may have had projectile/missile armament, not only chewing through hordes of unshielded droid fighters, but also acting as an interception screen for any warheads those fighters or any capital shi...
- 2018-12-02 12:29pm
- Forum: Art Gallery
- Topic: Something big
- Replies: 3888
- Views: 1922159
Re: Something big
Alternative reference on the engines, I never liked the split circle, which I think was halfway between the old box engines from the XVT games and what you have. the transitions between different parts of this ship are difficult and jarring https://vignette.wikia.nocookie.net/starwars/images/3/3e/La...
- 2018-10-21 08:44pm
- Forum: Art Gallery
- Topic: Something big
- Replies: 3888
- Views: 1922159
Re: Something big
I originally thought it was 12km as well, however more recent books put it at 19km, which looking back at the size of the Arc Hammer next to it in cutscenes is a possibility, but 12.9KM is the number I always had for it. I would also add that it would be terrifying to anything that wasn't prepared, ...
- 2018-10-21 05:20pm
- Forum: Art Gallery
- Topic: Something big
- Replies: 3888
- Views: 1922159
Re: Something big
I can't speak for fractal, but Here's something I've had on the back burner for a while, that is very unfinished that might give you an idea of how weaponry might be arranged. The gun batteries shown here are the same size and shape as the Assertors primary batteries, all the guns have a clear forwa...
- 2018-10-05 11:02pm
- Forum: Art Gallery
- Topic: Something big
- Replies: 3888
- Views: 1922159
Re: Something big
Maybe could be a possibility of a modular task force Cruiser hull? I see some similarities in design profile. :wink: :D partially, that was a piece of the original inspiration, plus a few other oddball Dark Empire background ships. I think my original version was more in the 4-5 KM range, but kept ...
- 2018-10-04 11:52pm
- Forum: Art Gallery
- Topic: Something big
- Replies: 3888
- Views: 1922159
Re: Something big
Maybe could be a possibility of a modular task force Cruiser hull? I see some similarities in design profile. :wink: :D partially, that was a piece of the original inspiration, plus a few other oddball Dark Empire background ships. I think my original version was more in the 4-5 KM range, but kept ...
- 2018-09-23 09:41pm
- Forum: Art Gallery
- Topic: Something big
- Replies: 3888
- Views: 1922159
Re: Something big
don't ask why, ask for more points of articulation!
case in point below:
https://www.youtube.com/watch?v=_45aUrES-j0
why not have the big near supersonic spinney things fold? INSUFFICIENT! MOAR FOLDING!
case in point below:
https://www.youtube.com/watch?v=_45aUrES-j0
why not have the big near supersonic spinney things fold? INSUFFICIENT! MOAR FOLDING!
- 2018-07-16 12:51am
- Forum: Art Gallery
- Topic: Something big
- Replies: 3888
- Views: 1922159
Re: Something big
I've just never bought into the MC series being 'luxury liners' or converted buildings or whatever. I think a better explanation is that the Mon cal ship yards built hundreds if not thousands of luxury liners and just happened to covertly built a small percentage of warships for a home defense fleet...
- 2018-07-16 12:29am
- Forum: Art Gallery
- Topic: Star Wars Warlords WIP
- Replies: 23
- Views: 37306
Re: Star Wars Warlords WIP
Haven't posted for a while, but got a bunch of things done, models are setup to be good for in game use, so less than 100K tris and with one or two 4K textures MC40a http://warlords.swrebellion.com/junk/mc40a.png http://warlords.swrebellion.com/junk/mc40a-2.png MC80 (1200m version) http://warlords.s...
- 2018-07-15 02:44am
- Forum: Art Gallery
- Topic: Something big
- Replies: 3888
- Views: 1922159
Re: Something big
SSD should be roughly 250-340x the volume of an ISD based on the model geometry, but only about 120X the surface area There are probably a couple of limiting elements on linear scaling. If we assume that an SSD uses effectively the same tech as an ISD, things like internal bracing, power efficiency,...
- 2018-01-14 01:17am
- Forum: Art Gallery
- Topic: Something big
- Replies: 3888
- Views: 1922159
Re: Something big
maybe 120 fighters on CAP? the rest of the airwing at ready? I remember a game I ran where the players had to escape a Golan III platform as it was being picked apart by an Allegiance and its battlegroup. Just to keep it moving I didn't bother rolling damage, I just had fudge dice (-/+) as a battle ...
- 2018-01-13 04:57pm
- Forum: Art Gallery
- Topic: Something big
- Replies: 3888
- Views: 1922159
Re: Something big
if you rack mount the ties in a relatively compact fashion vertically you should be able to carry 1500-2000 ties in the hangar space available. This doesn't support recovery and maintenance operations, but it gives you the idea of how much space is available. Now imagine a field secured container ve...
- 2018-01-10 10:23pm
- Forum: Art Gallery
- Topic: Something big
- Replies: 3888
- Views: 1922159
Re: Something big
Fractal, amazing Job as ever. I would never have the patience to not make the details symmetrical. Which brings up the question of why weaponry would be asymetrical, (other than not needing the detail for filming angles) It's just something that has always bothered me that a line warship has that am...
- 2017-12-31 04:03pm
- Forum: Pure Star Wars
- Topic: Star Wars: The Last Jedi release thread (spoilers)
- Replies: 1842
- Views: 566676
Re: Star Wars: The Last Jedi release thread (spoilers)
Overall I am 50% liking the movie and 50% finding its dumb flaws to take away from its redeeming parts, a few scene cuts and some very minor editing and FX work would have gone a long way. I'm willing to ignore a lot of minor things +++ everything with Luke, Yoda, Kylo +++ VIsuals + Porgs - Snoke ne...
- 2017-12-31 03:56pm
- Forum: Art Gallery
- Topic: Something big
- Replies: 3888
- Views: 1922159
Re: Something big
wrong thread
- 2017-12-07 11:20pm
- Forum: Art Gallery
- Topic: Star Wars Warlords WIP
- Replies: 23
- Views: 37306
Re: Star Wars Warlords WIP
Steam https://steamcommunity.com/sharedfiles/ ... =921586568
or if you have the GOG version (not current, will be synced on next release)
mod db http://www.moddb.com/mods/swwarlords
or if you have the GOG version (not current, will be synced on next release)
mod db http://www.moddb.com/mods/swwarlords
- 2017-12-03 12:33am
- Forum: Art Gallery
- Topic: Star Wars Warlords WIP
- Replies: 23
- Views: 37306
Re: Star Wars Warlords WIP
Sorry for the Brain dump, TLDR; not much in the last 4000 years, probably a lot in the last 25K years Considering that the 'modern' era of the universe is 25K years and some form of interstellar travel was available the entire time it is interesting to wonder exactly what significant leaps were made...
- 2017-11-28 11:40pm
- Forum: Art Gallery
- Topic: Something big
- Replies: 3888
- Views: 1922159
Re: Something big
Something similar to the girth of Star Battleship #2 http://www.theforce.net/swtc/dagger.html#battleship2 for the Mandator III? If the overhang was closed or lessened it looks like a precursor to the Assertor
- 2017-11-26 02:32pm
- Forum: Art Gallery
- Topic: Something big
- Replies: 3888
- Views: 1922159
Re: Something big
Not sure how I feel about the 6 prominent portals being a facade, but otherwise amazing work. I would have no issue with the Legator being a Mandator if that happened since anon4 is such a zoomed image) based on what I can find, the Mandator I and Mandator II were very similar, Mandator I's were pre...
- 2017-11-11 02:22am
- Forum: Art Gallery
- Topic: Star Wars Warlords WIP
- Replies: 23
- Views: 37306
Re: Star Wars Warlords WIP
The sloping of the command towers on ISDs always feels weird to me (I think it is an artifact of how the models were glued together) I am experimenting, but I think I like the flat look, it is visually distinct. my current approach is the main ziggaraut is a flat, office block, with stair step geome...
- 2017-11-10 10:51pm
- Forum: Art Gallery
- Topic: Something big
- Replies: 3888
- Views: 1922159
Re: Something big
I still believe the supremacy is an Executor-ish SSD that was under construction at some remote deep dock shipyard and at some point they cannibalized the shipyard, surrounding unfinished SSDs and all of the stored supplies, components in the system to make a monster. Or ILM took the Executor and sc...
- 2017-11-09 02:23am
- Forum: Art Gallery
- Topic: Star Wars Warlords WIP
- Replies: 23
- Views: 37306
Re: Star Wars Warlords WIP
I have wanted to redo the Tagge Battlecruiser for a long time. items in blue are still to be remodeled and replaced from the old model. Mesh plating and smaller details will come on textures. The goal is to make the mesh game ready so a budget of 100K tris is what I am shooting for. http://warlords....